Hand-drawn aesthetic pictures of girls’ backs, beautiful pictures of girl’s backs, hand-painted
Hand-drawn aesthetic pictures of characters, girls’ backs, hand-drawn aesthetic pictures of girls’ backs
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1. The beautiful hand-drawn pictures of girls' backs
Q: The beautiful hand-drawn pictures of girls' backs
Answer : The first two were drawn by myrollingstar, and the latter one was drawn by Qing Ming with watermarks
2. Beautiful artistic conception pictures with ancient style and romantic girls’ back text
Thinking of Gesang Flower Pu Who do you let go of? (Love is a disaster, a song to celebrate the years (warm the eyes with a blooming season) (Behind the prosperity, whose face is getting older, the slender fingers are bare and lonely in the world of mortals d (A lavender figure by the North Sea p>
3. Beautiful hand-drawn pictures of girls
Search enakei's beautiful illustrations directly on the Internet and there are many similar pictures
Enakei's works are divided into two categories: jennie and enakei
Enakei is a well-known illustrator. His works are romantic and euphemistic, sometimes hazy and sad, sometimes bright and cheerful, with clean images, soft tones and warm feelings, and are extremely popular in Japan.
4. Looking for a beautiful hand-drawn or comic blue background picture, the kind with a girl’s back
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The above is related to hand-painted pictures of beautiful girls' backs, about beautiful pictures of girls' backs. Hand-drawn sharing. After reading the beautiful hand-drawn pictures of girls’ backs, I hope this will be helpful to everyone! Fashion Illustration: The “Devil of Fashion” with a history of 500 years
Fashion illustrations have been around for nearly 500 years since the advent of clothes, there has been a need to translate ideas or images for designing clothes into fashion illustrations. This visual form originated from illustrations, paintings and paintings, and is also known as "fashion sketching" mainly used by fashion designers. "Fashion sketching" brainstorms ideas on paper or digitally. Its main role in design is to preview and visualize the final result before sewing the actual garment.
Next, let's look at it in stages Let’s take a look at the historical development of fashion illustration, the “devil of fashion” with a history of 500 years.
1. The beginning of fashion illustration
Fashion illustration began in the 16th century. Global exploration and discovery led to a fascination with how people dressed in various countries around the world, and books illustrating what was appropriate for different social classes and cultures were printed to help combat the fear of change and social unrest caused by these discoveries.
Between 1520 and 1610, more than 200 such engravings, etchings or woodcuts were published, containing panels of figures dressed as a particular nationality or caste. These were the earliest illustrations of clothing and were the prototypes of modern fashion illustrations. These illustrations are likely to be used by dress designers, dressmakers, and their clients to inspire new designs.
Seventeenth-century artists Jacques Callot and Abraham Bosse both used modern engraving techniques to create realistic details of period costumes and costumes.
These periodicals began in France and England in the 1670s and are considered the first fashion magazines and include Le Mecure Gallant, The Lady's Magazine, La Gallerie des Modes, Le Cabinet des Modes and Le Journal des Dameset des Modes. During this period, the number of published periodicals increased, a response to the market's growing female readership hungry for the latest fashion news. It was not until the late 18th and early 19th century that male-style illustrations became as important as female illustrations.
2. The fashion plate in the 19th century
The fashion plate came to the forefront in the late 18th century and became popular in Paris. During this period, publications such as Horace Venet's "Incroyable set Merveilleuses" etc. The objects, as well as a series of watercolor fashion pictures engraved by Georges-Jacques Gatine during the Napoleon I period, became famous for a while.
France’s position as the arbiter of fashion ensures a constant demand for fashion illustrations at home and abroad. This interest in, and increasingly widespread access to, fashionable clothing resulted in more than 150 fashion periodicals in the 19th century. These highly detailed fashion illustrations capture information on fashion trends and provide general dressmaking guidance.
Haute couture customization also appeared at this stage (appeared in the 1860s). Fashion companies hired illustrators, who would work directly with women's clothing designers. When the designers hung the fabrics on the live models, the illustrations The designer will sketch out the new design. They also create illustrations of each design in the finished collection, which can then be sent to clients.
By the end of the 19th century, hand color printing was replaced by full color printing. Fashion patterns began using two figures, one of which could be seen from the back or side, so that the garment could be seen from more angles, making copying easier. The focus of 19th century illustrators was accuracy and detail. They adhere to static image conventions in order to provide comprehensive information and guidance to the viewer.
3. Fashion magazines and illustrations in the 20th century
In the early decades of the 20th century, fashion illustrations in the modern sense first blossomed. As the distribution of the latest fashion styles became increasingly profitable, the job of a fashion illustrator became a career. Fashion, formerly the work of individual artists, is now becoming an industry, producing new merchandise in unprecedented quantities to fill department store shelves. These stores invented a new pastime in full name - shopping culture.
