The meanings of "Ping", "Jin" and "Retreat" in chess terms and the numbers after the names of chess pieces.

In chess terms, the meanings of "Ping", "Jin", "Back" and the numbers after the names of chess pieces are nine squares on the board, nine squares on the left and nine squares on the right.

From right to left, how many pieces are there?

For example, on a chessboard, the red cannon is on the second vertical line from right to left, which is called cannon II. You should level your red cannon from the right to the middle, and the fifth one in the middle is called the second artillery and the fifth artillery (also called the middle artillery).

Red is chinese numerals, black is Arabic numerals, and black is Gun 2 and Ping 5.

Advance and retreat, five soldiers enter one, indicating that your middle soldiers are advancing.

If the car is two into six, it means that your car No.2 has made six steps forward, so count the steps.

Call Zuo Zuo ping

Call back and forth

Do all the numbers in chess terms refer to the number of rows? The first number is the coordinate, that is, the position of the chess piece before it leaves. The latter number has three kinds of moving steps: flat; Go in. Go back.

Say "ping" first,

"Flat" refers to the intersection of a line, such as "cars are three flat and eight", that is, cars cross from three-way position to eight-way position, and "soldiers are seven flat and six", that is, soldiers cross from seven-way position to six-way position. Soldiers can't be leveled before crossing the river. There are horses and taxis, like these three sons, who can't walk in a straight line and have no "level".

Say "gold"

The chess piece moved forward and was called in. Cars, guns, ranks and generals all move in a vertical line. Cars and guns can move from one to nine forms, while ranks and generals can only move one step at a time. However, the "advance" of horses, elephants and scholars is not on the same line, such as the horse's five advances into six, that is, the horse advances from vertical five to vertical six. You can also enter four. You can also score 37 points. For example, walking is like three into five: walking is five into six.

Finally say "come back":

Move backwards, call back. Cars, guns and generals all retreated on a vertical line. Car guns can retreat from nine forms, and the team does not retreat. Generals can only take a step back. The "retreat" of horses, elephants and scholars is not on the same line. For example, if a horse retires from seven to six, it can also retire from eight. You can also refund 59%. For example, elephant walking is like seven retreating five: taxi walking is five retreating four.

To sum up:

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It is the coordinate number representing the original vertical position of the chess piece, which can also be said to represent the number of rows.

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Except for the "advance" and "retreat" of the commander-in-chief of the car gun, they all indicate the number of rows after the chess piece is moved.

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Regarding one, two, three, four to nine and 1234 to nine, it is customary to use red chess and black chess respectively to avoid confusion. And the number of rows is opposite, that is, the first red row is the ninth black row. The black line 1 is the red line 9. The rest and so on.

Regarding the coordinate representation, the representation is simplified due to the particularity and convenience of the chessboard. The typical "intersection coordinate method" is not used in chess.

Practice shows that the coordinate representation of chess is superior to the modern "intersection coordinate method", which makes people clear at a glance, easy to operate and easy for others to understand. This is the wisdom of the ancient people in China.

Read more about what others say, and you will soon master it.

What is the meaning of "step reserve" in chess terminology? My understanding: in the official competition, you must complete the steps within the specified time, otherwise you will be judged negative, so the master often uses "frustration" to make up for the steps. This kind of frustration has no effect on the situation, but it has filled enough steps and will be known after watching the live broadcast of the game.

What does a broken hand mean in chess terms? Hello!

There is no term "broken hand" in chess.

Please refer to Baidu Encyclopedia for commonly used China chess terms.

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In chess terms, what does "all scholars and elephants" mean? There are all scholars and elephants, which means they are all scholars and elephants.

A scholar has two images, called a scholar.

A single image of a double scholar is called a single missing image.

An elephant is called a lone elephant.

What does the chess term two-headed gun mean? Its meaning is as follows:

big shot

big shot

Shixiangshishuai lane

This will definitely kill you!

Chess terminology, chess language, chess rules, chess numbers. What are there? I collected it for you online,

Chess terminology:

Chess terminology

Kill and fight, grab the root and give it.

The three soldiers and three elephants who attacked had no solution. Car in the middle, soldier in the middle, pawn in the middle, gun in the middle.

Fight back, dragon before dragon, dragon before dragon, dragon against dragon, dragon against dragon, dragon before dragon, dragon before dragon, dragon before dragon, dragon before dragon, dragon before dragon, dragon before dragon, dragon before dragon, dragon before dragon, dragon before dragon, dragon before dragon.

You are extremely clever, and winning skillfully will take root. Let's play games first.

