In our daily study and life, everyone knows the theme class meeting, right? The theme class meeting is vivid, compact and harmonious. What do you know about the theme class meeting? The following is my collection of the theme class meeting knowledge contest activity plan for your reference, hoping to help friends in need.
Theme class meeting knowledge contest activity plan 1 Expand the scope of activities from small groups to large groups, so that students can realize the importance of protecting the environment. Let students realize that protecting the environment should start from childhood and start from the little things around them. Environmental protection information will infect families and even society with students' own strength. Make the following activity plan.
I. Participants and teams
The contestants are six classes in Grade One, with 9 people in each class, including 3 main players and 6 reserve players.
Second, the time and place of the competition
On the afternoon of June 6, 2006, the third section (if there is any change, it will be notified separately), multimedia classroom.
Third, the competition method
(A) the content of the competition
Overview of environmental protection knowledge
(2) The form of the competition topic
Ask and answer questions, grab and answer questions, answer questions.
(3) the form of answering questions in the competition
The answer forms of the contest are required answer, quiz answer (giving answer) and question and answer.
(4) Scoring method
1, requirements and principles: the correct answer is given points, and the wrong answer (no answer) is deducted accordingly.
2. Basic score of each team 100.
3, must ask, answer (let answer) questions, each question 10.
4. Ask questions and answer questions, and design 10, 20 and 30 points respectively according to the difficulty of the topic.
(5) Evaluation method
Invite school leaders to form a competition jury to be responsible for the evaluation of the competition.
(VI) Competition mode
Decide the first place 1, the second place 2 and the third place 3. (tied with the same score)
Fourth, the incentive mechanism
Extended Reading of Environmental Protection Knowledge Competition Program —— Xintian Primary School in Liaoquan School District launched the activity of "Sending Environmental Protection Knowledge to School"
Xintian Primary School in Liaoquan School District launched the activity of "sending environmental protection knowledge to school".
Recently, Xintian Primary School in Liquan School District of Linze County launched the activity of "sending environmental protection knowledge to school". Around the environmental protection situation and common environmental problems in life, professional and technical personnel are invited to give multimedia lectures on environmental protection, explain the popular science knowledge of environmental protection, and distribute books, newspapers and periodicals such as Environmental Protection Manual and Rural Environmental Protection Manual. The activities have raised teachers' and students' awareness of rational use of resources and environmental protection, and played a positive role in cultivating students' awareness of environmental protection.
Theme class meeting knowledge contest activity plan 21. Activity purpose:
In order to broaden students' horizons, promote students' independent expansion of learning scope, explore talents in all aspects while improving their cultural literacy, and comprehensively enhance their personal abilities, the 7th Student Union of Pharmaceutical College, on the basis of inheriting and carrying forward the fine tradition of Boya Culture Festival, actively innovated and enterprising, and specially launched the "Learning the Sea Knowledge Competition" with knowledge as the mainstay and talents as the supplement. The purpose of this competition is to serve students wholeheartedly, and to further build brand cultural activities on the campus of Pharmaceutical College!
Two. Activity time: June 6th, 65438+February, _ _ _ _ _ 65438+mid-February.
Three. Location: to be determined
Four. Activity form: individuals (mainly students in grades 05, 06 and 07).
Verb (short for verb) activity:
This competition is divided into three parts: preliminary, semi-final and final. Details are as follows:
(1) preliminaries:
1, date: 65438+February 6th, _ _ _
2. Venue: 2104,2204
3. Methods: Take written examination as the selection method (the examination questions are related professional knowledge).
(Note: 5 people were selected in 05 and 06, and each person was selected in 07 10 to enter the preliminary round. )
4. Specific arrangements:
(1) On February 6th, 65438, the preliminary round was held;
(2) On the evening of February 6th, 65,438,65,438,40 people were marked and decided to enter the semi-finals;
(3) On February 7th, 65438,65438, the list of people who entered the semi-finals was publicized.
