Class indoor games

Class indoor games

What indoor games can the class play to enhance the cohesion of the class? The following are the classroom indoor games I arranged for you. I hope you like it!

Game 1: (finale, recommended) Hand in hand

1. Let all the students stand in the center of the field, spread out and form a circle hand in hand.

2. Observe whose right hand is held by the left hand and whose left hand is held by the right hand (key point)

3. Then let go of your hands and stand together in disorder without leaving any gaps.

Don't move your feet, just hold hands.

Step 5 untie it slowly (pay attention to safety)

Objective: To cultivate everyone's team consciousness.

Game 2: "Two Hands"

Three pairs of people can participate at the same time, each holding a chopstick and picking up melon seeds between two tables. The winner is the one who has the most chopsticks in the specified time.

Game 3: Lianliankan

1. Before queuing, the two hosts told the first student a specific image, such as fishing, boating, the moon, the crown, Santa Claus and so on.

2. The first classmate is not allowed to talk, the second classmate shows it with actions, and the second one shows it to the third one ... until the last classmate tells the specific image.

3. The other two teams

Game 4: Exchange Names

Content: This game is to test people's habits. I am familiar with my name at ordinary times, but if I change my name temporarily, I will feel strange.

Method:

(1) 10 is the most suitable number.

(2) Participants sit in a circle.

(3) After a lap, immediately change your name to your neighbor's name.

(4) Guess the fist to decide the order, and then ask questions in order.

(5) When the host asked, "Teacher Zhang San, what time did you get up this morning?" At this time, the real Zhang San can't answer, but the person who changed his name to Zhang San must answer: "Well, I got up at 7 o'clock this morning!" " " ?

(6) If you don't answer when it's time to answer, people who don't answer themselves will be eliminated.

(7) The last person left is the winner.

Game 5: Top Balloon:

Props: a big balloon, a rope.

It is advisable to have two to four people each.

How to play: Both sides use each other's balloons to cross the line. Only heads are allowed to land, and those who land lose.

Game 6: Stealing the Sky Trap (Punishment Class)

Did Sin Connery train Zeta Jones to pass infrared rays in the movie Trap? (Playing video)

Make props first, find some red ropes (glass ropes are also ok), put paper cups in the middle to describe bells, prepare eye masks according to the number of participants, and then prepare background music disco.

After that, please ask several assistants to pull the rope on the stage, let the players practice with their eyes open first, and tell them that this is a very challenging game to test their dexterity and memory.

After practicing a few times, blindfold them, play music and let them go.

At this time, the climax is that the host asks all the assistants to take the rope away, and you will see a wonderful performance. Pay attention to the people next to you, deliberately mislead them and say bow your head and lift your feet.

Game 7: Blindfold painting

All the students covered their eyes with blindfolds, and then distributed paper and pens, one for each.

Let them draw their home or other designated things (such as face and robot cat) on paper blindfolded. When finished, let the students take off their blindfolds and admire their masterpieces.

Let everyone write their names on the other side of the paper before putting on the blindfold. After they finish painting, hang all the pictures on the wall and let the students choose the one they drew.

The teacher describes something in words, lets the students draw what they hear blindfolded, and then compares the drawn pictures to think about why everyone hears the same description but draws different pictures at work. (Teaching AIDS: eye mask, paper, pen)

Game 8: Step on a balloon

A group of 2-3 people, each with a balloon tied to its foot. Let them step on each other and see which group has more balloons left on their feet after a certain period of time.

Game 9: Guess Numbers (1~ 100)

Every time the guess is narrowed down, the person who finally guesses correctly will be unlucky and punished (for those front desk staff)

Games 1 1: Take things blindfolded.

1. Ask him who his next classmate is and write his name on the orange in the middle.

Blindfold your classmates and stand in the middle of the opposite stage.

3. Turn three times and get the goods.

If you get the middle one, you will be rewarded and the next one will be invited. Otherwise, you will only draw another guest with the orange you touched.

Layout: Put the oranges evenly on the table.

Game 12: sticky nose

Draw a big face on the blackboard, any face, eyes, mouth, let the poster cover your eyes and stick it, and make sure there are many jokes!

Game 13: Blow balloons together

Objective: To communicate and cooperate with each other, and accomplish the task by division of labor.

Number of people: each group is limited to six people.

Location: Unlimited

Props: the host prepared six signs for each group, which read: mouth; Hands (two); Ass; Feet (two balloons) (one for each group)

Suitable for: everyone

Game method:

1. Divide into two groups, but each group must have six people.

2. The host asked each group to draw lots.

3. First of all, the person who draws the mouth must blow the balloon with the help of two people who draw the mouth (the person who draws the mouth cannot blow the balloon himself); Then two foot-slappers lifted the ass-slapper and broke the balloon.

4. Two groups are carried out at the same time. The team that finishes first according to the rules wins, and the other group must finish, giving an encouragement prize.

Game 14: 007

From the beginning, one person pronounced "zero" to refer to anyone with this sound, that person immediately pronounced "zero" to refer to another person, and the third person pronounced "up" to refer to anyone with this sound. The person who is shot will say nothing and do nothing, but the two people around the "shot" will give an "ah" and raise their hands to surrender. -People who shouldn't drink!

