I was born a thief. I have practiced FS, SM, D myself, and I have also practiced a little QS recently. There is no point in talking about equipment. In this era, 200,300 RMB can get a set of top equipment. By the way, BS will talk about PVP technology and RMB players with blood garbage. Just killed a semi-environmental protection semi-military uniform D FS, known as SW class. He can't even count CDs of his own skills, and he can't even pick up the refrigerator by hand. ...
The landlord is familiar with QS, but may not be familiar with other occupations. To say that QS has no brains is not to say that this profession is not good, nor that this profession is brain-dead, but that this profession is simple. In fact, PVP, to put it bluntly, is the process of output, control and anti-control. I have been studying various occupations since the age of 60 hats. Take thieves as an example. Fighting in every profession, talent and even equipment level is very troublesome. So is FS. Compared with the current QS, I basically mastered the technology of QS after practicing for an afternoon. The routine of PVP is very simple. No matter how the other party comes, I always use that output method. Of course, SM, especially enhancement, is monotonous, but people's sense of monotony is not so strong. ...
As for running, they are all very basic things. It's ok for beginners to practice. If you are an old hand, it's really not a question of QS running. Being able to fight and resist being able to add is a compound occupation ~ not unique to QS.
Every era has a heroic career. In the 1960s, SS, AM, a 70-year-old double-impulsive thief, a bleeding BUG thief, a thief who plays dead in the dark, a young JJC's milk D, and a popular commandment M later. Now it's Q and Bing's turn to be punished, and the wind and water turn around ~ Professional characteristics are different, I hope everyone can look at it objectively ~