In order to ensure the smooth progress of activities, it is often necessary to make an activity plan in advance, which is actually a written plan for the relevant factors of activities. Do you know what kind of activity plan can really help us? The following is a model essay (generally 5 articles) of the activity plan of the fun sports meeting organized by me for you. Welcome to share.
Fun Games Competition Program 1 1. Competition Time:
End of April
Second, the venue:
School playground
Third, participants:
The whole school students
Four. Event:
(1) Grade One and Grade Two
1, individual events: corner kick, chasing pigs, crossing swamps, picking up mud snails, bombing bunkers, bowling, 50m.
2. Team events: 30-meter head-on relay and tug-of-war.
(2) Grade 3 and Grade 4
1, individual events: herding pigs, crossing swamps, picking up snails, bombing bunkers, bowling, 50m, 10x4 round trip.
2. Team events: tug-of-war and group sit-ups.
(3) Grade five or six
1. Personal events: crossing swamps, stilts, bombing bunkers, bowling, 50m, 10x4, 50x8.
2. Team events: tug-of-war and group sit-ups.
Five, the rules of the game:
(1) corner kick: Sit on the corner kick and jump from the starting point to the finishing point 20 meters away with the horn in hand. The fouler cancelled the result of the game.
(2) Drive the pig: use a gymnastics stick to drive the solid ball from the starting point to the nest 20 meters away. Hold the ball with your hands or kick the ball with your feet on the way. You must hit the ball into the nest with a stick and keep the ball at rest before it is finished. Violators will cancel the competition results.
(3) Crossing the swamp: You must stand on the block with both feet, and you are not allowed to step into the ground on the way. Use two small wooden blocks alternately and let them cross the finish line. If the foot or hand is regarded as a foul, the completion time will be increased by 10 second/time (level I and II15m, level III and IV 20m, level V and VI 25m).
(4) Picking up mud snails: Sprinkle Go on the ground. After hearing the starting whistle, the players start from the starting point, holding the plate in one hand and the mud snail (black chess piece) in the other, and decide the ranking according to the number of mud snails in the bowl within 20 seconds. If there are white blocks in the plate, subtract the number of white blocks from the total number of mud snails as the number of game mud snails. Only one hand can be used to pick up mud snails in the competition, not both hands at the same time. When the whistle blows for 20 seconds, the mud snail in your hand is not allowed to be put into the plate, and the violator will cancel the competition result.
(5) Bowling: Knock down the bowling ball with a solid ball at a specified distance (6m in the first and second grades, 8m in the third and fourth grades, and 10m in the fifth and sixth grades). Each player hits the opportunity twice in a row, and the ranking is determined by the cumulative number of bottles knocked down twice. In the game, if the player hits a perfect shot for the first time, he will be repositioned for the second shot. If the first shot fails to hit a perfect shot, he will make up the second shot. In the game, if the player does not use the ground ball method or his foot touches the line when the ball leaves his hand, it will be regarded as a foul and the result of the game will be cancelled.
(6) 30-meter face-to-face relay: each class will send 10 men and 10 women to participate in the competition, and the ranking of the competition will be determined by the time spent.
(7) Tug-of-war: Each class will send 8 men and 8 women to participate in the competition, adopting the best of three games system. Draw lots to decide the venue and order before the game, and win one game to get one point. If the points are equal, they will be ranked according to the number of wins, and the winner will be ranked first. If they are equal again, they will be ranked according to the total time of winning games, and the one with less time will be ranked first.
(8) Team sit-ups: 4 men and 4 women participate. Hold the bar with both hands all the time and do sit-ups collectively. When you get up, put the barbell under each player's knee, and when you lie down, put the barbell behind each player's head. The ranking is determined by the number of times you finish in 1 minute. During the competition, players must always hold the pole with both hands and do sit-ups. When lying on your back, before doing sit-ups, the pole can pass through the back of all the players' heads. In sit-ups, before doing sit-ups, the pole can pass under the knees of all players. If there are the above violations, this sit-up will not be counted in the total number.