(2) rematch:
1, date: 12, 10, _ _
2. Venue: Lobby on the second and third floors of Shizhen Building.
3. Methods: Talent show is the selection method.
(Note: The content of talent show is not limited, such as singing, dancing, poetry reading, cross talk, sketch, musical instrument performance, painting, etc. Participants can show their talents with relatives and friends, and the number of relatives and friends is unlimited. )
4. Specific arrangements:
(1)__ year 65438+February 10 for the rematch;
(2) 12 night, 10, 15 people decided to enter the finals;
(3) Announce the shortlist in June 65438+February 1 1.
(3) Finals:
1, preparation before the game:
On the evening of _ _ _ _ _ (1) 65438+February 1 1 Sunday, convene a small meeting of 15 people who entered the finals to announce the related matters of the finals;
(2)65438+ YY -65438+ YY.
14 night, invite students from art department to conduct talent show training for finalists.
(3) The first rehearsal will be held on the evening of 12, 16 and _ _ _;
(4) The second rehearsal will be held on 17 and on the evening of February.
2. Arrangements during the competition:
(1) Time: 12, 18, _ _
(2) Location: to be determined
(3) Specific links:
1) opening dance;
2) The host introduces the guests, teachers and judges present and announces the start of the competition;
3) The first link: the required link-sailing;
① Topic scope: Chinese medicine and related professional knowledge.
② Activity rules:
In this session, 15 finalists played at the same time and were divided into three groups: 05, 06 and 07. Knowledge of traditional Chinese medicine * * *, 15 people answer questions at the same time, and then display the questions; Related professional knowledge is divided into three gradients, and each grade answers separately but the total number of answers is the same (for example, the 05-level professional questions are only displayed on the board after the students who answered at the same time in the 05-level, and so on), and each person needs to answer 5 more questions (2 * * * answers, 3 professional questions). In the process of answering questions, players will stick a small flower in front of their desks when they answer a question correctly (the small flower has been placed on each desk by the staff). It was finally determined that 9 people entered the second link.
(Note: The topic type will be explained by the moderator when the topic is proposed. Please listen to the first question, the topic is * * * Answer the question. Please listen to the second question, the topic is 05-level professional problems. And so on. )
(3) Scoring rules: 20 points will be added for a correct answer, and no points will be deducted for a wrong answer.
(Note: If there is an equal score, you can try one more question; If all the answers are correct, or all the answers are wrong, keep trying again, and so on. )
④ Estimated time: 25 minutes.
4) the second link: grab the answer link-who is competing with the front;
① topic scope: encyclopedic knowledge
② Activity rules:
There will be 5- 10 rounds in this session. After the host gives the question and announces the start, the players answer first, and the first one gets the opportunity to answer. If the answer is wrong, the host will announce the correct answer, and then proceed to the next round. Whoever answers in advance will lose the qualification to answer this round. In the process of answering questions, players will stick a small flower in front of their desks when they answer a question correctly (the small flower has been placed on each desk by the staff, and the small flower in the compulsory and competitive answering session is different). Finally, six people were determined to enter the third link.
(3) Scoring rules: add 10 to a correct answer, and do not deduct points for a wrong answer.
(Note: If there is an equal score, try one more question; If all the answers are correct, or all the answers are wrong, keep trying again, and so on. )
④ Estimated time:10-15 minutes.
5) The third link: the comprehensive assessment link-learning and tuning.
(Note: In the third session, the scoreboard was put on the stage after the first player showed his talent, and only the scores of the six players who entered the third session were displayed on the scoreboard. )
(1) Topic scope: Chinese medicine and related professional knowledge; Encyclopedia knowledge.
② Activity rules:
In this session, the players compete one after another in order. First of all, players or players with relatives and friends will show their talents. After the talent show, the contestants don't leave the scene, but ask and answer one-on-one with the host. In the question-and-answer process, three sets of questions consistent with the player's major (each set contains 10) are provided for the player to choose from. If a player answers a wrong question, the game will be terminated immediately, and the maximum answer is 10. In the process of answering questions, players are invited to ask friends and relatives (limited to one) to answer and get rid of a wrong answer for help twice, and each question is limited to one chance for help.
