A Chinese Odyssey 2 How to practice mounts is the most cost-effective (I can make a big fuss and get a full 30w). It is not a problem to ask the expert for sincere advice (can be added) # 1 1.

Don't practice a mount with poor initial value. Ghost mounts, because there is no detailed data, you don't need to choose various 1 mounts for the time being. You must choose soul chasing and fighting to control physical attacks on your baby, such as golden beasts, mud monsters and so on. According to my observation and research, 99% people practice like this. If you have other training methods better than this, please explain that, of course, you have inferno 6 mount. You can choose 1 mount to relearn other skills. If you have the energy to practice 1 mount again ... (I believe that after you practice six mounts, the level of 1 mount is not small, right? ) Terran 6 mounts are understandable. It is unnatural to choose quiet inner armor and Jin Shen's body control double resistance (3 resistance, even more anti-baby), 3 anti-ice monster, 3 anti-golden beast, more anti-France pets or senior guards with Pangu stone. The advantage of this approach is to increase sp hp, which is very good for sensitive blood pets. Mainly, it can bring 7-8 adverse effects to the original resistant non-physical pets. Of course, there are also the control of the whole blood ice monster with a golden body inside, as well as other anti-physical blood pets. The effect of this training is very obvious. If both skills increase hp, the blood volume of whole blood pets will be greatly improved, which is resistant to pumping, physics and blood thickness. Blood teams generally choose this resistance. Hell 6 mount is understandable. It is unnatural to choose a soul (or a latecomer) who is determined to cross the rubicon and pursue hard. Personally, I suggest practicing cross the rubicon and chasing souls to control high-attack pets (like 1 mount). Breaking the physical effect, violent and deadly combo effect, it is the best Xianzu 6 mount among all mounts. There is nothing wrong with unnatural choices. There are three kinds of thunder and anger (depending on your baby). Personally, I suggest giving priority to practicing eternal control pets. The effect is obvious. Double MP increases elf resistance and increases elf damage ... in fact, don't underestimate Fairy 6 mount. The control method of pets is quite powerful. Especially now the effect of Shura Dan has been changed. First of all, the dual-sensitive mount: main use: for the sensitive team, it has Quan Min Beast, Sword Elf, Quan Min Jinghe Dragon King, and other summoners in Quan Min (Golden Beast, Ice Demon, Sword Elf, etc.) to reach the limit of sensitivity ... (However, due to the appearance of accessories now, extrasensory pets have lost their meaning in the team battle, which is super strange and super touching. Basically, I have got rid of the restrictions of these sensitive pets. ) Compare the effects of learning the dual-sensitivity skills of each mount: (Chasing the Soul to Protect the Body) 2 Mount 9+ 10 = 19 (actually, it is a little more than this, but Netease omits the decimal. ) 3 mounts 8+6 = 14 4 mounts 8+ 10 = 18 5 mounts 6+ 1 1 = 17 shows that 2 mounts are the first choice. Let's talk about attacking pets with anti-mounts: the main purpose is to control your own attacking pets or sensitive attacking pets. For example, guarding hags, water monsters and so on. (Of course, you can also choose the Golden Beast now, because you can play 1 1 Devil Stone ...) Skill selection: lifelong pursuit of soul and quiet inside effect, combo hit plus SP. The most important thing is to fight against the single ordinary mount of men. The significance of group warfare is not small. Let's compare the effects of each mount: 2 mount combo hit fatal = 18 anti-human method = 32 3 mount combo hit fatal = 16 anti-human method = 27 4 mount combo hit fatal = 16 anti-human method = 35 5 5 mount combo hit fatal = 6. 5438+03 Anti-humanity Law = 34 It can be seen here that 1 can only be selected as the priority option for the two items, because no mount in the two items is superior to other mounts. If the attack effect is given priority, you can choose two mounts (if two mounts have practiced double sensitivity, you can choose four mounts). If the resistance effect is preferred, you can choose four mounts, and talk about the double mounts: [main uses: controlling the whole method, Luocha, Quanfa, watery and the priority selection skills of such pets: after all, making waves, thundering and angry, two (see your baby). After all, personal advice is mainly based on practice (there is no need to look at the immortal 6 mount here. Immortal 6 mount is the best choice. Let's compare the effects achieved by each mount: (Take eternal annihilation and making waves here. ) 2 Mount 14+ 16 = 30 3 Mount 23+20 = 43 4 Mount 20+20 = 40 5 Mount 13+ 16 = 29 It can be seen that 3 Mount is the best here. It is simply the best choice for people who don't have fairy 6. Then talk about the mount with double blood: the main purpose: to control blood pets (ice monster, unicorn beast, peach tree essence, ghost princess, etc. Main advantages: thick blood, sweaty ~ ~ (here, it is the best choice for No.6 people to practice double blood mounts. If the sixth person practices the double blood mount, you don't need to look here ...) Priority is given to skills: meditation and the golden god are not bad, and they are enemies of the latter (it is estimated that no one practices the latter with one of these two skills ~ ~) (meditation and the golden god are not bad here). Let's compare the effects of each mount: 2 mount anti-physics = 40 anti-human law = 32 plus HP = 10+9 = 19 3 mount anti-physics = 25 anti-human law = 27 plus HP = 8+6 = 14 4 4 mount anti-physics = 36 anti-human law = 35 plus HP. Faxianfa's mount: Main purpose: (Same as Human 6 mount. I won't say it here.) Everyone who is depressed without 6 mounts, you should pay attention. This is what you must see. Skill selection: meditation and spiritual protection. Compare the effects of each mount: 2 mount anti-immortal method = 30 anti-human method = 32 3 mount anti-immortal method = 19 anti-human method = 27 4 mount anti-immortal method = 30 anti-human method = 35 5 mount anti-immortal method. = 34 Anti-Human Law = 34 Relatively speaking, the anti-human law of 5 mounts is less 1 point, and the anti-fairy law is 4 points more. Give priority to using 5 mounts with anti-human magic (if 5 mounts practice anti-physical shock and human magic. It is also good to practice double-reverse human magic on the mount. ) Finally, several mainstream combinations are comprehensively explained: one of them is 6 commonly used in sensitive departments: 1 Mount: Chasing the Soul to cross the rubicon plus agility, combo, hit, and fatal increase AP, rage, and physical destruction 2 Mount: Chasing the Soul to protect the body for life, double sensitive combo, hit, and fatal anti-fairy method 3 Mount: Sinking and making waves are both strong, immortal method is strong, Feng Shui damage is strong, and anti-Feng Shui damage is 4. Fatality plus HP, anti-humanity method 5 mounts: serenity plus gods plus HP, anti-humanity method plus SP anti-fairy method 6 mounts: serenity plus golden body is not bad, and HP anti-humanity method is anti-physical, anti-seismic and anti-poisoning. There are also five mounts and six mounts. There are many other combinations, the specific combination depends on your baby, team combination, your own points, your own career. Personally, the mount still has to eat the tibia. There is a big gap between a mount with full initial value and a mount without full initial value. Specific digital home pages are available. I suggest you look again if you have nothing to do. Hope to adopt.