(9) 10 m x4 running back and forth: you can only push the bottle by hand (push the bottle down), and you can make up the push if the bottle is not pushed down. If you don't knock down or kick the bottle once in the game, it will be regarded as a foul and the result will be cancelled.
(10) Bunker bombing: Players throw softball into the hula hoop in the distance (8m in the first and second grades, 8m in the third and fourth grades 10m in the fifth and sixth grades 12m). In the process of pitching, the player must throw over the shoulder, which is invalid. The player throws 10 times in a row and hits (the first landing point is valid and the second landing point is invalid).
(1 1) stilts: Race on stilts, with a distance of 20 meters. On the road, you must put your feet on the stilts where you are. For landing fouls, the total time is increased by 5 seconds/time, and the one with less completion time ranks first.
6. Registration method:
Each class is limited to two projects, each project is limited to two projects, and collective projects can be reported concurrently.
Seven, scoring method:
Take the top six in each event, score with 7, 5, 4, 3, 2 and 1, and double the score for collective events.
Eight, admission method:
Take one from each grade and decide the ranking according to the cumulative scores of each class in the competition.
Fun Games Activity Plan II. The name of the event
Tennis Competition of the 1st Guangzhou Real Estate Community Games in 20xx
Second, the organizer
China Shipping Real Estate, Hesheng Chuangzhan, Hejing Fu Ying, Hongyu Group, Evergrande Group, Chengqi Group, Urban Construction Group, R&F Real Estate Group and New World Real Estate (in order of strokes).
Third, the date and place of the competition.
1, community competition
The competition date is from April 14 to April 30/2xx (the specific time is controlled by the developer), which is a fun sports meeting competition plan.
Venue: Each developer will arrange it by himself.
2. Finals
Competition time: 20xx May 15-May 16.
Venue: Star River Bay
Fourth, the competition events
There are men's singles and women's singles in the competition
At the same time, a developer competition will be set up (direct participation in the finals, doubles, regardless of gender).
Professional athletes can take part in the exhibition competition in the finals.
Verb (abbreviation for verb) qualification for competition
1. Athletes participating in the competition must be property owners of various developers. (The athletes in the developer competition must be employees of the developer company)
2. The contestants must be amateur tennis players and professional tennis players who have retired for more than 5 years. Professional players who have been retired for less than five years and are currently on the job refuse to participate.
Athletes must be examined by medical institutions to prove that they are healthy and fit to participate in the competition. Otherwise, the general assembly will not be responsible for any problems in the game.
4. Athletes who have won the top 3 men and 1 women in the community trials of various developers are eligible to participate in the finals.
Registration method and date of intransitive verbs
1, registration date
April 8-April 18.
2. Registration method
Register at the designated place of each developer.
Seven. Competition method
1, community competition
The competition adopts knockout, 1 tiebreaker system.
The game adopts the 7-game first-win system. You should win 2 games in 6-6 games, and it is decided by the deciding game in 7-7 games. Athletes can rest for 30 minutes in the case of continuous competition.
2. Finals
A. Men's singles
In the first stage of the competition, the lottery was divided into 8 groups (4 people in each group, including 5 groups in the first round 1 person), and 27 people were eliminated. Each group 1 enters the top 8, and then eliminated to decide the top 3.
B. Women's singles
Nine people played five elimination matches in the first round, among which 1 person drew lots 1 game decided the top four, and then eliminated them to decide the top three.
C. The developer group adopts elimination games, 1 team draws lots for multiple games, and 1 team often plays.
VIII. Registration fee
1, community competition stage
In the community competition stage, the athletes will pay for their own accommodation and transportation.
2. Final stage
In the final stage, each developer is responsible for the transportation of its participating athletes, and the organizer bears the food expenses.
Nine. Competition supervisors, referees and referees
The supervisors and referees of the finals are appointed by the Guangzhou Tennis Association, and the referees are selected by the organizers.
Referees should have a certain professional level, be fair and just, and be competent for referee work.
Competition supervisors and referees have the right to check the valid certificates of participating athletes.
The trust system is adopted in the stage of club competition, and there is no referee.
