A card I can't win.

This is a card game that is often played on the beach, and it is a series of cards as a whole. The name is "eighteen arhats versus four donkey kong." . The number of eighteen cards is always the same (many players are 34455667799QQQKKK2), but the color will change constantly (note that the color will change constantly, and the gameplay will be different every time). Change is extremely complicated, and many people will fall into the trap and lose if they study one and then crack the others. So don't touch it. Fourth, donkey kong's key to playing cards is to make rational use of passing and create traps. The key to cracking the Four donkey kong by the Eighteen Arhats is to keep the threat of the follow-up pass. As far as I know, there are 24 kinds of eighteen arhats, although each card has the same number of points. However, if the colors are different, the style of play will be very different, because the colors are related to winning or losing. But a few things remain the same:

First of all, let's be clear about the most basic point: Eighteen arhats will never win four donkey kong. Secondly, although the color is constantly changing, just remember the following cracking principles. After you have mastered them completely, you can crack any form of eighteen arhats (24 kinds in total):

(1) In principle, eighteen arhats will win, but each picture must be in the right order.

(2) No matter how the colors of the eighteen arhats change, the top three will definitely lose.

(3) The first three hands must be single, and each hand must force four donkey kong to cross.

(4) The first two cards shall not destroy the long deck (referring to any straight and two straight flushes [some are single flushes]).

(5) Only when there are only two single cards except 2 in hand (these two single cards can be a pair) can a single card be issued.

(6) The long deck (flush and straight) is used to cover leaflets and force opponents to pass. Never play long cards in the first four hands.