How to Play Snooker: Competition Rules, Playing Methods and Skills

Snooker means "obstacle", so it is sometimes called obstacle billiards. The ball used in this sport is about 3569 mm long and about 1778 mm wide. There are holes in the center of the four corners and two long sides of the table. The balls used are divided into 1 white ball, 15 red ball and 6-color ball (yellow, green, brown, blue, pink and black) * * 22 balls. The order of hitting the ball is a red ball and a colored ball, until all the red balls fall into the bag, and then hit the ball one by one in the order of yellow, green, brown, blue, pink and black, and finally the one with the highest score wins. Snooker is very popular in Britain, Ireland, Canada, Australia, India and other Commonwealth countries as well as Hong Kong.

When kicking a free kick, the colored ball is counted as 1. The perfect score is 147, but some people get 15 1 at the beginning of a free kick. Generally speaking, each red ball is 1, and the scores of various colored balls range from 2 to 7, including yellow ball 2, green ball 3, brown ball 4, blue ball 5, pink ball 6 and black ball 7.

After a blow, due to the blocking of the dead ball, the opponent can't hit the main ball to make it pass through both sides of the free kick at the same time, which is called snooker. The player who caused this situation is called "snooker", and the other side needs to "solve snooker". When he still lags behind his opponent even if he gets the highest score on the table, he needs to force the opponent to score a foul by playing snooker.

Main tools

* qiào powder (challenge)

Used for coating the club head to enhance the friction between the club and the main ball (white ball). Talcum powder is usually pressed into cubic talcum powder blocks.

* prompt (Cue)

A wooden tool used to hit the cue ball.

* Extension (extension)

Also called backhand, a short stick added to the end of the club to increase the length of the club and help the player hit the ball when the cue ball is far away from the player.

* Rod (rest)

A wooden pole with a copper X-shaped head is used to support the club. When the arm of the player who doesn't hold the ball is not long enough, you can lean the club against the rack to stabilize the famous snooker player-"Rocket" O 'Sullivan to hit the main ball. There is also a special rack with an elbow that can bypass the ball, and the head is the same as the rack.

* tripod (tripod)

Also called overhead pole. Similar to a pole, but the head is arched, and the head is bigger, so you can swing on another ball.

* Locator (tag)

A device with an angular or semi-circular catch is used to help the referee determine the exact position of the ball. With its help, the ball can be wiped clean in the middle of the game and put back in its original position accurately.

* Triangular frame (triangle or rack)

A triangular frame used to arrange all the red balls into a standard regular triangle before the start of the game.

* cue ball

This is a cue ball, white. The only ball that can be hit directly with the club in the game, and use it to hit other balls into the bag to score points.

* Target ball (object ball)

Except for the main ball, the others are all target balls, including red balls and colored balls. The target ball cannot be played directly with the club, but must be played with the cue ball.

* Balls (color)

The target ball is the red ball (1 minute), * * 6 is the yellow ball (2 points), the green ball (3 points), the brown ball (4 points), the blue ball (5 points), the pink ball (6 points) and the black ball-the famous snooker player mark williams (7 points).

* The ball is open

You can hit the ball into the bag with the cue ball method.

* into the bag (pot)

Hit the ball into the bag.

Bag (rail)

The cue ball goes into the bag, also called the crossbar.

:: Presidium (framework)

From kick-off to all balls being shot down or reaching the specified score or reaching the specified time limit, it is called a game.

* domain (game)

Several agreed or stipulated games are a ball. In a formal match, a ball is usually best of five games, best of seven games or best of nine games. However, the final of the World Championships is a protracted war with 35 games 18 wins.

* Match (match)

Several agreed or specified games are a game.

* Break (break)

The batter starts from scoring the ball until the ball is stopped due to a mistake or foul, so that the continuous hitting score is one stroke.

* Stephen Century, a famous snooker player, scored 100 continuously. In the official competition, the single shot 100 or above will be officially recorded.

* All poles (maximum)

If the opponent doesn't foul, the highest score in one stroke is 147.

* Snooker (Snooker)

After a blow, due to the blocking of the dead ball, the opponent can't hit the main ball to make it pass through both sides of the free kick at the same time, which is called snooker. The opponent is called snookered. When you still lag behind your opponent even if you get the highest score on the table, you need to do snooker to force your opponent to make a foul.

