Lols9 change

League of Legends has been with us for 8 years, and the S8 season is coming to an end. Players are already looking forward to the S9 season. The following deep space gameplay will bring you changes in LOLS9. Interested players have a look.

Change the content

1. Turning over becomes easier to achieve.

At present, most players will agree that although the current game is changing at a speed visible to the naked eye every week, so far, one thing is still not obvious enough. If your team drops three heads in the first 10 minute, the game is basically confessed; Although there is hope for a comeback, many people have no patience to struggle under the pressure of backward equipment.

The situation in professional competitions is even worse. The ease of snowballing is out of control. The advantage gained in the early games is too decisive for the situation, especially after getting a blood tower. The purpose of fist is to make the war situation more stable and reduce the games that collapse with one-sided balance.

2. Additional attribute bonuses will be removed from the rune.

One of the frequent complaints of players in recent months is that the overall damage ability of the league has overflowed. Although this sounds strange, this phenomenon does exist in part, and the presence of tanks and defense equipment is very low. Although the fist has given some care to the tank heroes in the test suit, they also intend to remove the attribute bonus given by the rune branch to solve this problem.

Designers also hope that this will encourage players to try more runes, and the version is not only determined by the two dominant runes (dominant and accurate). The article does not explain whether this part of the removed attribute fist will be compensated back in any way, or they just want this part of the value to disappear completely.

3. The calibration phase will take longer.

In this season's crazy snowball version, the alignment time has dropped to an all-time low. When you win four packs of two blood towers at a time, or win Gank on the same line twice in a row, the game will soon become a racing competition. Which side of the cross-country duo will take the initiative to switch to the middle road first, the auxiliary can compete with the wild field for vision, and the team battle around the big and small dragons can also have an advantage. Fist now wants to focus more on the early 1V 1 and 2V2 battles, so try to extend the lineup stage to ensure that players can participate in the mid-term team battle after getting a big piece online.

4. Let the game end faster.

This seems to be in great contradiction with the three goals set by the fist. After all, they said to make the game "easier to turn over". Fist said in this article: "There are too many games at present, and one team has made a considerable lead, but it lacks the ability to end the game. This trend was once contained, but it has become prosperous in the last two versions. "

If you are a team that wants to win the game, you may want your opponent not to end the game so easily, so if there is a contradiction in the boxing change, it sounds like more things will be hurt. Fist has not shared any more details at present, except the following sentence: "We are trying to make changes to help those teams with excellent snowballing skills end the game more easily." In addition to ambiguity, what makes people feel terrible is the contradiction with the last one.

The preseason of S9 usually starts in 165438+ 10 after the World Cup, which is actually very close from the time axis. In the past season, fist provided more details about the change plan of preseason than this year, so we also hope that fist can make more changes to the public. But until then, as long as you burn Zoe honestly, I'm sure you'll be fine.