In Plants vs. Zombies OL, what are the best plants of each type on a single grid?

There are total ***6 series of plant output in the game - Fire Thunder Dark Tank - Light Feng Shui

Because it is written for novices, it does not involve moving plants

Let’s understand something first

1. The two plants of the same type, same growth, same quality, same level and same skills have the same data

They are both 10-star double-grid plants with 100 growth at level 100 normal quality. The data of a 12-star single-cell plant with 100 growth is the same

2. The single-cell advantage occupies less cells (nonsense) and the evolution cost is low per unit price

The double-cell advantage grows higher than a single one The growth of plants is about 1 and a half stars. The total evolution cost

Fire: 12 health, 5 attack, 2 hit, 4 avoidance, light and afraid of water

Recommended durian

Reason: 13 stars before the single cell has fewer early battle cells + synthesis The cost is relatively low for double grids + there are a lot of late-stage materials for big trees and upgrade rewards + the output of double grids increases dramatically in the later stage

@@Special note: Ghost pepper will be updated on the 23rd! If there are ghost peppers that can be practiced, just practice ghost peppers without any conditions. Ghost peppers ignore all other plants@@

Dark: 16 HP, 4 Attacks, 4 Hits, 2 Avoidance, Wind and Light

Recommended Big Horn

Reason: The lowest total evolution cost among all plants + dark and sharp output ability, the first choice attribute for land reclamation + large trees and upgrade rewards, many late-stage materials

Thunder: 10 life, 5 attack, 4 hit, 2 Avoid water and be afraid of wind

Recommend monkey or banana

Reason: Monkey’s 15-star double evolution cost is lower than banana but there is a blank period of 30-70< /p>

The advantage of Banana 10-star double-block high growth in the early stage of double-block can relatively make up for Lei’s fragile survivability

Light: 18 HP, 3 Attack, 3 Hits, 3 Avoidance, Darkness, and Fire

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Recommend Hua

Reason: In fact, the only difference between Hua and Soybean is that the total cost of Hua is lower than that of Soybean.

Wind: 19 health, 3 attack, 2 hit, 4 avoidance. Clay is afraid of darkness.

Recommended double leaf system.

Reason: The output of a tank with two cells is not high. Where to go, so it is recommended to go to the single-frame style (double-leaf 6-star to double-leaf 12-star and then back to single-frame)

You can first practice a mushroom to 13 stars and then decisively switch to a 4-leaf clover at a cheaper price than normal Evolution is much cheaper

Water: 18 HP, 3 Attacks, 2 Hits, 4 Avoidance, Fire and Thunder

I recommend a single-block water bar

Reason: ( Modified) I think if you have any ideas, it is recommended to practice a water tank

Although water has a lower growth rate than wind, it is still useful to first fight the mainstream fire type in JJC

And although wind type He can tank, but he is a little weak in front of the mainstream dark system in JJC

Therefore, I can’t recommend either water tank or wind tank.

In JJC’s ideal case, if you have 2 blocks of plastic surgery, you will have 2 blocks of ghost king + 2 blocks. Output (or a big snake and an ox horn) + 1 light tank + 1 feng shui tank

Of course, just play the game to have fun... and relax~~ How to make it comfortable, players can choose it by themselves

Y Point Mall is the most cost-effective: a quality refresh book

This item is definitely the most cost-effective before your main force goes to epic

I want to buy a decisive quality refresh book that I don’t know what to buy

In addition to the quality refresh book, what is worth buying is the challenge book and the hourglass. Do not buy waste products such as diamond high-grade gold coins (except for big R)

There is also a growth refresh book~ which is also worth recommending.

Increasing one point of growth has the same numerical value as upgrading one level

Quality Refresh Book》Challenge Book=Growth Refresh Book》Hourglass

Save money if you can. Don’t be tempted to spend extravagantly upgrading your second-line plants.

The little money saved in the early stage can allow the main force to evolve early, play advanced holes as soon as possible, and obtain more advanced materials earlier. This is a virtuous cycle~~~~ Otherwise the consequences will be disastrous

Don’t upgrade to Arena 10-19 or 20-29 just to get stuck~~ The rewards are all in vain~~~ Gaining experience every day is the way to go

A little tip for newcomers

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1. Never exchange some scrolls for high-end gold coins~~ The value of 100-point scrolls is much greater than 50,000 gold coins

2. The value of a challenge book is almost equal to 5 hourglasses

3. Try not to let your main players add up to more than 6 bars, which is not worth it

4. Don’t attach too much importance to the JJC ranking, that will only make you want to top up money. Treat him as an average extra 100,000 yuan of income per day

5. When new people add other people’s large friends, try to write a note that will make people remember you. The large friends will be cleared for you easily

6. The purpose of plant evolution is to improve growth. If you have the spare capacity, use the Growth Refresh Book to make your main plants grow to medium or above

7. Check out as many of the pie pictures as possible. I will They are all downloaded to the desktop, so that you can play the game in a planned way

8. In the early stage, there are 5 levels per step. If you can open a new hole every time you reach level 5, it means that you are at least an artifact level

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Upgrading to two levels more to be able to drill holes means you are above average

Upgrading to four levels more to be able to drill holes means you are a normal player