For example, a general camera (the optical axis is perpendicular to the "plane" where the lens and negative film are located and passes through its center) will get a trapezoidal effect when shooting a tall building at a low viewpoint, while a leather cavity camera can correct the image into a rectangle by adjusting the relative position of the lens and negative film.
As for a, b, c and d, do you still follow the convex lens imaging formula: 1/u? +? 1/v? =? 1/f (where u is the object distance, v is the image distance, and f is the focal length), and judge the result according to this.