③ Scoring rules:
Talent show out of 50 points;
In the answering session, you will get 10 points for each correct question (if you get all 10 questions correctly, you will get 200 points).
④ Estimated time: about 70 minutes.
6) cultural programs;
7) Simple award ceremony;
8) The teacher will comment on this competition.
3. Post-match summary:
(1) sort out the literature and summarize this activity in writing;
(2) Organize the picture materials and summarize this activity in the form of a photo collection.
Sixth, the award setting:
In this competition, * * * has: first prize 1 name, 2 second prizes, 3 third prizes and 9 excellent prizes.
Seven. Capital budget: see attached table.
Eight. Expected effect:
Through the development of this activity, we can promote the construction of study style, enable students to prepare for the final exam in a relaxed and happy rhythm, consolidate what they have learned and establish a solid professional thought. Broaden students' horizons and make them actively expand their knowledge level and knowledge structure. While promoting the construction of study style and creating a strong learning atmosphere, we will build a platform for pharmaceutical college students to fully display their talents, enhance their all-round ability and promote their various accomplishments. And on the basis of serving students wholeheartedly, we will establish a good image of the seventh student union of Pharmaceutical College in the whole school and further create a fine campus cultural activity of Pharmaceutical College!
Theme class meeting 3 knowledge contest activity plan I. Preface
In order to improve the comprehensive quality of college students, cultivate their agile thinking ability, create an atmosphere of theoretical discussion, broaden their horizons and enrich campus life, we strive to innovate in all aspects of the competition on the premise of ensuring the smooth progress of the competition. Only by constantly innovating can we truly grasp the interest orientation of the audience, let them participate in the activities and integrate into the atmosphere of the activities. The learning department of clinical medical college specially organized a knowledge contest for college students.
Second, the purpose of the competition
This competition aims to cultivate and improve students' professional knowledge, involving many fields and aspects. And cultivate everyone's teamwork ability in the competition. Through competition, we can improve our interest in learning, increase our knowledge, cultivate the spirit of scientific and technological innovation, and enhance our practical awareness and ability.
Third, competition principles: fairness, openness, knowledge, truth-seeking, and refinement. Participants: students in clinical medical colleges. Fifth, the time and place of the competition.
1. Competition time: May 12. Venue: Stairs II.
Fourth, the competition arrangement:
1. Pre-competition publicity preparation stage:
(1) Put up posters on the publicity column for publicity in the early stage;
(2) Inform the secretary of the League branch of each class, call on the students to actively participate, define the scope of the competition topic, and define the entry conditions; Publicize and put up posters in all classes.
(3) Divide into six teams, each team will hand in photos before the competition, make electronic photo albums, and make PPT for screening and publicity in the big classroom; Knowledge contest plan (4) Prepare the required items, including posters, digital cameras, scoreboards, answer sheets, balloons and stopwatches.
(5) making PPT.
(6) Select the host. Two hosts, relaxed, eliminated the tension on the spot. After each round, the two took turns to host the audience's questions.
(7) Arrange the playing field. Arrange the venue two hours before the competition, and the knowledge contest site mainly includes: host table, player table and answer board.
(1) Put up banners and slogans and write big characters on red paper with a brush (such as "Make the past serve the present", "A man of great talent" and "Make the past serve the present", etc.). ), so that the whole stadium is filled with a rich knowledge atmosphere; ② Decorate the stadium with balloons of various colors;
③ Seating of guests: According to the past practice, leaders of various departments and associations can be invited to the back row of the center, and each team will sit in the first row and the second row of the center in turn, which is convenient for answering questions and grading. (4) Media support, including audio and slide show equipment. ⑤ Order maintenance and logistics work.
The knowledge contest is highly antagonistic, so the host undertakes the main task of adjusting the atmosphere before the game. After the game, the rules should be strictly followed, and the players who violate the rules of the game should be punished in time. In the competition, if there are any problems, we need to rely on the jury to solve them quickly to ensure the uninterrupted competition. After the game, we should organize awards.