X. Prizes and bonuses
1. The total prize money for the finals is RMB 26,000 (see Annex I for the proportion of prize money distribution).
2. Athletes who win prizes and bonuses should pay personal income tax.
3. There is no bonus for the developer group.
XI。 Official ball
In the final, two new balls were used in each game.
Twelve. rules of a contest/competition
Adopt the latest tennis competition rules approved by the State Sports General Administration.
The bye position is determined by drawing lots.
Thirteen. Clothing requirements
In order to improve the level of amateur tennis competition, all participating athletes should wear clothes that meet the requirements of tennis competition.
Fourteen doctor
In the final, an experienced doctor should be present to deal with athletes' injuries and make suggestions.
Fun Games Competition Activity Plan III. Competition Date and Place:
20xx was held in Haitou Stadium on April 17- 18.
Second, the way of participation:
Students take part in the class as a team, and teachers take part in the competition as a teaching and research group.
Third, competition:
1) Grade 1 and Grade 2: 70m, 800m, 20× 200m relay (10 male 10 female), standing long jump, softball, family parent-child relay and family parent-child skipping.
2) Class 3-5: 70m, 200m, 400m, 800m, 1500m, 20× 200m relay (10 male 10 female), high jump, long jump, softball and 4×/kloc-.
3) Team events: Grade 1 and Grade 2: 1 min short rope jumping and sit-ups.
Grade 3-5: 1 minute short rope jump, multi-person skipping, multi-person skipping around the figure of eight, single double winding, double skipping and kicking shuttlecock.
4) Personnel event: 4×100m relay (department level)
Youth group: long jump, high jump, softball
Middle-aged group (over 40 years old): bowling, fishing and holding the ball.
Fourth, the input method:
1. All students in our school can participate.
2. Competitive events: 1-5 Grade 8 boys and 8 girls. Each class in grades 3-5 is limited to 2 people, each with 2 events (excluding relay events), and each class in grades 1-2 is limited to 4 people (excluding relay events). The 20× 200m relay can be any student in the class, and the 4×100m relay in grades 3-5 must be produced among the athletes of competitive events in the class. Parent-child activities in Grade One and Grade Two are limited to 3 groups per class and cannot be reported together with other activities.
3. Group activities:
(1) Skipping rope: 1, 5 people (not limited to men and women) are allowed in each class of Grade 2, and 5 people are allowed in each class of Grade 3-5. Among them, 10 people participated in multi-person skipping and multi-person skipping around the figure of eight at the same time, of which 2 people shook the rope (regardless of gender) and 8 people skipped rope; 10 people (5 men and 5 women each) participated in single rope skipping; Single-person double-shake rope skipping and double-rope skipping athletes are produced from the above-mentioned project personnel, and each class is limited to 2 people (male or female).
(2) Shuttlecock kicking: 5 people (not limited to men and women) are allowed to kick shuttlecock in each class in grades 3-5.
(3) Sit-ups: Five students (not limited to men and women) are allowed in each class of Grade One and Grade Two.
4. Competition events (except 20× 200m relay) and team events cannot be reported at the same time; Each team project may not be submitted at the same time.
5. Each class should register for the competition as required, and any form of fraud is not allowed. Once found out, the athlete's qualification will be cancelled, and the total score of the class group to which the athlete belongs 10 will be deducted.
Verb (abbreviation of verb) competition method:
1, according to the latest competition rules approved by the State Sports Commission.
2. Skipping rope (skipping rope equipment should be provided)
(1) Multi-person jumping long rope: competition time 1 min. Before the start of the game, two people shook the rope and got ready to wind it in place. Eight people got on the rope. After giving the order, they jumped in unison and eight people jumped in unison at the same time. Winners are counted as 1 time, with more times ranking first, those with the same number of mistakes ranking first and those with the same number of mistakes ranking second. When the rope stops shaking in the middle of the game, the game can continue Eight people fail to jump together at the same time, which does not count.
