Illustration of various figures-Who can introduce the representative figures and works of several styles of illustration techniques?

Find some pictures of illustrators and characters, animation is also ok, characters are the focus and are urgently needed. The picture can't be sent. I'll send you some names. You can Baidu yourself: Li Yao LZ sends his picture), Yi Chuimei, Xiao Bai, Ya Ya (I don't know if there is black and white).

What are the types of cg illustrations? There are several types of cg illustrations:

1, thick painting style: thick painting is not only the most popular style in cg illustration, but also one of the most common styles in other paintings, and it is very popular in CG board painting. Thick painting comes from traditional oil painting, which is characterized by using pigments to increase the sense of volume and layering of the works. Use simple line drawing, and then add colors layer by layer, paying little attention to the performance of lines, making the picture very textured.

2. Graphic style: Graphic style illustrations present planar or abstract features. This kind of illustration is simple, light and neat as a whole, and is also widely used in various fields. It is one of the most common illustration styles.

3. Antique illustration: In recent years, the national tide style has been loved by more and more people, and there are more and more illustrations with antique style, which will use many elements in Chinese painting, such as flying cranes, auspicious clouds, flowers and plants, antique buildings and so on. Guo Chao's illustrations will also be biased towards China's aesthetics in characterization.

There are many styles of cg illustration, such as 2D illustration, 2.5D style, graffiti style, forest style and so on. With the development of the times, there are more and more kinds of illustrations. You can look at the works of excellent illustrators and find your favorite style!

Who can introduce the representative figures and works of several styles of illustration techniques? 1. That's too much. Everyone can set up their own school. Because it is CG creation, there is no prescribed style at all.

However, it can be said that it can be divided into a relatively heavy category, such as Sam Didia, and China's Wei,, and Brush. Their paintings can be found in Baidu. It is the feeling of focusing on oil painting and gouache. Focus on the texture and material of the object. General game companies want this type.

There are watercolors, such as ordinary VS Chen Shufen, SHEL, Hakka, AGeng, ENO, etc. This is an alias. It is difficult to find their real names. Their paintings are closer to Japanese style, and the pictures are transparent and moist. This kind of painting is used for illustration (especially for girls' articles).

Then there is realism, that is, painting is close to the real thing, and some of them are 3D. The most typical Guo Qingyun.

But there are many different styles ~ they can only be roughly divided, and it is not easy to define them at all.

2. Commonly used softwares are PS and PT. The people upstairs are talking nonsense! Those are all very kingly software. You don't need them. What do you use? It's nonsense, teaching bad children! SAM DIDIA used the great PS! Don't listen to him. Well, that's enough digression. But other software is needed to pursue 3D effects. I don't usually use it.

There are many such networks, after all, there are countless CG experts on the network. Then I recommend you to visit Vulcan. You Man website. Com, the animation of greedy continent and wind. In fact, there are many wonderful N times websites in the world, but I just can't understand them. All in English = =

Generally speaking, the draft is typed on paper first, and then scanned into the computer for coloring. There are also those who type directly in the computer, but very few. I suggest you buy a scanner.