V. Course process and rules
1
① Opening speech by the organizer ② Introduction of the guests present.
(3) each group shows and each group member introduces. 2. The first link: pronunciation.
This session is divided into two parts, the first part is multiple-choice questions, and the second part is true or false questions, both of which are required. Teams choose the name of the fruit on the screen and answer the questions corresponding to the name. After the host finished reading the questions, the players answered. (For each question 10, the correct answer will be scored, and the wrong answer will not be deducted) 3. Nobel Prize in Medicine or Physiology (midfield)
The host introduced the winning information of the Nobel Prize in Physiology or Medicine in 20__ and 20__, which enriched the students' after-school knowledge. The staff counted the scores of each team, and the host announced the scores of each team.
4. The second link: the professional express line is divided into two parts.
5. Audience interaction
In order to mobilize the atmosphere of the stadium, three questions were interspersed in the competition, which were answered by the audience, and the audience who raised their hands correctly was rewarded. At the same time, the staff counted the scores and the host announced the scores of each team.
6. The third link: high spirits.
7. Invite guests to sing, and the staff will count the scores. The host announced the scores of each team.
8. The fourth link: the brave will win in the narrow road.
This session is a scramble to answer questions, * * * 20 questions, each with a score of 10 and a time limit of 20 seconds. (In addition, the true and false questions are limited to five seconds, with 5 points for each question; ), each question 10 points, limited to 20 seconds. In this session, when the host begins to read out the questions, the timekeeper starts to time at the same time. When the host says "Start answering questions", you can hang a sign to answer first.
9. The fifth link: This link is divided into two parts.
Three ways to ask for help: 1 audience; 2 telephone contact; 3 get rid of the wrong answer
12. video clip (20__ moved China people-Hua Yiwei)
13. Who is better than the previous one: If there is a tie, add this round. Divide the topic of the team equally and answer. 13. At the end of the game, the referee announced the results and awards. Take a group photo.
Three ways to ask for help: 1 audience; 2 telephone contact; 3 get rid of the wrong answer
Sixth, competition discipline
1. At the start of the game, the audience switched to silent mode.
2. When team members answer the required questions, other team members can't give any form of tips. Otherwise, the team is disqualified from answering this question, and the question is invalid.
3. During the competition, the participating teams shall not affect the answers of other teams, and offenders will be disqualified. 4. It is forbidden for the audience to prompt the players in any form. So the profiter is not qualified to answer this question. If the circumstances are particularly serious, deduct the corresponding score of this question.
Seven, the referee rules
1, violations and scores are judged by the host.
2. Each game has 6 scorekeepers, 1 scorekeeper and 6 timekeepers.
Eight. Other matters:
1, each team has three people.
Each team has a team leader and at least 30 spectators. 3. Every team member answers questions in Mandarin.
Teams can't change players during the game.
5. The time limit for answering questions begins with the host calling "Start" after asking questions. If the time limit for answering is exceeded, it shall be deemed as an invalid answer. The invalid answer depends on the question type to decide whether to deduct points.
6. After answering or supplementing the answer, the player should say "Answer finished" or "Supplement finished".
7. Players can ask the questions to be repeated, and the time of repetition is included in the time limit, but the content is not repeated.
8. In the competition, if a group of games can't get the first place at the end, the team with the same score will play overtime to get the answer. If the winner can't be separated, it will play overtime until the first place is separated. 9. In order to prevent the score from being negative, each team will have a basic score of 200 points. 10, during the competition, you are not allowed to bring relevant materials into the venue.
1 1. If the answer changes due to the question or moderator, the question is invalid and the question will be re-selected or answered first.
12, according to team points, etc. The team won the third place. XI。 Award setting:
Champion team 1: issue certificates; First runner-up team: issue certificates; First runner-up team: issue certificates; budget
About 80 yuan in all.
Nine. Activity summary
Theme class meeting knowledge contest activity plan 4. 1. Campaign slogan: "Gather a hundred talents and learn from others."
