In the current round, players can allocate territorial resources, fight for soldiers, develop cities, and adjust taxes. At the beginning of the game, the territory will get 4 idle residents. Players need to send them to facilities such as farmland, logging yard, pasture, stone yard and monastery, and the assigned residents will automatically become occupations with corresponding facilities. Different facilities can obtain different materials, such as grain, meat, stone, iron ore and so on. Moreover, the needs and uses of each material are different, and players need to carefully allocate labor.