What knowledge should an interior designer possess? Tianjin Interior Design Training!

Ten abilities of interior designers who graduated from vanguard science and education;

First, the design art hand-painted modeling foundation and aesthetic training comprehensive ability

Through the training of basic modeling ability, master the knowledge and skills of modeling, structure, space, light, color and composition; Cultivate a good sense of picture form and the ability to control design, and quickly obtain the aesthetic ability of the program.

The misunderstanding of basic hand painting: attaching importance to copying and ignoring sketching; Pay too much attention to techniques and line skills and despise the relationship between perspective and tonal light and shadow.

The key points of modeling foundation: the relationship between composition, space, dignity and light and shade, from the whole to the part to the overall control of details, observation methods and the cultivation of design thinking habits. And firmly grasp this ability.

Second, the field professional room measurement process and technology, reading and drawing ability.

Myth: Students tend to ignore the positions of bathrooms, water supply and drainage, beams, power supply and heating when measuring houses, which leads to inaccurate drawing, error-prone design scheme and chaotic overall house structure and functional layout.

Key points: On the basis of solving the above mistakes, solve the problem of measuring the drawing data and drawings of the house, and make reasonable planning and design of the house in combination with space, design concept and geomantic layout.

Third, the overall planning ability of decoration materials and construction technology

Understand the structure, characteristics and application rules of various decorative materials. Master the types and division of mainstream decoration building materials, understand the relationship between main materials and auxiliary materials, distinguish the categories of main materials and auxiliary materials, and understand the mainstream prices of building materials in the market. Master the basic construction technical standards of market mainstream and national standards.

Myth: There are many products with similar materials, so how to accurately distinguish the differences and apply them to practice (such as the material cost difference equivalent to visual effects). Drawing errors caused by ignorance of construction technology lead to engineering errors.

Key points: Understand the differences of various materials, including the scope of use, constituent materials and construction conditions. And learn to apply it to practice. Understand the simple construction technology, and learn the docking of materials and construction technology. Knowing the technology can better complete the plane, elevation, section and details of the construction drawing.

Four, ergonomic size, scale and soft lighting, material selection, color matching planning ability.

Indoor home case analysis: Through a large number of fashionable and avant-garde engineering project case analysis and decoration color matching analysis, master the general law of "soft decorative board" design.

Myth: When designing a house, students often make hard mistakes such as uncoordinated furniture style, uncoordinated color matching and uncoordinated furniture size, and the space design is even more unsatisfactory, which makes people feel confused.

Key points: let students learn to grasp the space, how to express their design scheme with color, and achieve a harmonious, beautiful and quiet beautiful furniture atmosphere.

Fifth, the common sense and grasping ability of classical aesthetic style in modern interior design.

Trends and styles of home design: Common decoration styles include "European classicism", "modern minimalism", "Oriental humanism" and "rural nature", and any one of them contains several sub-styles. Only by mastering the essence of various styles can we design distinctive decorative effects. In the process of learning decoration styles, we analyze them one by one: the characteristics, materials and shapes of Chinese, European, modern and natural styles. Objective To make students fully understand various styles of decoration, so as to meet the ever-changing needs in their work.

Myth: Style is not a patchwork of furniture shapes, but a thorough understanding of style before unified management and design. Style is to realize the unified application of elements, not a single finished product.

Key points: the style should be from understanding history to understanding elements, and then refined to modeling, furniture, accessories and so on. Style is a life attitude, not a single modeling presentation.

6.3D commercial renderings: Proficient in the application ability of 3DMAX, vr, Photoshop, Sketchup and other drawing software.

◆ Modeling (3D modeling, 2D modeling, modified modeling, extended modeling, advanced modeling). Only when the spatial model is standardized can there be a good foundation for making renderings.

Myth: the model is not standardized, which leads to resistance in later drawing and learning.

Key points: master more advanced and standardized modeling methods, such as roles and sculpture models, to reach the level of direct employment, rather than just staying in the teaching practice stage.

◆ Materials: learn standard materials and advanced materials. A space paste material, like people's clothes, can reflect the style of the whole space.

Myth: The finished product renderings are unreasonable in material, unreal in texture or chaotic in size.

Key points: Understand the physical properties and characteristics of materials, master their laws and changes, and adjust the required material effect more accurately and quickly.

◆ Lighting and rendering: The lighting for learning includes physical lighting (real lighting, VR lighting).

Myth: The finished product renderings are not true and clear, and the biggest reason is ignorance of optics.

Emphasis: further understanding of optics, such as how many light sources are needed according to the room area, what kind of light sources are needed to match what kind of room type.