The veteran who seized the opportunity to shoot took the wheel when he entered the door. After losing the game, he walked away and committed suicide.

Take care of the overall situation first, defend the son first, defend the side first, and the formation is very balanced. It is against the rules to attack the son and attack the attacker.

If you are trapped in a besieged city, you will be trapped and killed. Sit on your horse and fight in order. The low-ranking soldiers are idle and cold, and you should respond as soon as possible.

In view of the wonderful chess competition and the situation of the name of the game, the straight car is soft and the bright car is defeated.

Examples are better than those along the river. The bottom line trial bureau judges the position and strength of officials and officials.

Change the empty net, empty individual soldier, single elephant, solitary soldier, solitary elephant, if you want to kill the mat, you will block the back, make up the feint and counter the gun.

After the heavy car and heavy artillery resumed, Rao Zi won first, and the victory was decided. The cannon lured the gun frame of the general battery.

The winner retreated and began to change hands. 1. Iron horse, iron army, iron cannon, advanced car, advanced soldier and senior general.

Like a trap, a weak child, a weak soldier and a weak ring, you often take off your gun first and cover your head when you stop.

Gai Jiang Lian Bing Lian Qi waited for the backward hat to shine on the black car, and the wrong solution would solve the problem.

Omar was full of dew and handsome dew, and missed the invitation to cross the car.

One thunder, one move, one game, one palace, one chess, two-character car, nine-tailed turtle, cannon into the corner, cannon into the palace, horse.

The horned gunner, like all the Sanqi soldiers, the three-step tiger, three floors, three palaces and three photos, made a small oath to the top of the mountain.

Gigi Lai Guan Yunchang Xiang Bureau Flying Gun Bureau Monday morning quarterback without a car, chess without roots, five or six guns, five or seven guns.

May 8th Artillery, May 9th Artillery, Shaogenzi Wheel War Center, Palace pawn, Fengdang, Phoenix Artillery, Anti-Palace Horse, and Changsheng.

The long weapon commander wants to kill the long and short cars, fight the artillery bureau, double-close the door and double-take pictures, and return the left overlapping artillery brothers.

Out of the forest, out of the forest, out of the forest, get off at once. Let the three contestants make way for each other.

Smiling at the war bureau has roots. When the gun is in the door, the gun is in the car, the gun is in the soldier and the gun is crossing the river.

When the door cannon is the first cannon, the first one is the middle one, the second one is the multi-bureau system, and the third one is the root.

Pioneer horse, army elephant, horn, different driving, river patrol gun, two-headed snake, two-game serial horse serial gun

Even a turtle shell gun lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its head, lowers its gun, and lowers its feet.

Shoulder gun, shoulder gun, horn gun, soft and hard gun, tiger head gun, tiger eye gun, fishing horse, border tiger gold hook gun.

One-legged gun, empty gun, hollow gun, one-sided phoenix, one-legged, one-legged, one-legged, one-legged, one-legged, one-legged, one-legged, one-legged, one-legged, one-bow, one-headed soldier

Near the rear of the car, riders will overlap pistols, and pistols will also overlap.

Facing the wind, the horse got off the horse, and the hippo's head horse was shot by the iron bolt of the dying Yuanyang horse.

Car, road, road, road, road, road, road, road, road, road, road, road, road, road, road, high-headed soldiers, high-fishing horses, carriages, water tanks.

Fake hand, fake root, like a pawn riding a river car, short weapons, warm-hearted horses, warm-hearted guns, being shot, and crossing the river with hidden roots.

Saima wrapped wildebeest stacked gun anchor machine gun overlord car blind dog crab eye gun

One kills another, one idles, one draws, one catches two ghosts, and the seven treasures shoot at the door, making the tree magnificent.

Bold through the heart, big circulation system, three sons returning to the side, three cars making trouble, three immortals refining an alchemy, and the advantages of small guns in the east and west.

The value of the child is not duplicate. Car-horse interchange allows French double cars to offer two glasses of wine.

A horse and a horse meet like four cars. Four immortals show the way halfway, and half of the mountains and rivers make one clip and two.

Let two clips and three clips let single and double horses let single and double silk thread pull cattle first. Comment on the game. Veterans are useless, veterans get cars.

The number of effective hits is like a screen, which is naturally limited to discarding first, taking red first, taking black first, and then playing the whole game.

Overall tactics and tactical research; Guan Gong took off his robe and made friends with the soldiers. Watching chess without saying a word, the number of steps, the reserve carrier, time is tight.

