Game flow
BO3: Team Competition-Blasting Mode-Blasting Mode
BO5: Blasting mode-team competition-blasting mode-blasting mode-blasting mode
Suppose Team A vs Team B, Team A beat Team B 2-0, Team A scored 3 points, and Team B scored 0 points. If Team A beats Team B 2-/kloc-0-,Team A will get 2 points, Team B will get 1 points, and vice versa.
Draw lots process
The referee designates the heads of coins belonging to the two teams (heads/tails->; The referee tossed a coin-> The winning team has priority in choosing the camp.
Description of the draw: the referee designates the front and back sides of coins belonging to the two teams, and the referee throws coins. If the team is guessed to win, the infiltrator or defender in the first game takes precedence.
Edge selection process
Team competition (coin winner chooses one side)-> Blasting mode-(the loser chooses the side in the first game)-> Blasting mode (the loser chooses the side in the second game)
The winner in the first game takes precedence, the loser in the second game takes precedence, and the loser in the third game takes precedence.
Expand the data competition mode:
Team competition: a game mode with the goal of destroying the enemy. Take the lead in destroying a specified number of enemies within a fixed time to win.
Blasting mode: The attacker needs to use C4 bombs to destroy the target, while the defender needs to prevent the target from being destroyed, which requires high cooperation from players and fierce competition.
Game setting rules
1. Select resolution: unlimited, but can't play in window mode.
2. Color depth: Only 32 bits can be used. If any player violates the rules of the competition, it will be regarded as violating the rules of the competition and disqualified from the team competition.
3, texture quality: unlimited
4, bullet marks: not limited
5, bullet dust: unlimited
6. Hit effect: unlimited
7. Bullet trajectory: infinite
8. Weather impact: unlimited.
9. brightness level: No limit.
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