Annual meeting planning manual

Inadvertently, the work has come to an end. Facing the new job, we need to make a good plan and write a plan book. How to write a planning book? The following is the annual meeting program plan book I collected for you. Welcome to share.

Annual meeting program plan 1 1. Blow balloons together.

Objective: To communicate and cooperate with each other, and accomplish the task by division of labor.

Number of people: each group is limited to six people.

Props: the host prepared six signs for each group, which read: mouth; Hands (two); Ass; Feet (two), balloons (one in each group)

Suitable for: everyone

Game method:

1。 Divide into two groups, but each group must have six people.

2。 The host asked each group to draw lots.

3。 First of all, the mouth painter must blow the balloon with the help of two painters (the mouth painter can't blow the balloon himself); Then two foot-slappers lifted the ass-slapper and broke the balloon.

Second, shoot the seventh order

Methods: Many people take part in the counting from 1-99, but when someone counts a number containing "7" or a multiple of "7", it is not allowed to count. Take a picture of one person, and the next person will continue to count. If someone gives the wrong number or shoots the wrong person, they will be fined.

Excitement: no one can make mistakes, although it is very simple arithmetic.

Third, drive a train.

Number of people: more than two people, the more the better.

Method: Before starting, everyone said a place name to represent themselves. But the position cannot be repeated. After the game starts, suppose you are from Beijing and the other person is from Shanghai. You should say, "Drive, drive, drive the train, and the train in Beijing is about to leave." Everyone asked together, "Where are we going?" You said, "Shanghai is open". People representing Shanghai will respond immediately and say, "The train in Shanghai is about to leave." Then everyone asked together, "Where are we going?" Then the man chooses another game object and says, "Drive to such and such a place." If the other party hesitates a little and doesn't react, it loses.

Stimulation: it can enhance the feelings between people, and you can use the opportunity of letting him (her) "drive the train" to express your feelings and make eyes.

Fourth, step on the balloon

Objective: To enliven the atmosphere and improve the ability of coordination and cooperation.

Requirements: Ten people, half male and half female, one male and one female form one group and five groups.

Steps: Ten employees were selected on site, half male and half female, one male and one female, with three or four balloons tied to their left and right feet. After the activity started, they stepped on each other's balloons and kept their balloons from bursting, or at least bursting, so they won.

Five, counting money

1. Props required: 12 1 brand-new banknotes 1 minute (the total number is only known by the host, and can be added or subtracted appropriately).

2. Rules:

1) Participants count the banknotes in the fastest way, correctly state the total amount under the condition of overcoming the interference, and give the winner a gift reward (banknotes can also be directly distributed to the people who count the fastest pairs, or even exchanged for large banknotes);

2) At the beginning of counting money, the host began to ask questions, such as: Which company do you work for? Are you a man or a woman? Is your boss a man? etc

Sixth, grab the stool.

How to play: For example, 10 people, put 9 stools, then stop and everyone will sit down. Whoever doesn't grab it loses, then withdraws one and grabs the rest.

Seven, guess the total price

Game method: buy a bunch of miscellaneous snacks and let each table send representatives to guess its total price. The winner's prize is the pile of snacks. Losers must take measures.

Punishment measures:

1, I love you: the loser shouts "I love you" three times at the tree or wall. "

Everything changes: the loser closes his eyes on the spot, turns left five times, turns right five times, opens his eyes again and walks back to his seat.

3. Imitation show: A loser imitates the actions, songs or ways of speaking of a star, singer or animal he is familiar with.

4. I am a lady: the winner puts 3-5 books on the loser's head and asks him (her) to follow the model back. If you drop the book, you have to start over.

5. Sharpshooter: Hang some balloons on the loser, keep the winner 3 meters away from him, and shoot at the balloons with toothpicks until all the balloons burst.

6, no wry smile: the loser laughs for 5 seconds first, then suddenly cries for 5 seconds, and repeats 2-3 times.

7. Write the ass: The loser should write the name of the winner with his ass, and everyone will accept it before giving up.

