Onmyoji career introduction

Onmyoji Abe Seimei’s skills

Onmyoji mainly plays the role of auxiliary shikigami in the game. Seimei is relatively versatile and can add any kind of buff. There is a barrier that can block an attack for a shikigami, which can save lives at critical moments.

Onmyoji Kagura Skills

Onmyoji Kagura Skills

Compared to Abe Seimei, Kagura’s skills are much less bright and limited. There are many, such as Underworld Butterfly. At first glance, the healing effect is very good, but if there is no wet nurse on the opposite side, this can be a blank slate. But her main skill, Psychic Wind, allows a shikigami to get another turn, which alone is very useful. Just imagine, as long as we make the main shikigami faster than Kagura, then the shikigami can take action first, and when Kagura's turn comes, the shikigami can take another action. In this way, the damage will be overwhelming!

In general, Seimei’s skills are more suitable for dungeons, as they can improve the overall attributes of his shikigami; Kagura is more suitable for PVP. The more the main shikigami outputs for one more turn, the more likely the opponent will fall. One, take advantage of the first move.