The French luxury magazine Gazettedubonton, published from 1912 to 1925, brought together a group of young artists who were given unprecedented freedom in interpreting fashion. Iribe was a leading figure among these fashion illustrators, contributing to prestigious publications that also included Charles Martin, Eduardo Garcia Benito, George · George Barbier, Georges Lepape and Umberto Brunelleschi. The plates they produced for the Gazette showed the influence of Japanese woodblock prints, as well as newer variations on the Art Deco style.
In the United States, mass-market fashion magazines Vogue and Harper's Bazaar cover trends in social occasions as well as contemporary clothing. Harper's Bazaar signed an exclusive contract with the genius Erte, which lasted from 1915 to 1938 and was one of the longest contracts in publishing history.
From 1910 until the outbreak of World War II, Vogue magazine always featured illustrations on its covers. Early covers of Vogue featured illustrations by American illustrators Helen Dryden, George Wolf Plank, Georges Lepape, F.X. Leyendecker of artwork.
After World War I, they were joined by European artists, including Eduardo Benito, Charles Martin, Pierre Brissaud ) and AndreMarty.
4. The Golden Age of Fashion Illustration
The 1920s to 1930s represented the "golden age" of fashion illustration. Every commercial artist is considered a fashion artist and is a consummate draftsman. Many people are able to represent the texture, sheen and even weight of a fabric with authority and conviction.
New technological developments in photography and printing began to place reproductions of photographs directly on the pages of magazines, meaning that fashion graphics were no longer representative of modern life. By the early 1930s, photographs began to become the preferred choice for magazines, with Vogue reporting in 1936 that photographic covers were selling better and illustrations were beginning to be incorporated into the inside pages.
With the recession following the 1929 stock market crash, the American fashion industry became less dependent on Parisian fashions. During the interwar period, clothing manufacturing in the United States made great strides, improving mass production methods and standardizing sizing. Middle-class women relied on skilled seamstresses to purchase the latest fashion designs at affordable prices, while magazines such as Vogue and Women's Journal published patterns that were invaluable to home dressmakers.
The main purpose of Vogue magazine is to show fashion to readers as much as possible. Photography frees illustrators from the need to accurately record clothing and is more inclined to interpret fashionable clothing. According to the magazine's publisher, "The artists, who are primarily interested in obtaining interesting pictorial and decorative effects, are burdened and therefore bored with faithfully reporting anything in the spirit of contemporary fashion."
Dior's "New Look" of the late 1940s provided inspiration for the postwar fashion revival. In many ways it's a throwback style, reaching back into the past rather than looking forward to the future, but it also symbolizes a return to more cheerful, optimistic times.
5. The Destruction and Revival of Fashion Illustration
By the 1950s, fashion editors had allocated more of their budgets to the editorial communication of photography. The subsequent elevation of fashion photographers to celebrity status meant that illustrators had to be content with producing articles on lingerie and accessories, or working on advertising campaigns.
During the 1960s, fashion illustration continued to lose its place in magazine publishing, a trend that was reflected in the new category of teen magazines aimed at young adults, of which many were published in the 1960s, all of which Illustrations all focus on illustration as a cheap alternative to photography.
Antonio Lopez (Antonio Lopez) was the only artist to appear regularly in Vogue magazine during this period. His career began in "Women's Wear Daily".
During the second half of the 20th century, fashion illustration struggled to survive, and it was not until the 1980s that it began to revive. The new generation of artists was featured in magazines such as La Modeenpeinture (1982), Conde Nast’s Vanity (1981) and Visionaire (1991). This resurgence was attributed to advertising campaigns, specifically Barney's New York advertising campaign from 1993-1996.
6. Fashion Illustration Today
Somewhere between fine art and commercial art, fashion illustration has recently been re-evaluated as an important genre.
Since beauty and elegance have become passé in both fashion and art, fashion illustration can sometimes seem like a throwback to an earlier era.
Photography is so good at recording the details of a garment that the illustrator's focus is no longer on an exact representation of the garment, but rather on explaining the garment and its possible wearer. In the late 20th and early 20th centuries, it developed a range of unique artistic styles, enabled by digital tools and social media platforms. In the 1990s, pioneering illustrators Ed Tsuwaki, Graham Rounthwaite, Jason Brooks and Kristian Russell began to emerge in the field of computer graphics.
This period saw the emergence of the computer design programs Adobe Photoshop and Illustrator, as well as the revival of traditional art-based forms of fashion illustration. New York's Parsons School of Design and FIT School began offering illustration as a dedicated element of their fashion courses. Hand-crafted "traditional" illustration has been enjoying a renaissance, with fashion illustrators often looking back to past masters for style inspiration. Fashion illustrations based on classic methods have successfully complemented illustrations created by more modern processes.
Illustration has become popular recently through collaborations between fashion designers and illustrators. With the use of social media, fashion illustrators are starting to attract attention. Stylish illustrations are full of vibrant colors, intricate patterns and endless personality that make a lasting impression.