Time panics about children, rushing to abandon children, attacking and killing abandoned children, taking advantage of the situation, abandoning the army, introducing children and abandoning children, joining the ranks, and grasping the situation.

Riding a heavy artillery riding leader riding a sword to capture the king alone; Capture the general, take off your robe and move your horse; Roll dansha with three shots first.

Looking for the moon in the sea, pushing the window to look at the moon, fighting back for the first time, stopping to ask for directions, and attacking together will have no regrets.

The law forbids killing Mozi. Good at crossing the road, controlling ribs, very delicate.

A car full of ten children will be cold, one can't draw anything, two dozen, one dozen, two dozen, two generals, and eunuchs chase the emperor without killing the car cannon.

Backup system, backup system, replacement system, group circulation system, gun, Tashi, multi-strike, multi-strike, company, three out, three in one.

Bowing your head is irrelevant, winning the gun, and going home with a makeshift platform system.

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Chess language: it is the way to move and record chess.

The nine vertical lines from right to left in the red chessboard are numbered from one to nine.

The vertical line on the black side is 1 to 9 from right to left.

The red line is black line 9.

Chess pieces, cars, guns, soldiers walking in a straight line

Both advance and retreat are calculated in squares.

For example, if the car on the red line takes a step forward, the car will take a step forward.

A plane is recorded from a few lines to a few lines.

When the guns on the second red line are leveled to the fifth line, they are leveled to the fifth line.

A chess piece with diagonal lines and a horse elephant are just advancing and retreating.

Advance and retreat means recording from a few lines to a few lines.

For example, Ma Xiangqian in the second line jumps to the third line, indicating that the horse is binary and ternary.

From right to left, nine vertical lines. (Line 1 is called Road 1, Line 2 is called Road 2, and Line 9 is called Road 9)

Moving the guns on the second road to the first road is called "two guns draw one" Other pieces move and read in the same way.

"Entering" means moving towards the chessboard, and moving a few squares is called entering a few squares.

"Retreat" means retreat.

For example, "gun two into six" means moving the second gun forward by six squares.

"The front (rear) cannon enters six", because our two cannons are on the same road, and the one in front is called "the front cannon" ...

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Chess rules:

Rules of China Chess Competition

(version 1999)

The State Sports General Administration approved the establishment of China Qi Xiang Association.

Chapter I Rules of Playing Chess

1 chessboard and chess pieces

1. 1 The chessboard consists of nine straight lines and ten horizontal lines. There are ninety intersections on the chessboard, where the chess pieces are put and moved.

The place where there is no straight line in the middle of the chessboard is called "river boundary"; The place with oblique intersecting lines is called "Jiugong".

Nine straight lines, red chess is represented by China numbers from right to left; Black is represented by Arabic numerals 1 to 9.

1.2 There are 32 pieces * * *, which are divided into red and black groups, with sixteen pieces in each group and seven kinds in each group. Their names and numbers are as follows:

Red chess pieces: one handsome, two cars, two horses, two cannons, two soldiers and five soldiers.

Black chess pieces: one, two cars, two horses, two cannons, two elephants and five soldiers.

1.3 Before the game starts, the arrangement of the two pieces on the chessboard is as shown in the following figure (the printed chess map stipulates that the red piece is in the bottom and in the yang; The black chess pieces are on the table.

1.4 The standard chessboard used in the competition should have squares in each square, the length and width of each square should be 3.2 to 4.6 cm, and the diameter of each flat round chess piece should be 2.7 to 3.2 cm, and the size should be suitable for the chessboard. The background color of chessboards and chess pieces should be white or light. The straight lines and horizontal lines on the chessboard should be red or dark, and there should be appropriate blank areas around them. The chess face is divided into two groups, and the font and round box should be eye-catching.

The big chessboard used in the demonstration match is straight, with the red edge at the bottom and the black edge at the top. The size of the chessboard and chess pieces should be increased according to the place.

Rule 2: Play chess and eat.

2. 1 When the game is in progress, the player who holds the red chess will go first, and both sides will take turns to go one by one until the game ends.

It is the turn of the chess player to move the pieces from one intersection to another, or to eat the pieces of the opponent and occupy the intersection, which is considered as a move.

Both sides are walking, which is called a round.

2.2 The movements of various pieces are as follows:

Handsome (general) can only take one step in each move, forward, backward and sideways, and can't get out of the "Nine Palaces". Commanders and handsome guys are not allowed to face each other directly on the same line. If one side occupies it first, the other side must avoid it.