◆VR indoor renderings: The previous renderings were not very real, largely because of the renderer. VR is the most widely used and advanced renderer in the world today, and the real three-dimensional space effect can be restored with VR renderer.

Myth: Many people have the same misunderstanding about VR lighting materials, that is, we are using computer software to simulate the lighting rendering effect, but it is not.

Key point: The real way to use VR is to use computer software to calculate the effect of VR rendering. If you want the computer to calculate the true and correct VR effect, you must first make the correct rendering layout, including the adjustment of lighting, materials, cameras and other skills.

◆ Post-processing of ◆PHOTOSHOP renderings: mainly the post-processing skills and applications of making renderings, such as changing the color of space, configuring lamps, decorating, basin cutting, making light strips, ceiling and other processes.

Myth: Students rely too much on PS and think that any renderings can be adjusted by PS, but in fact they can't grasp the essence of PS and renderings.

Focus: Understand what composition is, and different styles of renderings should be handled in different ways.

◆SKETCHUP: This is a software specially developed for design majors, which is widely used in first-tier cities in China. Well-known designers often use this software to take orders, because this software can quickly express designers' design ideas in three-dimensional space.

Myth: Soviet model is not standardized, it is not easy to modify it twice, and the material effect is unreasonable.

Key points: Continue Sue's greatest performance advantage. The biggest feature of drawing by Soviet software is its high speed, easy expression and easy understanding.

Through the intensive training of project cases, master the goal of making photo-level renderings (commercial renderings). Including home decoration renderings and tooling renderings, such as hall and room home decoration, villas, hotels, shopping malls, shops, beauty salons, hotels, specialty stores, clubs and so on.

Myth: Commercial renderings are different from family renderings, and the rules of light and shadow parameters of commercial renderings are very different from those of home decoration.

Key point: Understand the mapping rules or light and shadow rendering rules of each place. Understand the effects of various fields and reflect the key points.

Seven, indoor CAD construction drawing, water circuit design and drawing ability, construction drawing printout specifications and industry standards.

According to the layout of the project, the whole space has a set of construction drawings such as elevation, water circuit diagram, ceiling diagram, ground diagram, switch layout diagram, fire escape diagram, section diagram and detailed node diagram.

Learn the typesetting and printing methods of interior design construction drawings and architectural construction drawings in CAD drawings, and master the rapid output and printing specifications of drawings.

Myth: CAD should have the ability to draw inferences from others, refuse to format CAD, and reflect its own ideas and design ability.

Key points: Learn basic commands such as basic drawing and apply them to actual drawing. While mastering the drawing method of plane foundation drawing, I upgraded to the practical application of elevation drawing, water circuit drawing, ceiling drawing, ground drawing, switch layout drawing, fire escape drawing, section drawing and node detail drawing, and learned the drawing points of the above drawings.

Eight, quick hand-drawn expression and sketch communication skills

Hand-painted, independently and quickly master the interior design that meets the requirements of the industry, be able to express the indoor atmosphere, furnishings, lighting, decorative materials and colors, and finally have the ability of design expression and design communication. The course content includes perspective, color and composition knowledge, as well as the expression techniques of colored lead, marker and pen.

Myth: A good art foundation may not be able to learn indoor hand painting, but can use photographic perspective and computer renderings, and may not be able to find a reasonable perspective relationship.

Key points: 1. Modeling ability. 2. Grasp the physical structure. 3. You can use the perspective principle. 4. Master some composition knowledge. 5. Understand the principle of light and shadow

Nine, the project cost and budget tabulation ability

Myth: To learn the project cost and budget, we must first have a deep understanding of the drawings and construction technology, and we must never lose less projects and quantities.

Key points: explain the composition of cost and the measurement rules of engineering quantity. Specific description of construction technology (understand the specific construction technology first) to ensure that the construction technology matches the construction drawing. Specification for tabulation and formulation of table amount formula.

Ten, the project bidding negotiation ability promotion list

In each stage of the course, comprehensive cases are set up to learn scheme design, bidding principles, bidding budget control, customer psychology and negotiation skills. Through simulated situation training, students' speech level and rebuttal ability are improved, students' reasonable and effective display and marketing ability is cultivated, and the recognition of the scheme is improved.

Teachers will bring practical projects and cases in their work to actual drills and teaching, and teach students how to shorten the distance between what they have learned and the company's operation mode from a series of processes and work experience such as taking orders, designing plans and drawing construction drawings.

Myth: The key to distinguishing designers from other sales positions is that our products are designed, thought and considered for customers' indoor living environment. Instead of simply selling our products.

Focus: Interior design plane explains ideas, which is the focus of customer cognition. How to grasp the needs of customers, in-depth analysis, and win this order.