Welcome to visit the public account "Painting Practice", you can receive a free gift package of illustrators' painting secrets, and learn about the world's commercial illustration price trends. Use PS to synthesize fashionable and trendy art character illustrations
This tutorial introduces the most popular trendy art illustration design method recently. The design style of this type of picture is very personal. When making it, some splash and highlight elements are used to decorate the characters to express the dynamic and artistic sense of the picture. Coupled with unique colors, the picture looks more personalized. Some materials in the tutorial need to be downloaded online. Final effect
1. Create a mask for the girl’s photo. Click the circle button so that you get a white square in the photo layer. Then, use the black Pen Tool or Brush Tool to erase the background. (Please make sure you are working on the white square and not on the photo itself.)
2. Perform image adjustment Hue/Saturation and drag the middle anchor point toward the gray area to make the model change. is grayscale. Another simpler method is to hold down CMD SHIFT U (the CTRL key on a PC is usually used the same as the CMD key on a Mac). Create a new blank layer and place it at the bottom. Give it a new layer and fill it with a solid color. Adjust the size of model photos. With the adjustments, I made the photo slightly smaller to make it fit better into the piece. The shortcut key for resizing is CMD T. (In the resizing state, you might as well try to hold down the shift, ctrl or cmd keys occasionally, which can get different effects.)
3. Duplicate the layer. Perform a layer copy of the layer (model layer), or press CMD J. Then execute the layer to create a clipping mask. The top layer should now have little arrows pointing to the layers below.
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4. Process the top layer. Perform image adjustments for shadows/highlights. Click the "Show more options" checkbox, then change the Shadow Amount to 100 and the Midtone Contrast to -100. Then use the filter blur Gaussian Blur with a radius value of about 3.0. Then change the blending mode from Normal to Lighten. Next to the Blending Mode check box for Opacity, make sure it's value is 70. Also, in this clipping mask layer, cover the face with a mask to make the face less blurry. If you did all the steps correctly, it will look like the picture below.
5. Duplicate the bottom model layer and place it on top, then set it as a clipping mask. Then, perform an image adjustment Shadows/Highlights on the top layer. Refer to the parameters in the picture below, and finally perform the blending mode to lighten.
6. Duplicate the top layer. This time only use the model’s right hand and mask out the rest.
Then perform an image adjustment curve. If the adjusted look isn't as white as you'd like, then change the blending mode to Lighten. Duplicate this right hand layer. Select both right hand layers and merge them by performing a layer merge. Set this layer as a clipping mask.
7. Set the background to black. Double-click the layer, select Color Overlay, double-click the red square, and select black. Open your splatter image in another window and perform Select Color Range. Once you have the selection you want, click OK. In many cases, the selection selects something you don't want, and you can correct it by inverting the selection. Now drag the splash image into the window where we will work. Convert the image to grayscale by executing CMD SHIFT U. Repeat step seven to make it whiter.
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8. Use a mask to correct the splash so that it matches the model's boots. Also, this layer should be placed on top and not inside the model's clipping mask. Next, use the splatter brush to paint around as you wish. Use different opacity in different places to achieve a good light after blending. In addition, you can also add some other special brushes. It should be noted that these operations are performed in the mask. Remember: the two model layers should always be at the top, and everything else we've placed so far should be at the bottom. Now let's add some more splashes. Place a new splatter image, or copy the previous one.
9. Use the splatter brush to add different colors on different layers.
10. Create a new layer above the background layer and use the Lasso tool to draw a triangle. When the triangle selection is active, use the brush to paint outside the selection to achieve a cool effect like this.
11. Return to the white background layer again and add a little extra gray in the middle. Double-click the layer and set the parameters shown below.
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12. Add more splashes, but this time draw them behind the model layer instead of in the mask. Make some triangles and circles. I added purple to the triangles, white to the circles, and lowered their opacity. You can also find these shapes in the shape tool palette. Use the Lasso Tool to create a line within the lines you made previously in the background, then move it slightly upwards. This way you get an additional effect. In this line, I used purple and lowered the opacity to 5.
13. Put some balls or anything else you like into the work. I put some of my little stuff in Illustrator and added some effects with the grid tool. I then pasted them into Photoshop and changed their blending mode to Screen. Use a brush to paint some shadows behind these things, and you can also soften these shadows with white.
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14. Light effect. I'm going to show you how to create those light effects. However, this is only a rough introduction, and you need to practice a little on your own to master it.
15. Make some twinkling stars and polish their white parts to make them really sparkle. Finally, add something simple.
16. Examine your images carefully and look for unnatural areas. At present, the hand seems to be a bit strange. Create a new layer and place it inside the clipping mask of the model. Use a white brush to paint the edges of the hand to make it look sweet. Next is the final product!
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