Scholars can only take one step along the diagonal of the "Nine Palaces" for each stroke, and they can advance or retreat.

The phase (elephant) can't cross the "river boundary", and everyone can move forward or backward by taking two steps obliquely, commonly known as "the phase (elephant) takes Tian Zi". When there are other chess pieces in the center of Tian Zi, commonly known as "elephant eyes", they are not allowed to walk over.

Every time a horse walks, it always tilts (or crosses), and it can advance and retreat, which is also commonly known as the word "horse walks with the sun". If there are other pieces in the direction. Commonly known as "jumping horse legs", you are not allowed to walk over.

The car can go straight, straight and sideways at every stop, and the number of steps is not limited.

When the cannon is not eating, it moves like a car.

Soldiers (soldiers) are only allowed to take one step forward before crossing the "river boundary"; After crossing the "river boundary", you can go straight or cross it step by step, but you can't go backwards.

2.3 When playing chess, if there is an opponent's piece in the position where one's own piece can walk, you can eat the opponent's piece and occupy that position. Only when the cannon eats the child, it must jump every other piece (no matter which side it belongs to), which is commonly known as "the cannon hits the child."

All the chess pieces except Shuai (General) can be left for the opponent to eat, or offered to eat. People who eat children must take the pieces they eat off the board at once.

Article 3 Death and Trap Death

1A chess piece of one side attacks the handsome (general) of the other side and tries to eat it in the next chess game, which is called "Zhao Jiang" or "general" for short. "Zhao Jiang" does not need to be declared.

The party that is "illuminated" must "respond" immediately, that is, resolve the "responded" state in its own way.

If you are "illuminated" and cannot "respond", then you are "dying".

3.2 It is the turn of a chess player who has no children to go, even if he is "trapped".

Article 4 Victory, passivity and summation

4. 1 When one party has one of the following circumstances, it is a chess loss (negative) and the other party wins:

4. 1. 1 Shuai (will) be "dying" by the other side.

4. 1.2 After playing chess, the handsome (general) is directly opposite.

4. 1.3 is "trapped".

4. 1.4 failed to reach the required number within the specified time limit.

4. 1.5 exceeded the time limit for judging negative for being late stipulated in the competition.

4. 1.6 Playing chess violates the rules of playing chess.

4. 1.7 chess is against prohibition and should be changed.

4. 1.8 Three "fouls" in the same chess game.

4. 1.9 Announce that you admit defeat.

4. 1. 10 refuses to abide by these rules or seriously violates discipline in the competition.

4.2 In any of the following circumstances, it is a draw:

4.2. 1 Simple situation where neither side can win.

4.2.2 One party makes peace and the other party agrees.

4.2.3 The moves of both sides are repeated three times in a cycle, which conforms to the relevant provisions of "Constant Peace" in the Chess Example.

4.2.4 Abide by the natural round rule, that is, in 60 consecutive rounds (which can also be reduced according to the competition level), neither side has eaten a piece.

Chapter II Competition Rules

Article 5. Touch, move and correct mistakes

5. 1 You should move the piece you touched, unless the touched piece can't move at all according to the rules of playing chess, you can move other pieces.

5.2 If you touch the opponent's piece, you must eat that piece. Only if you can't eat one of your own pieces can you move on.

5.3 Touch your own chess piece first, and then touch the opponent's chess piece. The processing sequence is as follows: the former must eat the latter-when it can't eat, the former must move-the former can't walk, and the latter must eat with other pieces-no other pieces can eat the latter. Go the other way.

5.4 Touch the opponent's pieces first, and then touch your own pieces. The processing sequence is as follows: the latter must eat the former-when it can't eat, it must eat the former with other dice-when it can't eat, it must move the latter-when it can't move, it can only move other dice.

5.5 Touch two pieces at the same time, and the processing sequence is the same as 5.4.

5.6 Changing chess pieces must obtain the consent of the opponent in advance, and can only be done during the time of playing chess, otherwise it will be punished as touching chess. If it is obvious that the chess piece was touched by mistake, it will not be punished by touching it.

5.7 After a game of chess is played, it shall not be changed. When spring moves and takes root, hands leave the chess pieces.

5.8 Correct mistakes such as upside down or accidentally moving chess pieces in time, and do not accept them after the game. If an error violates the rules of playing chess, it shall be handled according to 4. 1.6.

Article 6 time arrangement

In the official competition, a special clock with two clock faces is used to accumulate the chess playing time of both sides respectively. Before the competition, it is clearly stipulated that the first party must walk a certain number in a certain period of time. Both sides of the game must play chess to ring the bell. If you forget to ring the bell, the referee will not remind you. According to the nature and scale of the game, and to prevent the game from being closed, you can choose the following timing scheme.

