I non-technical provisions
(A) team clothing
The players' clothes include tops, shorts and sneakers. Jackets, shorts and socks must be uniform, neat and of the same color. In international competitions, all the players' shoes must be the same color, but the trademarks can be different. The number of the coat must be 1 ~ 18, and the color of the number must be obviously different from that of the coat. The front number is at least 10 cm high, the back number is at least 15 cm high, and the number stroke width is at least 2 cm.
(2) Articles prohibited from wearing
It is forbidden for players to wear articles that may cause injuries and are beneficial to artificial strength. You can wear glasses in the game, but you are responsible for all the consequences.
(3) Basic rights of participants
1. Captain
Before the game starts, the captain should sign the scoreboard and draw lots on behalf of the team. Lottery winners can choose to be served or accepted, or they can choose the court. The captain is the captain on the court. The ball is dead, and only the captain can talk to the referee. The captain of the field can ask to explain the rules and their implementation, take a normal game break (pause and substitution), allow to change clothes or equipment, check the positions of players on both sides, and check the floor, net and ball. At the end of the game, he will sign the score sheet to show his approval of the result of the game.
coach
Before the game, the coach should check the names and numbers of the players on the scoreboard and sign them. Before the start of each game, you should fill in the position table, sign it and give it to the recorder or the second referee. During the game, he should sit on the team bench near the recorder. He can coach the players on the court, but he must sit on the team bench or warm-up area and must not interfere or delay the game.
Step 3 replace players
Each team can replace up to 6 players in each game. One player left the playing field and another player took his place. In replacement, you can replace one or more people at the same time. Substitutes can only play once in each game. If a player is injured and can't continue playing, then he must be replaced legally. If it cannot be legally substituted, special substitution can be adopted. If a player is punished or disqualified, he must be replaced legally. If there is no legal substitution, the team will be judged as incomplete, and the team with incomplete lineup will retain its scores and matches.
4. The game is interrupted
Normal game breaks are pauses and substitutions. When the game is a dead ball, before the referee blows the whistle to serve, the coach or the captain of the field asks for a rest with corresponding gestures. One or two pauses can be continuous, with one person on each side, without going through the competition process. The same team may not make consecutive substitution requests without a match, but two or more players may be replaced in the same substitution request. A time-out is 30 seconds, but in the world competition, the method of technical time-out is adopted, that is, when the score reaches 5 points 10, it is a technical time-out and the time is 1 minute. In each game, the team still has a 30-second timeout. During the time-out, players must leave the competition area and go to the barrier-free area near the team seat.
Step 5 postpone the game
The behavior of delaying the game is: changing people to delay the time; After the referee whistled to resume the game, he delayed the pause; Request illegal replacement, and make an abnormal request again in the same bureau; The players on the field delayed the game. Delaying the game is a team foul. If the same game is delayed for the first time, it should be given a delay warning, and if it appears again, it should be given a delay penalty.
6. Bad behavior
Bad behaviors of players towards referees, opposing players, spectators or players can be divided into four categories according to their offensive degree.
(1) Immoral behavior: Participants in the competition argue about the referee's result and threaten the opposing team members.
(2) Rude behavior: The behavior of the participants in the competition violates moral principles and adopts uncivilized behavior, which is insulting to the referee, the opposing team members and the audience.
(3) Aggressive behavior: slandering the referee, the opposing team member or the audience with insulting language and posture.
(4) Infringement: an attempt to infringe on the referee, the opposing team member or the audience or personal infringement.
Second, the technical terms
(1) serve
The server must throw or withdraw the ball from the holder within 5 seconds after the first referee blows the whistle, and hit the ball with any part of one hand or arm before landing. If the ball does not touch the server when it hits the ground, it is considered as an attempt to serve. After the service attempt, the first referee should whistle in time to allow the service to be served again, and the server must serve within 3 seconds after whistling again. The server shall not trample on the ground (including the end line) or the ground outside the service area when hitting or dropping the ball. After hitting the ball, you can trample or land on the court or outside the service area. You are allowed to try to serve once every time.
(2) the position of the player on the court
When the server hits the ball, the players of both sides must stand in two rows, with three people in each row. The service is not limited by the position on the court. The position of the player is determined according to the landing position of the foot. Each front-row player has at least a part of one foot, which is closer to the center line than the back-row players in the same row. Each right (left) player has at least a part of one foot, which is closer to the right (left) sideline of the court than the foot of the middle player in the same row. At the moment when the server hits the ball, the landing position of the player's foot on the court must meet its position requirements. After serving, the player can be anywhere on the court and in the barrier-free area.
(3) Off-line crossing
Players are allowed to cross the opponent's offline space without interfering with the opponent's game. One or both feet of the player are allowed to cross the center line and touch the opponent's court, while part of the foot also touches the center line or is placed above the center line. No other parts of the player's body are allowed to touch the opponent's court except his feet. After the game is interrupted, players can enter the opponent's field.
(4) Touching the net
The new rules stipulate that touching the net is a foul, but occasionally touching the net without trying to hit the ball is not a foul. The so-called not trying to hit the ball means that the hitting action and the hitting attempt have been completed. If you touch the net occasionally after completing the spike or cover spike, it is not a foul.
(5) Attacking the ball
Offensive stroke refers to all strokes directed at the opponent except serving and blocking. When the whole ball passes through the vertical plane of the net or touches the opponent's player, the attack is completed. Players in the front row can attack the ball at any height, but they must be on the court when touching the ball. Players in the back row are allowed to hit the ball at any height in the backcourt, but their feet are not allowed to step on or cross the offensive line when taking off, and they can land in the frontcourt after hitting the ball. If the players in the back row finish attacking the ball in the frontcourt, a part of the ball must be below the top edge of the net when touching the ball.
(6) blocking the net
Blocking refers to the action that a player approaches the net and puts his hand above the net to stop the opponent from coming to the ball.
The blocking action of touching the ball completes the blocking. Only the front players are allowed to block, and the back players are not allowed to block. If the player in the back row blocks the ball back, it is a foul. If you block the ball in your own court, it will be your team's first shot. The front row player's blocking and touching the ball is not counted as a stroke of the team, so the team can hit the ball three times after blocking. When blocking the net, the player can put his hand or arm through the net, but it must not affect the opponent's stroke. The ball should touch the ball after the opponent's offensive stroke is completed. In the blocking action, the ball is allowed to contact one or more blockers in rapid succession.
(7) the ball in the game
According to the rules, players can touch the ball with any part of their bodies. However, the ball must be hit, not caught or thrown, and it can bounce in any direction. If a player violates the above regulations, he will be judged as holding the ball.
The rules stipulate that the ball must touch different parts of the body at the same time. If the ball touches different parts of the player's body, it is a combo foul. However, in the blocking action, the same player or different players in the same block are allowed to touch the ball continuously in a single action. In the first stroke of the team, different parts of the player's body are allowed to touch the ball continuously in the same stroke. The first racket refers to receiving the serve, the attack racket, the ball stopped by our side and the ball stopped by the other side. When the team hits the ball for the second and third time, it is not allowed to touch different parts of the body continuously.
Although the rules are composed of the above three parts, they are a whole. While mastering the contents of each part, we should organically combine the contents of the three parts. Only in this way can we better understand the rules, understand the rules, and even better implement the rules.