Second, the activity time: to be determined
Three. Venue: Guizhou Electric Power Vocational and Technical College
Four. Target audience: all students of Guizhou Electric Power Vocational and Technical College.
Verb (abbreviation for verb) Participants' requirements:
(1), with good basic knowledge of various disciplines (all disciplines within the scope of the competition);
(2) Strong language skills, able to speak Mandarin clearly, accurately and fluently;
(3), with strong attention, observation, thinking and imagination, especially important is good at memory;
(4) Self-confidence, strong will, emotional stability and good self-control.
6. Publicity form: Publicity through posters and exhibition boards.
Seven. Activity form:
This activity adopts a two-day and two-stage competition system:
The first stage is the knockout stage, and the topics are all subjective and objective essay questions that must be answered in the written test, which is currently 60 minutes. Take the top six and advance to the second stage.
The second stage is the final, which takes the form of on-the-spot oral answers. The questions include compulsory questions and rushing questions.
Eight. Activity flow:
(1) publicity and registration preparation
1), design and make publicity panels and banners, and publicize them in the whole school one week before the event.
2) Make an invitation letter and ask the teacher to be the final judge and guest.
3) Notice of activity registration will be issued, and class registration will be organized by each class learning committee. (The competition will be conducted in groups of three people in each group)
4) Collect relevant competition topics.
5) Apply for a classroom as the first stage of the competition.
(2) the first phase of elimination
1), each team enters and sits in the designated position.
2) The person in charge of the Student Union will arrange the distribution of topics.
3) At the beginning of the knockout stage, each group will answer the questions by themselves. Don't circulate questions, don't use any help, and keep the meeting quiet.
4) The teams that are not present are disqualified and prohibited from participating.
5) The students' union will determine that the judges will organize marking, and the top six will enter the finals, and the list of teams entering the finals will be announced the next day.
(3) The second stage finals
1), teams enter and sit in designated positions, and the knockout results are numbered from bottom to top.
2) At the beginning of the finals, the host will introduce the guests, participating teams and the general process of the finals.
3) The first round is a compulsory question, and the answer is started according to the numbers. Each question is limited to team representatives. Answer a question correctly and get one point, and answer a question incorrectly without deducting points. *** 10 question (right or wrong) oral answer. There are rules for raters to grade in the process of answering questions.
4) There are *** 12 questions in the second round. After the host announces "Start", each pair can raise their hands to answer. If they answer in advance, it will be regarded as an error, and each question will be limited to 15 seconds. If they answer correctly, they will be deducted one point. It's up to the host to decide who will answer first, and not to disagree with the host, otherwise one point will be deducted. Every question has a mistake and a second chance for the first answer.
5), live interactive session, * * * five questions, by the host to the audience to answer questions, give small gifts on the spot, each question has a mistake, have a second chance to answer.
6) In the third round of situational questions, teams draw lots from low to high according to the scores at that time. According to the topic, three people in each group cooperate to complete the scene requirements according to the given props, and the time limit is 5 minutes. At the discretion of the jury, the highest score is 30, and the lowest score is 10.
7) The host will announce the results of the competition to determine the ranking (equal additional competition questions are required).
8) Guests will comment on the activities.
9), take a group photo.
10), organize the audience to leave in an orderly manner, and organize the site to clear the scene.
Nine, competition awards:
Activities are ranked by scores.
prize
achievement
Reward quantity
award
first prize
first
1 voucher, cash 50 yuan
the second prize
Second and third place
2 vouchers, cash 30 yuan.
third prize
Fourth, fifth and sixth place
3 vouchers, cash 20 yuan.
X. Precautions:
1, all raters must always maintain the fairness and justice of the contest and prohibit favoritism.
2. All preparations must be completed the day before and accepted by the Student Affairs Office and the Presidium.
3. Do a good job in maintaining the private order of the live competition.
Anyone who has any questions about the competition will be explained by the learning department.
