Campus tug-of-war planning scheme

In order to ensure that things or work can be carried out correctly, it is often necessary to prepare a plan in advance, and the content and form of the plan should be carried out around the theme, and finally achieve the expected effect and significance. Do you know what kind of plan can really help us? The following is my tug-of-war plan on campus, I hope it will help you.

Tug-of-War Planning Scheme on Campus 1 1. Guiding ideology:

1. Remember the revolutionary martyrs and educate students on revolutionary traditions.

2. Appreciate the natural scenery, feel the breath of spring and cultivate students' sentiment.

3. Enrich students' extracurricular life and cultivate students' social practice ability.

Second, the activity time: April 5.

3. Location: patriotic education base in Nongche Village,

Participants: all teachers and students in grades 5 and 6.

Verb (abbreviation for verb) activity program:

(1) Conduct ideological education for each class before April 5, and organize the preparation before the implementation of activities. (Tie a wreath in each class)

(2) Activities on April 5:

1, 9: 30, each class teacher conducts discipline and safety education before the activity.

2. 10: 00, each class will set off in the playground, and the head teacher of each class will count the number of people.

3. The patriotic education base in Nongche Village held a sweeping ceremony.

(1) Fire the gun and sing the national anthem.

(2) Give a wreath and observe a three-minute silence.

(3) school leaders speak.

(4) Speech by the Communist Youth League Secretary.

(5) The representative of the Young Pioneers spoke.

After the ceremony, the students visited the tomb of the martyrs and counted the number of people who returned to school after half an hour of free activities.

Under the careful planning and preparation of all the members of the Sports Department, the Young Pioneers Brigade of the Primary School held a welcoming activity with the theme of "Passion for the Olympics, the Olympics will walk with me-I will contribute to the Olympics" to show the spirit of unity of our students.

The tug-of-war with the theme of "Unity is Strength" is arranged as follows:

Competition and lottery time; further notice

Venue: school basketball court

Competition group: freshman and sophomore.

Competition methods and requirements:

1, grading, first round of elimination, second round of round robin. Adopt the "best of three games" system.

2. Take the class as the unit. There are 20 students in each class, including boys 10 and girls 10.

3. Each class will send two game supervisors to check whether the number of opponents is correct and supervise whether there are violations. In case of violation, the competition will be disqualified immediately.

4. Draw three straight lines on the concrete floor with a spacing of 150cm. The middle line is the center line, and the lines on both sides are the river boundary. Tie a piece of red cloth in the middle of tug-of-war, and hang a small weight on the cloth perpendicular to the center line. During the preparation time of the game, the players of each team must stand outside the river boundary in turn. After the referee gave the "ready" password, all the athletes knelt down, but they could not pull the rope hard. At this time, the red line is on the center line.

The referee blew his whistle and started the game. At the end of the competition, the binding point of the red cloth and tug-of-war crossing the river boundary shall prevail.

5. The physical culture and sports commission of each class should be carefully organized, and other cheerleaders must stand outside the boundary line of the site and are not allowed to enter the tug-of-war site (otherwise it will be treated as cheating).

Scheme II of Tug-of-War Competition on Campus In order to strengthen the communication between students, enhance the sense of collective honor, improve physical fitness and embody the spirit of unity, forge ahead and health, the Youth League Committee, the Student Union and the Sports Group specially hold this competition.

1. Competition time:

20_ year165438+1October 26th 16: 05.

Second, the venue:

Junior high school playground

Third, the competition form:

1. Teams: Grade One and Grade Two.

2. 12 teams divide the knockout stages according to their grades, and draw lots before the competition. Each game adopts the best of three games system, the winner enters the semi-finals and the loser is eliminated.

Fourth, organize:

Team leaders:, Jin, Pan Yueyang, Pei.

Deputy leaders: Jing Li and Yu Xiaolei.

Members: Han Han, Li Jinbing, Bao Zhiguo

Chief Justice: Jing Li.

