First stage
Seven friends joined forces to fight the magic dragon Walker, including the shield holder Musk, the exorcist Emi, four little wizards and seven players. After magic dragon took all four little wizards away, the 40th floor boss war ended. At this stage, if the boss is beaten to half blood in advance, the battle at this stage will be forced to end.
Skill one
Magic dragon flapped his wings and scraped the player away from himself (no harm, but it would push the player).
Skill 2 (Combination Technology)
Magic dragon raised a hand to the top of his head, and after a short delay, he hit the player's current position vertically, with a wide range, causing extremely high physical damage and dizziness for a long time. Then take a breath (fan-shaped range), which is harmless, but it has the effect of driving away dizziness. Be careful of the area that is blown to the ground and exploded, which will bring harm.
Solution: Watch magic dragon raise his hand. If you raise your left hand, the player will walk in the direction of the right hand. If you raise your right hand, the player will walk in the left hand direction to avoid the attack.
Skill three
Magic dragon's African claw moves to the waist behind him, sweeps forward, and has a certain chance to release Skill 2.
Solution: Observe magic dragon's hand movements, and then take it as an example to avoid attacks.
Skill four
Magic dragon raised his head, then lowered his head, spouting a laser from his mouth to follow the player.
Solution: The starting point of the laser is fixed in front of magic dragon. Run when you see magic dragon spraying laser.
stage Ⅱ
In the second stage of magic dragon, the injury reduction is super high. Players need to destroy crystal columns to weaken magic dragon's ability (defense breaking), and the defense breaking time of each column is very short. After breaking four crystal pillars, magic dragon lost his armor.
Skill one
Magic dragon flew into the sky, spewing out a straight line of laser.
Solution: Because it's a straight road, it's easy to avoid it after seeing magic dragon's position (don't worry about hitting the column, pay more attention to magic dragon's position, and export it after magic dragon releases his skills).
Skill 2
Magic dragon stood on the ground and looked up, then locked the player's position and spit out the laser with tracking effect.
Solution: After being locked, there will be a small blue aperture prompt under your feet. Watch your step and roll forward when you see the sign.
Skill three
Magic dragon crashed into the ground from the air, causing extensive damage.
Solution: there is an obvious red circular prompt circle, so just go out and attack with red.
Skill four
After flapping his wings, magic dragon retracted his front paws and dived forward, causing extremely high damage and high frequency.
Solution: The magic field of vision is obviously enlarged. You can avoid the attack by flashing or rolling (in case of avoiding the necklace) and go around the back.
Skill five
A circle of light balls appeared around magic dragon, emitting outward in a straight line. There are many energy balls, but they are all launched along a straight line and have not been recycled.
Solution: Use the blue crystal column to resist the attack, or use the flash roll (in the case of avoiding the necklace) to avoid the attack.
Enter the third stage when all four pillars are broken or magic dragon's life is less than 20%. Because the skills in the third stage are similar to those in the second stage, I won't introduce them here.