Class meeting game

1, find fault

Teaching children the correct placement of items, and then deliberately disrupting the location of items, such as putting chalk on the ground and toys in the bathroom, guiding children to clean up and correct, can be appropriately rewarded to help children develop a good habit of placing items.

2, ferrule

Put toys, stationery and other items on the ground, draw a line, let the children stand outside the line, then cover the things with a circle and take one from the sleeve.

Step 3 push the ball

Prepare a small rubber ball, circle an area on the open space, just like an arrow target, and set it into several parts, each with different scores. Let the children push the ball into the area from a little farther away and score where the ball stops. You can also use sandbags instead of balls.

Four fifteen minutes and twenty seconds.

Two people stretch out their fingers at the same time (the number that can be touched by both hands is 0,5, 10), and give out a number in their mouths (that is, the sum of the two people's punching numbers is 0,5, 10,15,20). If both sides reach the same sum of fingers, the loser will be fined for drinking, and both sides will continue after shouting.

5. Truth or dare

People who choose by guessing or drawing cards or other means should choose truth or big adventure. Truth means that anyone here can ask any question (even if it is very private) and must answer it truthfully. A big adventure is being instructed to do one thing by people present.