Deputy Referees: Yu Xiaolei, Han Han, Li Jinbing and Bao Zhiguo.

Referee: member of the Culture and Sports Department of the Student Union.

Record: Han Han

Location and equipment: Minister of Culture and Sports of Student Union

Activity assistance: Wang Yulin

Five, the rules of the game:

1, the number of boys and girls in each class is 10, including 20 students.

2. Before the competition, the referee counts the number of participants in each class, and the contestants obey the management of the referee.

Each team can only start the game after hearing the referee's whistle. Players who do not participate are not allowed to help. If fraud is found, the competition will be disqualified.

4. Each class must take part in the competition on time, and it is not allowed to be absent without reason. Abstain if you are five minutes late.

5, the game must obey the referee's ruling.

6. Admission ranking and awards:

1, first and second place in the competition, performance award, spiritual civilization award, unity and forge ahead award.

2. First place: 1 double badminton racket, 1 bucket badminton; Second place: 1 basketball and 3 rubber bands; Performance award, spiritual civilization award, unity and forge ahead award: 1 big skipping rope, 1 small skipping rope.

Seven, competition equipment:

Tug of war rope: 2 pieces; Sign barrels: 8

Note: Matters not covered will be notified separately, and the final interpretation right belongs to the Moral Education Office.

Campus tug-of-war competition planning scheme 3. Purpose: forge ahead in unity, be positive and healthy.

Two. Purpose of the activity:

In order to enrich our extracurricular activities, strengthen inter-departmental ties, further promote students' all-round development in morality, intelligence and physical fitness, and enhance their awareness of physical exercise, we will create sports opportunities for college students who usually lack physical exercise in the form of organizing competitions and provide a stage to show their individual and collective elegance. It is also a good opportunity for moral education to cultivate students' sense of collective honor, organizational concept, love for the collective, fear of hardship and courage to struggle.

Three. Target audience: 06, 07 and 08.

Four. Activity time: Saturday, 20th at 8: 30am.

Verb (abbreviation of verb) Location: football field

6. Organizer: Student Union of School of Economics and Management

7. Organizer: Class 07 Student Union

Eight. Entry requirements:

1 & gt; Each team will be composed of grades and majors (such as 07 international trade, 07 national economic law, 06 financial management, etc. ).

2> Each team of Team 1 has 15 people, including boys 10 people and 5 girls, and a team leader is appointed.

3> team members must be students this year.

9. The rules of this activity are:

1. Sign-in: Before the competition starts, the team leaders must sign in at the registration desk. Each team will participate in the competition on time according to the competition schedule. If you need to change the competition for special reasons, please inform us in advance. Teams that start less than 5 minutes will be disqualified.

2. The provisions of the number of players:

Each tug-of-war team has 15 players, and each team has 10 men and 5 women. Participants must be students of this grade, and the rest are not allowed to participate.

3. Competition method:

1) The competition is divided into three stages: elimination, semi-final and final.

2) The grouping and station selection of the first game will be decided by the team leader by drawing lots.

3) knockout: each team draws lots for grouping. Each group adopts the best of three games system, and the two sides exchange venues after each game. When the two games can decide the winner, the game is over. The winner of each group is promoted. (2 points for the team that wins 2: 0, 2: 65,438+0 for the team that wins 65,438+0, and 2 points for the team whose opponent abstained or seriously fouled).

4) Semi-final: The team leader draws lots for grouping, and each team plays a tug-of-war game according to the best of three sets, and the winning team enters the final.

5) Final: The system of best of three games is adopted, and the accumulated points are the champion.

X. Precautions:

1, 10 Teams that have not been named three times before the game are deemed to have abstained automatically.

2. Participants are not allowed to be imposters, and cheerleaders are not allowed to help out. Once found, cancel all the results and qualifications of the team.

3. Before the competition, the professional team leaders draw lots to decide the competition.

You must obey the command of the referee and the staff, and observe the competition discipline. Friendship first, competition second. Those who violate the rules of the game and don't listen to dissuasion will lose.