* Clearance (also called "platform clearance")

Hit all the balls on the table with one shot.

* Free ball (free ball)

When snooker appears after a foul, the batter designates it as the target ball of the live ball.

* Empty rod (miss)

The batter didn't hit the live ball first and was judged by the referee not to hit the ball with all his strength. At this time, the opponent can ask to restore the ball to the state before hitting the ball and play it again.

* Obstacle area

The area enclosed by the tee line and its semicircle.

* Double (cannon)

In one stroke, the cue ball contacts two target balls.

* (Kicking)

The main ball and the target ball are slightly stuck together, which is generally caused by dirt or static electricity on the ball.

* Kiss the ball (kiss)

The two balls touched lightly.

* (packaging)

At the end of a game, the red ball is still in the original position or the remaining red balls are still in the original position.

* Combination ball (plant)

After the main ball hits a ball, that ball makes other balls into the bag. Only when these two balls are red balls or the main ball plays a free kick at the beginning, and the ball in the bag is a live ball under normal circumstances before the free kick is designated, the combined ball is not a foul.

* Push shot

When the main ball hits the target ball, the leather head of the club still touches the main ball, which is a foul. However, if the cue ball almost sticks to the target ball, or the cue ball slightly touches the edge of the target ball, it is not judged as a putter.

* Touch the ball

The situation that the main ball contacts with other balls is called sticking the ball. The batter must open the cue ball and cannot move the ball attached to the cue ball, otherwise it will cause a putter. Unless the batter has stated that he will hit it to the ball.

* Reset the black ball (repositioned black)

In a game, when all the target balls are in the bag and both sides score equally, put the black ball back on the table. At this time, as long as the black ball goes into the bag or one side fouls, the outcome of the game can be judged.

* Banana ball (steering)

Hitting the ball makes the cue ball rotate strongly, making it suddenly bypass the obstacle ball in the process of advancing. Usually used to save difficult snooker.

* Tie rod (mass)

When hitting the ball, hit the cue ball almost perpendicular to the table, calmly respond, and make the cue ball rotate strongly.

* Low bar (backspin)

By hitting the lower position of the center of the cue ball, the cue ball collides with the target and then rotates back. Also known as "shrinking rod", "pull rod" and "spinning ball"

* Top rotation

When hitting the ball, the club hits the upper position of the center of the main ball, so that the main ball continues to accelerate after colliding with the target ball.

In addition, there are also sayings such as medium and high poles.

* dribble (roll)

Hit the cue ball with a high pole, so that after the cue ball collides with the target ball, the target ball moves forward and the cue ball follows.

* Defence (security)

The purpose of hitting the ball is not to put the ball in the pocket, but to make the opponent have no chance to score the next shot.

* Exceed the standard.

In snooker, a red ball is played first, and then a colored ball is played, so in theory, the highest score of the red ball is 8 points (that is, red ball 1 point and black ball is 7 points). So the theoretical maximum score of how many red balls are left on the table is the number of red balls X8, plus 27 points for all colored balls. If this score is lower than the difference between you and your opponent, then you will be scored by your opponent.

:: Live ball rules

Play a red ball, play a colored ball, and after the red ball is played, play colored balls in turn from low score to clearing table.

* foul

If there is a foul, the opponent can put the cue ball on the service court.

standard scale

Snooker table specifications:

1. The playing area of the inner edge of the standard snooker table is about 3569mm x 1778mm, and the error of (11ft 81/2in x 5ft10in) is less than plus or minus/kloc-0.

2. The height of the table is 85 1mm to 876mm (from floor to frame edge 2tf9 1/2in to 2ft 10 1/2in).

3. Bag mouth width:

1. There is a ball bag around the table (two at one end of the putting point are called top bags, and two at one end of the restricted area are called bottom bags); In addition, there is a pocket (called the middle pocket) in the center of the two long sides of the table.

2. The width of the bag mouth shall conform to the specifications formulated by the World Professional Billiards Association and the Snooker Federation (WPBSA) (the nearest distance is 85.0mm).

4. Start line and bottom area:

A straight line drawn 737 mm (29 inches) from the inner edge of the bottom dike and parallel to the bottom dike is called a T-line; The area between the tee line and the bottom bank is the bottom area.

