What are the regular competition rules of CS 1.6?
I general provisions 1. Software version: Counter-Terrorism Elite 1.6 2. Competition mode: 5 to 5 3. Team composition: each team consists of 5 people, and must have a fixed team name and captain. Each team is allowed to have 1 replacement places. But the substitute can only be replaced at the end of the game. 4. Competition time: **30 rounds, first half 15 rounds, each round 1 minute 45 seconds. 5. Competition maps: de_dust2, de_nuke, de_train, de_inferno, which will be drawn by the organizing committee before the competition. 6. Judgment of victory or defeat: (1) In the group match, the victory or defeat will be decided by the number of rounds won by both sides, with the winner of 16 rounds as the first. If there is a draw between 15 and 15, it is a draw and no overtime is played. The group integration method is: win 3, draw 1, negative 0. Group ranking is based on the scores of each team. If there are two or more teams with the same points, they will be ranked in the following order: ① The team with the same points ranks first in the competition. (2) Those with the same score and more net wins are in the forefront. (3) Those with the same score are in the forefront of all competitions in the same period. (4) Still the same, then the ranking will be decided by drawing lots. (2) In the semi-final, each game is played by the best of three games, and the outcome of each game is judged by the number of rounds won by both sides, with the winner of 16 rounds as the first. If there is a draw, there will be six rounds of play-offs. If there is still a draw, six rounds of play-offs will continue until the outcome is decided. The starting price of the play-offs is 16000. 7. Role selection: Each side will play 15 rounds of terrorists (T) and counter-terrorism elites (CT), and there will be 3 rounds in overtime. Before the start of the game, a decision will be made by guessing money, and the winner will give priority to the role played in the first half. 2. Rule (1) The maximum value of gamma and gray adjustment of graphics card in Windows is 1.3. If the player is not sure whether it is allowed to adjust the graphics card, he can consult the on-site official. 32-bit color setting must be used in the competition. (2) Only the captain can use public game short messages in two stages (short message mode 1). After death, the rules still apply. If other players use public * * * game short messages, they will be warned once, and the game will be judged as negative. During the game, only other players are allowed to use short messages of team games. (3) "Living" and "Dead" players can communicate orally. (4) The inspector must record the progress of the competition. (5) Use the GUI designated by the Organizing Committee to set the game parameters. Before the game, the organizing committee will install WWCL in all computers and add WWCL check configuration on the server to ensure that there are no illegal parameters in the player's configuration. Only the default config.cfg file is allowed in the competition, and scripts and cheating programs are not allowed. Fouls are directly punished. Do not tie the key to the wheel or squat down under the wheel. (6) Number of grenades approved per round: flash bomb: 2 HE Grenade: 1 smoke bomb: 1 (7) Non-default skin is not allowed. (8) Shields are not allowed in the competition. (9) Non-default map structure (10) is not allowed, and any cheating program is not allowed. (1 1) Subjectively, it is not allowed to use any bugs, for example: ① About C4 embedding: If there is a silent C4 or a ladder C4, then all the scores from this round to the end of the official half-time will go to the injured party. ② Map Bugs It is forbidden to use any map Bug subjectively, such as the Bug of Avenue A in Dust2, and the Bug of FLASH Flashes (updated irregularly) is not allowed in the map. If any team takes advantage of the map Bug, then the team will be sentenced to lose the game. Whether a map Bug is used or not, if it is used for profit, it is directly judged as negative. (12) During the game, players are allowed to observe the screen of their teammates, but they are not allowed to observe the big screen and non-players. Any team that fouls will be warned once. (13) Players are not allowed to stop the competition without permission. Foul will be warned once. (14) If the whole team warns twice, it will be directly judged negative.