5. During the competition, contestants are not allowed to cheat and perform with the help of objects other than those specified in the competition. If found, the team will automatically give up the game.

6. In the game, because both sides are pulling hard, it is not allowed to loosen the rope immediately after a game, so as not to hurt the other team members. Every team leader should remember and tell the team members.

7. Each team should work hard to finish the game without any shrinkage.

8. The winning team must not leave the venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the venue.

9. The referee's first whistle indicates the official start of the game. When the referee blows the second whistle, it means that the game is won or lost, and the game is over. After the first game, the two sides exchanged venues and played the second game.

10, you need to borrow three thick ropes (not for school or university sports), three whistles (buy them yourself) and a speaker (you don't need to borrow them).

What you need: two whistles, two thick ropes and a speaker.

Referee: One referee and two linesmen.

Racing Registrar: Two.

Results announcer: two

Subscriber: 8 to 10

Personnel arrangement:

Tug-of-War Competition Scheme on Campus 4 I. Name of the Competition: "Friendship First, Competition Second" Tug-of-War Competition

Second, the purpose of the activity: to cultivate students' team spirit and enhance class cohesion.

3. Participants: All students at school.

Four. Competition time: preliminaries: 65438+120_ in the afternoon of 5th October.

Final: 65438+13rd class on the afternoon of October 6th, 20_.

Verb (abbreviation of verb) Location: school basketball court

Six, the rules of the game:

1. The competition is divided into men's group and women's group. Each class can only form one team, 43 teams. Each team is led by the class teacher, with contestants 15. Players may not be replaced in the live competition.

2. Draw lots to decide the class, and win two out of three games in each game.

Seven, competition matters needing attention:

(1) Each team must arrive at the match site ten minutes in advance. If the team fails to arrive at the competition site five minutes before the start of the competition or the number of participants is less than 15, it will be regarded as giving up automatically. Its corresponding team will automatically enter the next round of competition.

(2) The winning team must not leave the competition venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the competition venue.

(3) Cheerleading must obey the command of the referee and staff and stand outside the prescribed track. Impersonators and cheerleaders are not allowed to help during the game. Once found, immediately disqualified.

(4) In order to ensure the safety of the competition, all contestants are not allowed to wear spikes or enter the competition barefoot; You can't let go of the rope until the referee decides the result.

(5) In the spirit of "friendship first, competition second", the competition should focus on participation, pay attention to safety and do what you can. During the game, because both sides are pulling hard, it is not allowed to loosen the rope immediately after pulling, so as not to hurt the other team members. Each team leader should remember and tell the players of each team.

(6) If there is any objection to the referee's decision during the competition, only the team leader has the right to apply.

Eight, award setting:

Men's team: quarter-finals

Women's group: top three

Planning Scheme of Tug-of-War Competition on Campus 5 I. Purpose:

Positive, United and enterprising, healthy exercise.

Second, the purpose of the activity:

In order to further enrich campus cultural life, we will strive to create a positive, vigorous, healthy and civilized campus atmosphere. Through tug-of-war competition, we can strengthen the mutual connection between classes, cultivate students' noble sentiments, show their respective sports talents, develop team spirit, enhance organizational cohesion, cultivate students' sense of collective honor, love the concept of collective organization and the spirit of being fearless and brave in struggle, stimulate students' passion of loving campus and striving for progress in sports, continuously improve students' comprehensive quality and promote the construction of campus spiritual civilization.

Third, the activity time:

The specific date will be announced separately.

Four. Location:

School basketball court

Verb (short for verb) activist:

Classes led by Wang Xiaoli [08 Art Design Class 1, 2,3 (Environmental Art), 08 Environmental Art Class 1, 2 (Specialist), 08 Urban Planning Class 1]

Resources required for intransitive verbs:

Three flags, three whistles, three thick ropes, some thin ropes and some white ashes.