(2) Skipping rope around the figure of eight: two people shake the rope, and eight people jump from one side of the rope to the other in turn according to the figure of eight. The rope must pass through the foot, and the game lasts for 3 minutes. The score is calculated by the total number of people skipping rope in 3 minutes. The number of people who jump rope ranks first, the number of people who make the same mistake ranks first, and then the results are tied. When the rope stops shaking in the middle, the game can continue, and the length of the rope doesn't count. The rope shaker can only shake the rope after hearing the signal of the rope shaker. The rope shaker can't change hands halfway, but he can change hands.
(3) Double single-shake rope skipping: Competition time 1 minute, with one belt and one single-shake jump. One player shakes the rope with both hands, and the other player jumps with the rope, regardless of gender. The two players count the times of skipping rope by jumping with both feet at the same time or alternately jumping with both feet. The jumps of two pairs of athletes in our team add up, and the ones with more times rank first, the ones with more times rank first, the ones with fewer mistakes rank first, the ones with more times rank first, and then the results are tied. If the rope stops shaking in the middle of the game, you can continue the game and then calculate.
(4) Single-person double-shaking rope skipping: The competition time is 30 seconds, and the players shake the rope on both sides, and the rope swings around the body twice at the same time, counting 1 jump. When the number of jumps of two athletes in the team is added up, the number ranks first, the number is the same, and the team with fewer mistakes ranks first, and the results are tied again. Not if the rope is not finished in two weeks. If the rope stops shaking in the middle of the game, you can continue the game and then calculate.
(5) Two-legged jump: Competition time 1 min, with single shaking jump. Calculate the times of skipping rope by means of synchronous jumping with both feet or alternating single jumping with both feet. Add up the jumping times of the athletes in the class 10, and the team with the same number of times ranks first with fewer mistakes, and the results will be tied again. If the rope stops shaking in the middle of the game, you can continue the game and then calculate.
Step 3 kick shuttlecock
(1) Shuttlecock for competition is self-provided (shuttlecock, height 21cm-23cm; The mass is 20g-22g), and the competition venue is a flat land with a length of 5m and a width of 5m.
(2) Men's and women's single shuttlecock kicking: competition time 1 minute, and the cumulative number of effective shuttlecock kicking is regarded as the athlete's own score. Our team 10 athletes played the most times, and those who made fewer mistakes ranked first, and the same result was tied. If the shuttlecock lands in the middle of the game, you can continue the game and then calculate. In an effective playing field, players hit the ball with the parts below the knee (including the knee). You cannot strike continuously in the same position, but you can strike repeatedly, but you must strike alternately in two or more other positions before you can strike again. The height of kicking the shuttlecock exceeds the height of the shuttlecock itself, otherwise it is a mistake, but it can still be kicked.
4. Sit-ups: Competition time 1 min. At the beginning of the competition, students lie flat on the mat, with their knees slightly bent, their hands crossed and their bodies raised above 90 degrees, which is a valid number. Take the effective sit-ups as the scores of the contestants, and add up the times completed by 5 athletes in each class. Those with more times rank first, those with the same number of times rank first, those with the same action standard rank second, and then the results are tied.
5. Family parent-child relay: The race distance is 200 meters, and the father is the first to help, the mother is the second, and the child is the third. Chaos is not allowed in the game.
6. Family parent-child skipping: competition time 1 minute. Before the game, one of the parents stood face to face with the child and the whistle sounded. Parents and children jump around the rope together, and the number of effective skipping ropes is the score of the contestants, ranking first.
5. Set the number of events according to the number of applicants, and the top six events below 200 meters (including 200 meters) will participate in the finals.
6. Teacher Competition: The registration form for relay events should be registered half a day before the competition.
Six, reward method:
1, group award: top 3 in the department, individual award: top 3, parent-child award: top 3; 4-6 only give points. Eight teachers' awards.
2. Score each item according to 7, 5, 4, 3, 2, 1, and the relay score will be doubled. The total score is even, breaking the record, first, second, and ... more, ranking first. Score 10 for record breaking, and score 5 for record breaking.
