The production of balanced fragments is to throw a fragment with arbitrary attributes into the crucible and automatically make gold with other five elements x2.
For example, if the wind fragment x 1 is thrown into a crucible already filled with water x2, fire x2, chaos x2 and order x2, the balance fragment x 1 will pop up.
In addition, balanced fragments can also be obtained by mining stones with characters in outland.
Generally, a small amount of balance fragments can be directly solved by crucible or dug out of the ground, and a large number of them need to be considered for automatic gold smelting.
Because there are a lot of recipes, it is impossible to build a general automatic gold refining system with six pieces of refining balance through assembly line and automatic gold refining.
However, the number of memory matrices can be reduced by reducing the types of fragments, or the primitive interfaces can be reduced by using attribute-free primitive access (such as primitive library).
In addition: 6. Cheap acquisition scheme of basic elements.
Feng Shui: Sugarcane
Chaos: boulder
Fire: coal/charcoal
Sequence: smooth sand and stone, energy in centrifugal coal/charcoal.