Seven, the rules of activity:

1. Check in:

Before the start of the competition, the sports committee members of each class must sign in at the registration desk five minutes in advance. And hand in each player's student ID card, without which you are not allowed to participate in the competition. Each team will participate in the competition on time according to the competition schedule. If you need to change the competition for special reasons, please inform us in advance. Teams with less than 10 minutes after the opening ceremony will be disqualified.

2. The provisions of the number of players:

Each tug-of-war team has 15 players, and each team has 9 men and 6 women. Players participating in the competition must be students in their class, and the rest are not allowed to participate.

3. Each class will send two competition supervisors to check whether the personnel and number of the opposing team are correct and whether there is any violation. In case of violation, the competition will be disqualified immediately.

4. Draw three straight lines on the concrete floor with a spacing of 150cm. The middle line is the center line, and the lines on both sides are the river boundary. Tie a piece of red cloth in the middle of tug-of-war, and hang a small weight on the cloth perpendicular to the center line. During the preparation time of the game, the players of each team must stand outside the river boundary in turn. After the referee gives the "ready" password, all the athletes will kneel down, but they can't pull the rope hard. At this time, the red line is in the middle line, the referee will whistle and the game will begin. At the end of the game, the connection point of red cloth and tug-of-war rope crossed the river. The decision of winning or losing is based on the referee whistling and pointing the flag at the winning side.

5. Members of the organizing committee of each class should carefully organize, and other cheerleaders must stand outside the boundary line of the venue, and are not allowed to enter the tug-of-war venue, otherwise they will be treated as cheating.

6. Competition method:

1) The competition is divided into three stages: elimination, semi-final and final.

2) The competition grouping and station selection for the first competition shall be decided by the draw of each class's Sports Committee.

3) knockout: each team draws lots for grouping. Each group adopts the best of three games system, and the two sides exchange venues after each game. When the two games can decide the winner, the game is over. The winner of each group is promoted. * * * Six teams participated in three rounds of elimination, and the final three teams entered the semi-finals.

4) Resurrection match: The three teams that did not advance to the semi-finals in the elimination match will be grouped by the Sports Commission for round robin, and each team will play tug-of-war according to the best of three games, and five or six teams will be decided according to the number of wins, and the team with the most wins will enter the semi-finals. (If each of the three teams wins one game, the Sports Commission will draw lots to win the promotion team, and the remaining two teams will decide five or six. )

5) Semi-final: The Sports Commission will divide the four teams into groups by drawing lots, and each group will have a tug-of-war according to the best of three games, and the two winning teams will enter the final. The remaining two teams compete for the third or fourth place.

6) Final: The system of best of three sets is adopted, and the winner is the champion.

Eight. Pre-and post-competition publicity:

1, the monitor of each class participating in the competition should quickly implement the contestants, formulate the competition strategy of his class, and focus on publicizing the competition in his class.

During the competition, each class recorded the wonderful moments of the competition with a camera.

3. After the competition, each class should write at least two publicity articles, which will be collected and handed over to the Media Department of our college. Choose a photo for each class and apply for a publicity edition. The blackboard newspaper team of each class will plan and produce a publicity blackboard newspaper together.

Nine, matters needing attention:

1, 5 minutes before the game, check the student ID card, and the team that fails to call its name for three times will be deemed to have abstained automatically.

2. Participants are not allowed to wear spikes or impersonate. Cheerleaders are not allowed to help. Once found, cancel all the results and qualifications of the team.

3. Before the competition, each class sports committee will draw lots to decide the competition.

You must obey the command of the referee and the staff, and observe the competition discipline. Friendship first, competition second. Those who violate the rules of the game and don't listen to dissuasion will lose.

5. During the competition, contestants are not allowed to cheat and perform with the help of objects other than those specified in the competition. If found, the team will automatically give up the game.

6. The winning team must not leave the competition venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the competition venue.

X. Incentives:

Take the top three in the competition and give some rewards.

The prizes of this activity are as follows:

1. First prize (1)

2. Second Prize (1)

3. Third Prize (1)

4. Spiritual Civilization Award (3)