Flash point action 2 OFP 2 level 3 (PS3 version, normal difficulty)

Changed roles, this time America, sea, land.

Protective landing is quite:

The first goal is to protect our own AAV7 from being blown up by an anti-Tanzanian rocket. According to AAV7, change your M 16 rifle into three rounds, and pay attention to the fire counterattack while walking, not the fire accuracy. Theoretically, following AAV7, not many guys can be hit, and they are all robbed by these big guys.

Find out * * *:

Being attacked by enemy mortars halfway, people doubt whether there are enemy observers on the hillside, leading the squad to sweep.

Sure enough, I saw four guys poking around there and asking them to have lunch. One of them has a sniper rifle, which is an imitation.

There will be fun later.

Kill air defense missile troops:

Intelligence shows that there are three AA soldiers in the village, waiting for an opportunity to shoot down our cobra. Take your sniper rifle. Look for it.

It's good to lie in a treasure trove of feng shui. There are a large number of enemy troops, and they will still get hurt if they are not careful.

Hold your ground:

After three AA's were put down, Cobra broke into the enemy handsomely. The mission commander asked us to stick to the village. Hum,

We have these big guys, are we still afraid of them? After a while, the enemy appeared in twos and threes, and there were a large number of brothers on the left, which should be no problem. On the right, we only have four people+a chariot. Move to the forest on the right, this is the dead corner of the chariot shooting. Always keep an eye on the enemy's position. If you are not sure, you can also follow the artillery side of the chariot.

Aim in the right direction. After three or four waves of attacks, the enemy gave up and we successfully occupied the beachhead position.