5. Kick-off area (D area):

A semicircle with the center of the tee line as the center and a radius of 292 mm (11/2in) at the bottom area is the tee area.

6. Opening picture of snooker. There are four tables for placing balls on the longitudinal center line, among which:

A) Black ball impact point: the vertical distance from the top dike is 324mm( 12 3/4in).

B) Basketball landing point: the center of the table.

C) Pink ball landing point: the center point of the connecting line between the top dike and the blue ball landing point.

D) Brown ball landing point: the center point of the service line.

Seen from one side of the teeing ground, the right intersection of the D area and the teeing line is the yellow ball point; The intersection on the left is the green ball point.

match

[1] Snooker matches are played by two or more people alone or on different sides. Can be summarized as follows:

1. During the game, players hit the target ball with the same main ball. * * * Target balls 2 1 piece, in which: 15 red balls each score one point; Yellow ball 2 points; Green ball 3 points; Brown ball 4 points; Blue ball 5 points; Pink ball 6 points; Black ball 7 points;

2. Athletes' standard batting sequence: alternately throw red balls and colored balls into the bag until all red balls leave the field, and then all colored balls leave the field in descending order.

3. Record the score of each live ball in the bag of one shot in the batter's scoring record;

4. The penalty points of the foul player should be added to the opponent's scoring record;

The basic tactic of snooker competition is to try to leave the cue ball where your opponent has no live ball to play. That is, creating obstacles for opponents. If a player lags behind his opponent by many points, creating obstacles and punishing his opponent, it becomes a very important scoring method.

6. The winner of a set should be an athlete or a political party:

1. Get the highest score.

2. The opponent of this set admits defeat, or punishes the opponent with "unconscious save" and "misconduct".

7. The winner of a game should be an athlete or a party;

1. Win all or necessary competitions.

2. Win the most total score and the corresponding cumulative score.

The opponent was punished for "misconduct" in this game.

8. The winner of a game is the athlete or one side who wins the most games or the cumulative score corresponding to the most total score.

9. The position of the ball:

1. Before the game starts, the main ball is handball, and the positions of other target balls are as follows:

A) 15 red ball is placed in the red ball area in an equilateral triangle; The red ball at the top of the tripod is located at the center line of the table, as close as possible to the pink ball, but it must not be attached; The bottom line of the tripod is parallel to the top bank.

B) The yellow ball is placed on the right side of Zone D, the green ball is placed on the left side of Zone D, the brown ball is placed at the midpoint of the service line, the blue ball is placed at the center landing point, the pink ball is placed at the top of the tripod, and the black ball is placed at the landing point.

2. After the game starts, only the referee can wipe the ball at the reasonable request of the batter, and:

A) If the ball is not at the landing point, mark the position of the ball with a locator before picking it up;

B) The locator used to mark the position of the erased ball will be regarded as a ball, and the ball will not be scored until it is cleaned and put back to its original position. Any player other than the batter touches or disturbs the locator will be punished as a batter, and the game order will not be affected. If necessary, the referee can also put the locator or the wiped ball back to his recognized position, even if the ball has been picked up.

10. Competition mode:

Before the start of the competition, both sides should draw lots or mutually agree to determine the order of the competition.

1. Once the game order is decided, the hitting order of each set cannot be changed. Unless one side fouls, the other side asks him to keep hitting the ball.

2. Each game is kicked off by both sides in turn.

3. When the leather head of the club touches the cue ball, the first player should tee off from his hand, or:

A) completing a stroke;

B) moving the cue ball by one position;

In order to shoot a good shot, there can be no violation of regulations.

5. Take the red ball (or designated free ball) as the live ball at the first stroke of each round until all the red balls leave the field. The score of each bagged live ball within one stroke shall be recorded in the score record. The score of each red ball and any free ball designated as a red ball in the same shot shall be recorded in the score record.

(6) If a red ball or a free ball designated as a red ball is hit into the bag, the player can continue to hit the next ball, and the next live ball should be a colored ball selected by the player. If the colored ball is hit into the bag, you can score. Then put the colored ball back to the ball point.

7. All the red balls leave the field, and the red balls and colored balls are alternately hit into the bag, so that one shot can continue. Until the last red ball on the table is shot down, a colored ball is also hit into the bag, and the one-shot ball can continue.

