First, the team uniform color matching: team uniform, national flag, special effects
Insiders now have a convenient editor to edit the skin color and paste the national flag and country abbreviation on the skin. In-game skill special effects are no longer a single red and blue color, but are attached to skin color collocation.
For example, the mecha in the above picture destroyed itself, and it was changed to white to match the skin of the US team.
In addition, the national flag will be displayed in the grade box, representing the country to which the players belong.
Second, play it immediately.
The wonderful operation of the player killed many people, but the audience couldn't see clearly what happened. The new instant play can be timed or slow-motion, and the viewing angle can move freely on the map.
D.VA mecha self-destructed and destroyed 4 people, and instant playback can observe the opponent's position from different angles. Why didn't it enter the bunker? Is this strength or luck? Now, we can quietly enjoy the magnificent scene of the nuclear explosion.
Third, intelligent third-person lens.
A new third-person perspective has been formally adopted (there are three commonly used perspectives: first-person perspective, over-the-shoulder perspective and third-person perspective), and now it is further optimized. Especially when tracking heroes such as Genji and Tracker, the audience can't see the situation clearly because the players operate too fast. The optimized tracking method makes the viewing more smooth and complete, and allows the individual player to see the operation clearly without losing the overall situation.
Fourth, overlooking the map tool.
It is especially important for commentators and audiences to see the situation clearly. The appearance of the top view tool facilitates the understanding of the theory and the audience to quickly see the position of the players, and also greatly facilitates the coach's analysis of the game situation. At present, this tool will only appear in the live broadcast.
Five, player data tracking
Now you can record the detailed data of the players in each game. With the progress of the game, did the players get better or worse? "The really great events are created by the dramatic storyline of the players." The data allows us to appreciate the game from another angle and evaluate the players' strength more objectively.
E-sports is both a game and a sport. What really touches us is the people and things behind the game. Changes and changes again and again are gradually regularizing the watch pioneer e-sports. Until one day, game entertainment was widely accepted and the e-sports system was completely improved. These players are no longer bad teenagers in some people, but pioneers in the new era for their dreams.