Fun Games Competition Activity Plan 4 I. Activity Background
The Confucius Institute at Moderan University has been established for more than three years. Around the fourth birthday of Confucius Institute,
We hope to bring all the teachers and students of Confucius Institute together and play interesting sports games about traditional games in China, so as to enhance the friendship between teachers and students of Confucius Institute.
The exchange and friendship between them will attract students from Mongolian universities at the same time, thus promoting China culture and enhancing the popularity of Confucius Institutes.
And influence.
Second, the activity arrangement
1. Responsible unit
Organizer: Confucius Institute, Moderan University.
2. Preparation time: March 20xx.
3. Start time: early April of 20xx.
4. Location: to be determined (on the campus of Mengda University)
5. Organization: The sports meeting is organized by class, with the teacher as the head of each class. Due to each shift
If the number of college students is uneven, you can apply for foreign aid, but you must be a student of Confucius Institute.
Three. Activity process and content
(1) Opening Ceremony: The leaders delivered speeches, the athletes entered the stadium, and the referee read out the contents and rules of the competition.
(2) Arrival will begin.
Main activities and rules
Project Name: Tug of War
Activity method:
(1) Each class has 8- 10 people as a group.
(2) Tug-of-war is to draw three straight lines on the concrete floor with an interval of 100CM, and the middle line is the center line.
The lines on both sides are the dividing line of the river. No one is allowed to enter the tug-of-war road except the team leader and team members.
Rules of the game:
(1) Two wins in three games. Each game lasts at most 2 minutes. If you can't decide the outcome within 2 minutes, the game is over.
(2) In the first round, draw lots to decide opponents. In each subsequent round, the winning team in the previous round will compete and draw lots to decide their opponents. Finally, decide the ranking of the competition.
(3) Those who fail to arrive at the scene within 5 minutes after the start of the competition or the number of participants is less than 8 will be deemed to have given up automatically. Its corresponding team will automatically enter the next round of competition.
(4) The winning team must not leave the competition venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the competition venue.
(5) In order to ensure the safety of the competition, all contestants are not allowed to wear spikes or enter the competition barefoot; No gloves; You can't let go of the rope until the referee decides the result.
Project name: group skipping rope
Activity method: There are 6 or 8 people in each class, two of whom shake the rope and the other 4 or 6 jump rope.
Fun Games Competition Scheme V In order to carry forward the sports spirit, further improve the physical quality of the whole class, create a harmonious class atmosphere and cultivate good exercise habits of the students in our class, we decided to hold a fun sports meeting in our class to welcome the Mid-Autumn Festival.
I. Theme of the event
Carry forward the sportsmanship and show youthful grace.
Second, the active object.
To all the students in Class 88.
Third, the organization personnel
Organizer: Teacher xxx, the head teacher.
Organizer:
Fourth, the time and place of the sports meeting.
Time: 20xx year x month x day -x month x day.
Venue: Basketball court.
Verb (short for verb) event
1, personal project:
Fifty-meter run
standing long jump
2. Mixed group projects for men and women:
Sandbag throwing
50-meter mixed relay
Six, the rules of the game
Standing long jump: each person jumps three times, and no steps or lines are allowed. Take a single achievement, take the meter as the unit, keep two decimal places after the decimal point, and judge the ranking according to the jump distance.
50-meter running: Ranked by running time, the one that takes less time ranks first.
Skipping rope: the number of jumps in a minute.
Sandbag throwing: in the team competition, draw ten circles from small to large, each circle is 1- 10, and then throw from the 10m white line. How many points does it take to throw a few laps? One person has five chances, and each group has ten people. Then all the students in each group throw it together, ranking high and low, taking the top three.
50-meter mixed relay: but the line can't run, and you can't run without high-five. If you run to the finish line, you must be in the last row.
Seven. Funds used for activities
Encourage winning prizes in activities and competitions (class member: Zhu Yaqi, make a list by events. )
VIII. Incentives
The top three individual awards are: reward pens and notebooks, and the quantitative assessment of classes is three, two and one respectively.
Top three in the group: reward notebooks, and quantitatively evaluate all the players' 321 points.
Nine. Matters not covered will be notified separately.