8. After all the red balls leave the table, the colored balls on the table will turn into live balls according to the scores from small to large. After the next colored ball is put in the bag (except in special circumstances), it will stay outside the table and will not be taken out. Then, the batter hits the next colored ball.

9. The red ball will not be put back on the table after falling into the bag or out of bounds, even if the player benefits from the foul, it will not be considered, but there are some special exceptions.

10. If the batter doesn't score or foul on the first shot, his round of batting is over. The opponent started hitting the ball from where the cue ball stopped. If the cue ball is out of bounds, it becomes a handball.

1 1. After the meeting, the Bureau and the field:

1. When there is only a black ball left on the table, the black ball will be bagged or fouled, unless the following two situations occur at the same time:

A) At this time, both sides scored the same;

B) The score at this time will not affect the final result of the game (if the cumulative score is negative). (2) When the above two situations occur, then:

A) placing a black ball on a ball placement point;

B) The player decides the hitting order when tossing coins;

C) Players who have the right to kick off kick off from their hands;

D) Hit the ball into the bag or foul, resulting in the end of the set.

3. If the game is decided by the cumulative score, when the scores of all parties are the same at the end of the game, the black ball should be repositioned according to the above steps.

12. Hand kick-off:

The kick-off by hand must be placed on the line or any position within the line of the kick-off area (D area), and the cue ball can be played in any direction:

1. If asked, the referee should explain whether the cue ball is placed correctly;

2. When placing the cue ball, the player needs to touch the cue ball with the leather head to help locate it. When the referee confirms that the batter is not trying to hit the ball at once, the cue ball is not the ball in the game.

13. Double-click:

In the first collision of the main ball, you must not play two balls at the same time, unless it is two red balls, or a live ball and a free ball.

14. Placement of colored balls: Any colored balls that have been bagged or out of bounds should be placed at the ball placement point before the next stroke.

1. The athletes will not be held responsible for the referee's failure to place the colored balls correctly.

2. When all the red balls are cleared, a colored ball will be hit into the bag in increasing order. If the setting is wrong, once the mistake is found, the colored ball should be moved back to the correct position from the table without penalty, and the game will continue.

3. For one or some wrongly positioned balls, once they are hit, they will be regarded as correctly positioned balls in the subsequent hitting process, and any colored balls that leave the table abnormally will be relocated, and:

A) If it is found that the misplacement of colored balls is caused by the negligence of the original placement, no punishment will be given.

B) If the batter hits the ball before the referee misplaces it, he will be punished according to the regulations.

4. When a colored ball needs to be placed and its placement point is occupied, the colored ball should be placed at the placement point where the ball with the highest score can be placed.

5. If multiple colored balls need to be thrown, and all the throwing points are occupied, the colored ball with high score should be selected first.

6. If all the ball release points are occupied, the colored balls should be placed in the area between the ball release point and the top dike, and the colored balls can be placed at the position closest to the ball release point on the longitudinal center line of the table top.

7. In all the above cases, when the colored ball is set, it is not allowed to stick other balls.

8. If you want to place a colored ball correctly, you need to place it by hand according to the placement points determined by these rules.

15. Sticky ball:

1. If the cue ball is stuck on one or more live balls, or on a ball that may become a live ball, the referee shall declare the ball stuck and indicate which ball or balls the cue ball is stuck on.

2. When recognizing baseball, the batter must hit the main ball to make it leave the baseball, but it is not allowed to move the baseball or cause it.

3. Under the following circumstances, as long as the batter does not let the target ball move, he will not be punished. Namely:

A) The attached ball is a live ball;

B) The ball may become a live ball, and the referee declares it as a live ball.

C) The ball may become a live ball, and the referee declares it as a live ball, while hitting another ball that may become a live ball.

4. If the cue ball stops and sticks to or almost sticks to a non-live ball, the referee should answer "Yes" or "No" when asked whether it sticks to the ball. At this time, the batter must hit the cue ball and make it leave without disturbing the ball as mentioned above. But you have to hit a live ball first.

5. The cue ball is attached to both the live ball and the non-live ball. The referee only needs to point out the extra ball. If the batter must ask the referee whether the cue ball is attached to the non-live ball, he has the right to know.

6. If it is confirmed by the referee that any movement of the posted ball at the moment of hitting the ball is not caused by the batter, the referee may not rule it as a foul.