Note: it is suitable for everyone to play, because there is no sequential order, but one of them is suddenly assigned, so the whole process must be in a state of tension, because you may be next! )

Game 15: bees

Password: two little bees, fly to the flowers, hey! Rock, scissors, cloth, and then the winner slaps his face on the left and right, and at the same time makes a "bang, bang" sound in his mouth. The loser shakes his head according to the gesture and is beaten and shouts "ah, ah"; If you guess, you have to make a kiss and dub twice. Drink if you make mistakes in your movements and sounds! (Note: It is suitable for two people to play, which is a bit frivolous. It's especially funny to play! )

Class indoor game 1 Introduction before the game: Children, everyone has played hoop. Usually, there are many things on the roadside stalls, and you have everything you want. Have you ever played ... if you haven't played, you've been watching, hey ...! Today, there is a good opportunity for everyone to experience it, but it is not the same as the roadside stall. This is handmade. Today we must use our mouths. Come on! Let's transport it through straws together.

First, the game type: teamwork

Second, the venue: indoor.

III. Game time: 10-20 minutes

Game props: hard plastic straws, three small rings in each group (the small rings cut from disposable plastic cups can be thinner), several tables and bowls.

Five, the rules of the game: grouping, for example: divided into three groups. Send a straw to each group, with a certain distance before and after. Put a table behind each group and a bowl on the table. Put all straws in your mouth. The teacher put the small ring on the straw of the first student. The first person should turn and walk to the second person's position, and put the small ring on the second person's straw. When the last man walked to the last table, he put the little ring in the bowl. Everyone can't use their hands all the time. When it is finished, the teacher will put a second ring on it. If the little ring falls off half, you need the first person to start over.

Six, bonus rules: according to the team ranking, give everyone extra points, such as the first team 30 points, the second team 20 points, the third team 10 points.

Seven, the purpose of the game: to play the cooperation ability between children, while cultivating children's concentration, to be careful and balanced.

Teacher's summary (let the children summarize first): You all performed very well in this game just now. Everyone is very attentive. Everyone needs to cooperate with each other very carefully and intently in order to successfully transport our circle into a bowl instead of throwing it on the ground. The same is true of learning. If you are careful, patient and concentrate on your studies, you will certainly get better grades. You don't want to be a little tiger at home. Try to get rid of the bad habit of carelessness.

Dice, commonly known as dice, is a widely used game tool in Guangzhou dialect. Not only are most games inseparable from it, but also a large number of alcoholic drinks use it as a game tool. Playing dice has been popular since the Tang Dynasty. Playing dice is characterized by being relatively simple, effortless and brainless, which is very suitable for the tastes of ordinary people.

1. Guess the size

Play 6 dice together, roll the dice and guess the size and number of dice in the dice box. 15 is half, half is big, and less than half is small. Drink if you guess wrong.

2.5 dice, dice

The owner of the manor said three numbers at random (three of them are 1-6) (no one in the manor can look at the number of dice in his own dice box at this time), and then everyone opened them at the same time. If you have the same number of dice as the above three, you must move away, roll the dice again, go to the next manor, and so on. The first person to empty them will lose.

3. Seven, eight, nine

Two dice and a dice box can be played by more than two people. Roll the dice in turn, and everyone will open the dice at once. If the mantissa is 7, add wine, if the mantissa is 8, drink half, if the mantissa is 9, drink the whole glass, and the rest will be over. One person shakes it in turn. Maybe you can only add wine without being punished, but it is also possible to keep drinking every time, depending on your luck.

4. Big talk dice (ancient educational dice)

Play with more than two people, each with five dice. Everyone shakes it once, and then look at the points in their boxes. Starting with the dealer, he called out how many points he had in his dice box (generally called 2 3s, 2 6s, 3 2s, etc. ), and then the other party guesses whether it is true or not. The other party believed it and went home again. If not, he will open the box for verification, subject to the total number of other dice boxes. If it is true, the guesser will be fined if he loses. If it is not true, the guesser will win and the dealer will be fined if he loses.

note:

A. the number of calls can only get bigger and bigger (for example, two sixes, three twos, and after two sixes, two threes can't be called, and so on. )

B. 1 point can be any number. For example, there are only three 2' s in the dice box, 1 1, so the dealer can actually think that he has four 2' s. But if the dealer calls 1, then 1 cannot be regarded as any number (for example, two 1, four 1, etc.). ).

C. In addition, there are closed dice. If all the dice boxes of the dealer are 4 points, the dealer can allow a virtual 4 point to be added, which is considered as 6 4 points.

5. Three markets

Three dice, each roll and open at the same time. The one with the most mantissa wins, and the three dice are the biggest.

6.2 1 min

Everyone takes a dice and a dice box first. After the dice are rolled, see how many points the bottom dice are. Then the dealer rolls the dice to make up 265,438+0 points. The closer to 265,438+0 points, the winner, and the farther away, the loser, with penalty points. (Note: This game comes from poker. )

7. Niu Niu

Five dice each, roll the dice, and then open the dice box. Add up the three 10 to score a cow, and then the total number of the remaining two dice wins, and 20 points are two cows, which is the largest in Niu Niu.

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