World of Warcraft 8.0 milk pizza PVP introduction

World of Warcraft version 8.0 "Hegemony Azeroth" has undergone a lot of professional changes. Although the current Naisa version is very bleak, I believe that its players can't give up. The following deep space high play brings World of Warcraft 8.0 milk pizza PVP. Players who want to know come and have a look.

Click to view: World of Warcraft 8.0 Shaman Raiders.

1, Shaman occupational defects (horizontal comparison)

1) Staying Stake and Adding Blood Mechanism+mocking face, which leads to becoming the first target on the battlefield. In all professions, it is difficult to play the game of who is sure to be defeated. Because the steel bar has been cancelled in the shaman PVP talent, the interruption of adding blood to the standing pile is almost fatal.

2) Group addition is not outstanding: this is controversial. Shaman group has added rain, therapy chain, milk tide TT, treatment TT (rainstorm TT) and other means, but limited by reading, scope, CD and many other factors, the effect is not ideal compared with other treatment occupations.

3) Lack of hard life-saving skills: the so-called hard life-saving skills, that is, invincibility and displacement. Shaman has only one injury reduction skill and soil element after canceling gust, and the ability of changing wolves to avoid injuries is not obvious. Look forward to familiarity and development.

4) More skills: the increase of keys will inevitably lead to an increase in the difficulty of game operation.

2. Shaman's professional advantages

1) Multifunctional: Compared with other healing professions, shaman has many functions, such as attacking, interrupting, witchcraft, deceleration, group entanglement, group fainting, anti-terrorism, electric energy yin and so on. Make the career more playable.

2) Outstanding emergency blood raising ability: The existence of proficiency ensures the shaman's ability to save people.

3) Unique totem function: Low-cost totem allows shamans to quickly arrange an acre of land in advance, greatly improving their viability.

3. Battlefield

1) Shamans are facing the fact that they can't achieve the primary goal of other treatments-avoiding harm. One is the lack of displacement in one's own profession, and the other is the high degree of ridicule. As the saying goes, since it is irresistible, it is better to lie down and enjoy it. My definition of shaman is half-t, half-treatment and half-control.

2) Shaman's survival ability needs to place TT (fountain of healing, shield of the earth, milk tide) and rain in advance to a great extent, so it is very important to choose a feng shui treasure house or cemetery for yourself.

3) Shaman can rely on TT for some effective control while being fucked in three parts of an acre: group sleepy, group dizzy, group deceleration, electric energy, anti-terrorism, etc. Compared with strong displacement and invincible, it is not enough to ensure his survival, but it is still very helpful to his teammates.

4) Since the shaman thinks he is T, the demand for the wet nurse behind him is more important than DPS.

5) Can a shaman be a good T? I think it's possible. The cost of shaman's arrangement for the environment in advance is very small, which greatly improves his own viability; I hope to focus on one skill-the soul link! Instead of a soul link totem, link two teammates within a certain range, share 50% of the damage, and link seamlessly. In addition, 30% damage reduction skills, earth element protection, wolf damage reduction, earth shield and various TT that can be released after being controlled, from the absolute hardness of the monomer, shaman is more professional than all professions.

6) Rational use of wolves: I don't think it is advisable to turn running all the way into wolves to save your life. First, he gave up TT's protection. Second, he couldn't escape, and finally became a lost dog, unable to play any function of shaman in the process of running for his life. Reasonable wolf change I think it should be when I control myself, or when my teammates have already dismantled the fire, I use wolf change to open a short distance and give myself two life-saving blood. With the existence of proficiency, just a few seconds can often save the war.

4、JJC

1) Shaman JJC has never been weak. I hope that the version after 8.0 will be maintained, and there will be great gods to pass on scriptures and send treasures in the future.

2) Thanks to JJC, shaman's role in small-scale battles on the battlefield is comparable to T0.

5. Aoshan

With the existence of electricity, people in distress, counterattack and milk tide TT, I think there will be room for shaman in Aoshan battlefield.

6, the wild

1) team battle with Aoshan in the field.

2) One-on-one combat in the wild is not optimistic. At present, milk pizza is being prepared for direct training with the team.