First, let's look at BP. IG chose the trinuclear system that he is very good at, namely Trident and the three lines of IG. By virtue of our own personal abilities, we will strive to establish an advantage during the competition period and give Wang Ning more room to play. This is also the mode that IG has always won the game. BLG backhand chose an unpopular hero-the big mouth "Kaigemo". As we all know, Kegmo's style of play in the later team battle is actually Cont, because he has the advantage of long hand. On the whole, the heroes chosen by both sides in the competition period are generally 55, but in the later team battle, BLG's lineup has more advantages and higher fault tolerance rate.
In the 5th minute, Olaf of Wang Ning rushed to Kailong, but BLG's vision found the blue side. Kennan decisively TP, instantly forming a situation of four packages and one dragon. Here, the first question is exposed. IG's field of vision, even if the layout is improper, should be confirmed by scanning/real eyes or communicating with teammates. The key to this wave is that BLG's foresight of crabs made the ice girl discover Olaf's intention in advance and settle down early, thus winning a bloody battle.
Six minutes later, the ice woman gank hit the control chain with Kennan's decisive lightning stroke and took Ritz's head. Here, we notice that the rookie didn't find the action of the ice girl for the first time because she had the right to push the line in the middle, but when the rookie signaled, her shyness was already under Kennan's tower. When the rookie signaled, she didn't retreat for the first time, and later Kennan decisively dodged to find an opportunity. The problem of shyness is exposed here. When there is no line pair in the middle road, you must not press the line too deep, and you will be taken care of by the middle road and the wild field at any time. Moreover, the middle road has given the signal that it must retreat for the first time, and the execution is not enough.
Nine minutes later, it was still the shy man who pushed the line too deep and had no foresight, and was killed by Demonbane Gank. It is worth mentioning that it is not that Olaf of Ning Wang did not take care of Leeds. In the previous 6-9 minutes, Ning Wang helped Shy squat down twice, and this time, just after Ning Wang left, Demonbane came to the road. I have to say, nature makes people.
At the same time, the same story happened in the next road. IG's next combination was bypassed by the ice girl in the middle because the pressure line was too deep, and VN had no choice but to hand over his head. The same problem still appears in IG's control of visual field.
This is the first wave of group battles in the defeat of IG. It can be noted that IG wants to do some articles in Xiaolong's place, but his Ueno area has no vision at all, which leads to the perfect move after TP is bypassed by Kennan. The problem is still in the vision.
15 minutes, the ice girl who was still a nigger handed over TP and went to the next road to look for opportunities, killing Shy and Wang Ning. I have to say that BLG's victory in this game is inseparable from the perfect rhythm of Li Shuxing's ice girl.
In 20 minutes, Dazui killed the hammer stone in the wild area. Because the early stage was suppressed and at a disadvantage, IG's vision could not be controlled, the wild area was completely occupied, and the balance of victory was tilted.
The key wave of Dalong Formation is that Kennan and Bingnv appear in the rear, bypassing ig's field of vision. IG can't win this team battle.
Subsequently, BLG won the dragon, IG was at a great disadvantage, and the equipment of the big mouth was formed. In this case, apart from the miracle, IG has almost no chance to make a comeback.
In 30 minutes, IG made a major decision mistake. In the case of Kennan's big move, he rashly chose Rushlong, and Kennan released the perfect big move. After a wave of counter-attacks, BLG won Dalong again.
In 35 minutes, BLG broke through the IG 3 highland with the help of Dalong BF. Theshy Ruiz tried to pull it and played well, but the equipment gap was too big. He was harvested by the big mouth and ended the game in one wave.
Summary: The reason for IG's defeat in this game, besides the vision, is that the rookie's rhythm is lost. Because he chose a plane for the rookie, the development cycle was too long to lead the team rhythm in the early stage. On the other hand, BLG's ice girl broke out in rhythm and played very well. BLG won the game beautifully, and we witnessed their strength.
Personally, IG lost to BLG, and Theshy does have some problems. In the match with BLG, Theshy showed me the previous intercontinental competitions, and I was arrested too many times. As long as several people across the street catch him together, I can't run away, and I still use the development hero. As for the cross-country combination, the problem has always existed.
First game
In the first game, Wei, a hero who has not appeared on the court for a long time, was used. IG's overall lineup is developmental, and JKL and Baolan have been strongly combined by Gariod and skateboarding shoes. There are not many problems in the off-road combination of IG in the early stage. "On the Road" also achieved good results by using Kennan, while BLG broke out with amazing fighting power in desperate circumstances. I dragged the game back many times. Although this has a certain relationship with the overall state of IG, it is undeniable that BLG is very strong today. The game dragged on for about 50 minutes, and there were some problems in the process of pushing forward. Gary Oder of Sapphire ate Zoe's two skills one after another, which made IG, who was originally prepared to attack, give up the opportunity and have to go back. This gave BLG a chance, and BLG won.
The third game
In the third game, IG's lineup changed its strong style of playing midfield some time ago, but it developed. Theshy used the hero Ruiz, the rookie chose the plane, and the sapphire hammer stone outside the road cooperated with JKL's Vayne. However, it seems that the proficiency of sapphire hammer stone is not very high, and the Q skill is either controlled by Batman or empty every time, which is very helpless. Moreover, the lineup that IG should develop in the early stage only wants to play in the early stage.
The ice girl of BLG can form a crooked back every time, and the field of vision is very different. The performance of IG in the last game doesn't seem to be like the previous IG, and there are many mistakes, especially the combination under the road. Sapphire is really a big problem, and there are few holes. JKL sometimes floats a little and can't play well.
In these three games, the problems exposed by IG are also relatively large. In the past, we played hard power, but now we still have a lot to make up. In the previous games, JKL often got Q skills, and the Q combination was a stone hammer. Interestingly, after the game, JKL seemed to look at Sapphire differently. This look is a little reproachful, and other teammates are laughing happily.
finally
IG is now firmly in the playoffs, not "controlling points" as many people say. Who is full and has nothing to do? Actually, it's just a simple team problem. As long as it is corrected, with the personal strength of IG team players, as long as the road is stable and waiting for the development of high school, it is easy to win the game.