Seven, is bound to pass-(applicable: teamwork)

Description: Tie together to accomplish a specific task.

Props: rope or other things that can be tied, suitable for everyone.

Game method:

1。 Groups, not limited to several groups, but it is better to have more than two people in each group.

2。 Each group member forms a circle and faces each other. The teacher helped to tie everyone's arms to the people next door.

3。 After binding, the members of each group are now tied together, and the teacher has to complete some tasks for each group. Examples of topics: eating lunch; Packaging gifts; Complete a work of art; Help each player to pour water, etc.

Eight, join forces to blow balloons

Description: Team member Qi Xin works together to complete the task.

Number of people: each group is limited to six people.

Props: prepare six labels for each group, which read: mouth; Hands (two); Feet (two balloons) (one for each group)

Game method:

1。 Groups, not limited to several groups, but each group must have six people.

2。 The teacher asked each group to draw lots.

3。 First of all, the mouth painter must blow the balloon with the help of two painters (the mouth painter can't blow the balloon himself); Then two foot painters lifted the balloon painter and broke the balloon.

Nine, memory test

Summary: There are more and more things to remember. Try it yourself.

Game method:

1。 Let's form a circle and say "I ate an AA today" from the first person (AA is the name of random food! )

2。 Then the second one went on to say, I ate an AA and two BBs (BBs has different food names! )

3。 In this way, everyone must repeat the previous food name and add a new food name.

4。 Until someone makes a mistake and goes out! For example: choose some difficult dishes or dishes! Or something not very delicious! Example: beef soup with dried scallops and eggs.

Ten, you show me and I'll guess.

Description: Guess what the topic is according to the actions of the group members.

Scope of application: suitable for people who just know or don't know.

Game method:

1。 Groups, not limited to several groups, but each group is preferably more than five people.

2。 Each group sends one person in turn, and the teacher shows him the questions. He can only tell the players the problem with his actions.

3。 Time depends on the difficulty of the topic. Winning or losing depends on the score of that group.

Annual Meeting Program Plan 2 I. Annual Meeting Time:

(1) planning and preparation period of the annual meeting (xxxx65438+1October 20th to xxxx65438+1October 30th):

This stage mainly completes the annual meeting planning, notice release and scheme collection.

(2) Coordination schedule of annual meeting (from February 1 day to February 1 day in xxxx):

This stage mainly completes the program schedule, sound determination and commodity procurement.

(3) Countdown period of annual meeting (xxxx year 17 years 10, 65438):

This stage mainly completes the whole process of determining the hostess, host and program list.

(4) Official performance time of the annual meeting: xxxx 65438+ 10/813: 00 to 2 1: 00.

Two. Venue of annual meeting: (to be determined)

Third, the purpose of the annual meeting:

(1) Summarize the company's development achievements in xxxx, and formulate the company's overall plan in xxxx, including the new annual plan, direction and objectives.

(2) Strengthen the communication between employees, enhance the sense of teamwork and enhance the comprehensive competitiveness of the company.

(3) Recognition of Excellence, through incentives, mobilize the enthusiasm of employees, and encourage everyone to have excellent performance in the new year.

(4) Enrich employees' lives and thank all employees for their hard work over the past year.

(5) Let employees fully show themselves in the annual meeting, recognize themselves, and recognize their sense of identity with the corporate family.

(6) Strengthen the interaction between leaders and employees, so that we can communicate and get together on the same stage.

Four. Participants:

There are about 200 employees in the company.

Verb (abbreviation of verb) The plan of the annual meeting requires:

1, song category:

(1) festive, peaceful and warm songs;

(2) Youth, sunshine, health and progress;

(3) Original songs related to the above topics.

2. Dance category:

(1) active and profound artistic dance;

(2) Creative dance with the flavor of high-tech times.

(3) Street dance, modern dance, aerobics, martial arts, etc. ;

(4) Dance of related songs.

3. Quyi:

(1) happy and lively cross talk and sketch reflecting life;

(2) Classic traditional folk art programs (operas, dramas, storytelling, etc.). );

(3) Other types of Quyi programs (musical instruments).