7. When the referee observed, a static target ball was not attached to the main ball, but it was later seen to be in contact with the main ball before hitting the ball. At this time, the target ball should be repositioned to the position approved by the referee.

16. Bag mouth ball:

1. If the ball falls into the bag without being hit or touched by other balls on the edge of the bag, and it has nothing to do with any hitting behavior in the process, the target ball should be put back in its original position and the score obtained should be calculated.

2. If the bag mouth ball is hit by any ball in a shot, it falls into the bag.

A) If there is no foul, all the balls should be put back in their original positions, and the ball should be hit repeatedly, or the same batter can play another shot at will.

B) If a foul occurs, the batter will be punished according to the regulations, and all the balls will be put back in their original positions. The next player can choose according to the usual foul.

3. If a ball keeps a short balance at the edge of the bag mouth and falls into the bag, it should be regarded as a normal bag and does not need to be put back in place.

17. The cue ball becomes an obstacle ball after a foul:

After a foul, if the cue ball is blocked, the referee should declare that the opponent has won the free kick. (1) If the next player chooses the next stroke, then:

A) He can designate a free kick as a live ball.

B) Any designated ball shall be regarded as a live ball, and score points for the live ball shall be obtained. Only when you are shot down will you put it back to the ball point.

2. The cue ball is a foul under the following circumstances:

A) Do not play the designated ball first, or play the designated ball and live ball at the same time;

B) Use the designated free ball to cause obstacles to all red balls or live balls, unless there are only pink balls and black balls left on the table.

3. If the free ball is shot down, you need to take out the drop ball point and record the score of the live ball.

4. If the main ball hits the designated ball first, or hits the designated ball and the live ball at the same time, and the live ball is hit into the bag, the score of the live ball is recorded and the live ball is not taken out.

5. If the specified ball and live ball are put into the bag at the same time, only the score of live ball will be recorded. Unless the designated ball is a red ball, when each ball is hit into the bag, its score will be recorded. Then put the free ball back to the falling point, and the live ball will not be taken out.

6. If the opponent asks the offending party to continue hitting the ball, then the declared free kick is invalid.

18. Foul:

When there is a violation of the rules in the game, the referee should immediately announce the foul.

1. If a player fouls before hitting the ball, his round will end immediately. At the same time, the referee will announce the punishment.

If the batter hits the bat, the referee should wait until the bat is over before announcing the punishment.

3. If a foul is made before the next stroke, the referee fails to make a ruling and the opponent does not raise any objection, then the foul is regarded as forgiveness.

Any misplaced colored ball should be put back in its original place. Only after being shot down or out of bounds can it be placed correctly.

5. Allow the fouler to get all the points before the foul.

6. The opponent will start the next shot where the cue ball stops. If the cue ball is out of bounds, the opponent will get the ball in his hand

7. If multiple fouls occur at the same time, it will be handled according to the score with the highest penalty.

8. If a player fouls, he will:

A) Punish according to regulations.

B) If the opponent asks, he must continue to hit the ball.

19. Punishment:

A player who commits a foul shall be fined 4 points, unless a higher score is shown in the following paragraphs (1) to (4), the penalty shall be:

1. The penalty is the score of the live ball:

A) When hitting the ball, the club head touches the cue ball more than once.

B) Keep your feet off the ground.

C) not hitting the ball in the order of hitting the ball

D) the cue ball was not placed in zone d at the tee time.

E) empty rod

F) The cue ball falls into the bag.

G) using free balls to make obstacle balls.

H) jump ball

I) using non-standard clubs

2. The following violations will be punished with the highest score of the ball on the spot:

A) Hit the ball before all the balls stop;

B) Hit the ball before the referee places the colored ball;

C) bagging the inanimate ball;

D) the main ball is played first;

E) push rod

F) Touch the ball in the game, unless the club head touches the cue ball to complete a stroke.

G) hit the ball out of bounds

H) Double-click and punish according to the highest score of two balls (except two red balls or a free ball and a live ball).

3. The following acts shall be punished by 7 points:

A) Use a foul ball for any purpose.

B) Use any object to measure the spacing or distance.

C) hit the red ball continuously, or hit the free ball continuously after hitting the red ball;

D) Use any ball except the white ball as the main ball;

E) Failing to point out the target ball as required by the referee.

F) Put the red ball into the bag after playing, and it is a foul not to specify the colored ball.