5. Do a good job of collecting the competition questions before the competition.
Theme class meeting knowledge contest activity plan book 5 activity theme: defending rights "3. 15" wins the real tiger.
Purpose of the activity: Take "3. 15" as an opportunity to hold a knowledge contest, so that students can pay more attention to "3. 15" and their rights as consumers, better increase their knowledge of rights, establish the concept of rights protection, and make their daily life in a state of self-protection.
Activity time: 7: 00 pm on March 15.
Location: to be determined
Activity flow:
First, the preparation stage.
1. Our department will distribute this activity to all colleges in the form of red-headed documents (before March 7), so that all colleges can form their own teams to participate in the competition, with 3 people in each team;
2. Need to cooperate:
1 The school's cultural and sports departments cooperate to provide a male and a female host.
< 2 > 7 scorekeepers in the equity department, 1 timekeeper.
< 3 > Poster of Publicity Group of Rights and Interests Department (the poster should be completed before March 10)
(4) Xue Tong Society Cooperation Report
3. Invite the relevant leaders of the school, the president of the school student union and three vice-presidents as guests, and other department ministers and other cadres to join;
On the evening of March 12, call teams to draw lots to determine the ranking order and inform the rules of the game;
5, making powerpoint
6. Competitive information:
<1÷ "What do you know about rights protection?" Links: true or false questions 14, multiple-choice questions 14.
< 2 > "Slow and Steady Play" links: multiple-choice question 2 1, question and answer question 14.
< 3 > Venture Capital link: Question 14.
〈4〉 Quick Eye Aauto Quicker Link: Last year's video clip of 3. 15 party, and according to this, five questions were put forward in the form of a quick answer.
< 5 > interactive session: question 10.
< 6 > Play-off question: 1 Q&A (using sudden death method)
7. Make the business card of the college;
8. Ribbons, balloons, bonsai, banners and arches;
9. Several microphones;
10, Arch (above: I wish the first "3. 15" Rights Protection Week a success, signed by the Student Rights Department of Fujian Medical University);
1 1, banner (above words: pay attention to rights protection week and know the way to rights protection)
Second, the stage of progress
1, host, guests, team and audience enter;
2. The host introduces the guests, explains the organizers and introduces the purpose of the event;
3. Start the game:
(1) score setting:
(1) each team benchmark score 60 points; 2 points for true and false/5 points for multiple-choice questions/4 questions and answers 10 points/questions.
(2) Details of the link:
1 "How much do you know about rights protection?" Link: As a required question, each team has 2 true or false questions and 2 multiple-choice questions. The correct answer is added, and the wrong answer is not added;
② "Steady and steady play" link: Based on the results of the previous round, answer questions from low to high, with 3 multiple-choice questions and 2 question-and-answer questions for each team. Correct answer points, wrong answer points;
③ Interactive session: the host asks questions, the audience answers questions (the audience is randomly selected by the host), and the correct answer will be awarded college points;
④ "Venture Capital" link: Each team chooses one of three question groups with different scores (5 points, 10 points and 15 points) on the screen according to the scores of the last round, and answers the questions in the order of high score to low score (each question group has two questions and answers), and sets different question difficulty according to different scores. Correct answer points, wrong answer points;
⑤ "Quick Eye Aauto Quicker" link: After watching the video of last year's 3. 15 party, the host put forward five questions and answers in turn, and each team scrambled to answer them. Correct answer points, wrong answer points;
⑥ If there is a tie, the winner will be decided by sudden death (1). After reading the topic, the host said that the two teams scrambled to answer, and the right one won, and the wrong one won the other team.
(3) Answer time setting: multiple-choice questions 10s/ question, and questions and answers for 20s/ question.
Third, the final stage.
1. The award certificate will be awarded by the guests to the last four colleges as encouragement;
2. According to the top three scores, the guests will issue certificates and medals;
3. Play photos of rights protection in colleges and universities as the background when awarding prizes;
The host announced the end of the activity, let the guests leave first, and then the audience left in turn.
Annex: Budget (omitted)
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