4. The programs reported by each department are not limited;

5. Promote cross-departmental portfolio registration;

Flow chart of the annual meeting of intransitive verbs on the same day

1, dinner 16: 00, annual meeting staff can be added to the venue.

2. 16: 20, the leader delivered a speech and released the company's development policy and staff situation in xxxx.

3. 17: 30 new employee representative speaks

4. 18: 00, the host announced that the annual meeting would begin soon.

5. 18: 10 Company performances such as choreography, song performance, cross talk and folk art will be staged in turn (about 2 hours).

6. 19: 00 at the hotel.

7. Company draw at 20: 00 (within one hour)

8.2 1: 30 company leaders and company performers take a group photo.

At 9: 22, the host declared the party closed.

Annual meeting program plan book 3 Activity purpose: Blow the horn of 2 1 century, embark on the road of extending the new century, and welcome the dawn of the new school year. We are walking happily here. Standing at the source of the new year, in order to further promote the vigorous development of literary and artistic activities, enliven the atmosphere and give everyone a stage to truly show their self-style and courage. In order to welcome the arrival of the 20xx New Year, we will greet the 20xx year with the fullest attitude and the richest emotions, and greet another glory with a brand-new mental outlook. Tonight, we will fully display our talents, and make this collective with a cohesive destiny more full of vitality and vigor.

Activity time: xx, xx, XX (tentative)

Location: to be determined

Activity plan:

(1) planning stage

A. The first person in charge of the program group: to be determined; Second person in charge: to be determined.

1, responsible for collecting programs, including songs, dramas, dances, speeches, cross talks, etc. , registration ends in xx.

2. Be responsible for the rehearsal of the program (the first person in charge can designate xx, that is, the second person in charge can rehearse).

3, responsible for the screening of programs, the number of programs in about 20, and the program list to be determined.

B. The first person in charge of entertainment group: to be determined; Second person in charge: to be determined.

1. Collect three or four entertainment games and review them before xx.

Requirements: The game must be warm and all players can participate.

2. Be responsible for the preparation of game props. It must be ready to finish before xx.

C, personnel group

1, cultural program host: to be determined. Responsible for the connection and cohesion of programs.

2. Entertainment game host: To be determined. Responsible for the connection and cohesion of programs.

3. Referee: To be determined

4. Prize design: to be determined

5. Music Director: To be determined

(ii) Ongoing activity phase

1, opening remarks by the host:

B: Today, we gather here to feel the true feelings and melt the ice and snow with love.

A: Today, we are gathered here to open your heart and release your passion.

B: Today, we are gathered here, which will become an ocean of joy and make happiness resound through the sky.

Today, we gather together to sing and dance.

Today, we are full of passion and emotion.

Today, we send our best wishes.

B: with wishes and entrustment,

A: The long-buried expectation has turned into the joy of meeting today.

Look, the sun is shining, that's the gorgeous color of the New Year.

A: Listen, Jin Zhong Lang Lang, this is the moving melody of the New Year.

We invite you to celebrate the Happy Festival "20 15 New Year Carnival Night Annual Meeting" during the festival of poetry and painting.

2. Cultural performances and entertainment games.

3. Announce the Best Singer Award and the Best Team Award and conduct the award ceremony.

4. Two surprise gifts for everyone.

5. Sing "Tomorrow will be Better".

6. Four moderators made closing remarks.

Overall process: the audience 18: 50 enters the venue → everything is ready at the venue → the dance 19: 00 starts → the host announces the opening of the party → the leader gives a speech → the program performance and live activities officially enter → the host announces the closing of the party → the audience leaves (the staff stays).

(3) Later stage: The person to be determined is responsible for uploading photos and videos to the background.

Personnel arrangement:

Activity scene layout; Personnel to be determined at 2: 00 pm on xx (tentative)

Photographing and photography: to be determined

Activity budget: to be determined

Note: If you have any questions about the whole stage of the activity, please contact the planner xx.