6. 1 For the first time, both parties must walk 40 feet within 90 minutes. You must walk 10 every 15 minutes from now on until the game is over.

6.2 Within the first time limit, both parties must walk for 30 minutes within 60 minutes. You must walk every 10 minutes from now on 10 minutes until the game is over.

6.3 For the first time, each party must walk for 40 minutes within 10 minutes. After that, you must walk 30 times every 5 minutes until the game is over. -Suitable for fast chess games.

6.4 Each party must walk 30 times every 5 minutes until the end of the game. -Suitable for fast chess games.

6.5 One-time use time of each party is countless times. Those who time out first will be sentenced to negative.

Article 7 records

7. 1 During the competition, both sides should record each round one by one to be clear and accurate. For every four consecutive mistakes, a foul will be awarded.

7.2 If the remaining time limit of a party is less than 3 minutes, the party may suspend the performance of the provisions in Article 7. 1, but once the next time limit is reached, the missing method must be completed before playing chess.

7.3 At the end of the game, if the referee thinks that a record is not clear and accurate enough, he has the right to ask the parties to correct it after the game.

7.4 If a player refuses to implement the provisions of 7. 1, 7.2, and 7.3, the referee may make a penalty according to 4. 1. 10.

7.5 The recording method can be complete and brief:

Complete record shorthand record

Round red and black, round red and black.

1 cannon, two draws, five horses, eight advances, seven1cannon, 25 horses, 87.

Two horses become three cars, nine horses, eight horses, two cars, three cars, 98.

3 cars, 1 flat, 2 guns, 8 inches, 4 3 cars, 12 guns, 84

Article 8 Notes for Chess Players

8. 1 Clothes should be neat and elegant, and there should be no unsightly or rude behavior.

8.2 Understand all the provisions of these Rules, competition procedures and other temporary supplementary clauses in the Articles of Association. If there is a problem, don't use "don't know" as an excuse to shirk it.

8.3 During the competition, it is forbidden to leave your seat at will, not to talk to anyone, not to consult any materials, and not to analyze and study the situation with chess tools or with the help of paper and pencil.

8.4 It is forbidden to interfere or distract the opponent's attention in any way, and all words and deeds that hinder the normal progress of the game are prohibited.

8.5 If there are any problems during the competition, they should be raised within their own time (except when the opponent fouls). In case of dispute, it shall be subject to the referee, but the right to appeal to the competition arbitration institution afterwards may be reserved.

8.6 During the game, you must press the bell with the player's hand, and the bell should not be too heavy.

8.7 Abide by the discipline of sports competition, and do not agree to compromise or make peace.

8.8 Players who violate the above terms will be disciplined according to the seriousness, such as foul, warning, negative judgment and expulsion.

Rule 9 foul

9. 1 In the competition, one of the following situations occurs, which is a foul:

9. 1. 1 Asking questions for no reason or having other behaviors that interfere with the opponent's attention during the playing time.

9. 1.2 Stop and start the chess clock during the game.

9. 1.3 After the proposal is rejected by the other party, continue to make it.

9. 1.4 proposed that the lottery was limited by nature and was not established after examination.

9. 1.5 touched an immovable chess piece.

9. 1.6 touched the opponent's pieces, but we couldn't eat our own pieces.

9. 1.7 The number of continuously missing records exceeds the specified value.

9. 1.8 violates the relevant regulations in the player's instructions, but the circumstances are not serious.

9.2 When a "foul" is awarded, the referee shall clearly announce it on the spot and record it in time.

Chapter 10 Game over

10. 1 After the game, the result of the game and the time spent by both sides are recorded on the record paper, and the foul is signed by the players and referees of both sides on the spot, which is the result of the game.

10.2 After the game, the players and referees should leave the field in time (unless there are other tasks at the scene).

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Chess number: I haven't heard of it. I suspect it's a wrong number!

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Sincerity from the village head

What is the name of the first shot in chess terms? Two shots, five shots. Nakamiya gun!

In chess terms, what does "the general sinks with the car" mean? Is to drive to the bottom line, general. The so-called bottom line is the line that cannot be retired. Generally, there are two, one on one's own side and one on the other's last line.

What does a taxi elephant mean in chess terms? complete

Also known as the "all-scholar image", it means that the image of double scholars in the game remains unchanged. In the endgame stage, soldiers and elephants, for example, can defend each other's bicycles in the middle line defense.