Rules for crossing the line of fire

Equipment: unlimited, it seems that J can't be connected.

Machine gun to gun: don't jump or squat; It doesn't count if you don't blow your head off

Sniper to gun: infinite

Partition map and main road pair

Weapons: Big Bird Machine Gun M4 AUG AK

. Competition selection:

First of all, the two teams are tied. After choosing roles (infiltrator and defender), the three competition modes remain unchanged, and there is no need to draw again in the case of a draw in blasting mode.

3. Competition mode:

The competition will be conducted according to the competition order of team competition mode, blasting mode and annihilation mode and the officially designated map. Each mode scores 1 point, and the team that scores 2 points first wins.

(1) The first competition mode: team competition mode. The resurrection time is set to 3 seconds, and the standard is 150 people. The team that reaches 150 first wins.

The game map is desert 1-TD.

Suicide is not allowed in team competition mode. The side that commits suicide will add 1 person to the opponent after the game. If the opponent adds 150 people, add 5 rounds of annihilation mode. The map is Alaska.

(2) The second competition mode is: blasting mode. Turn on teammate damage. There are two 7-round matches. After the first seven rounds of competition, the video of the competition will be saved and the room will be rebuilt, and the two sides will exchange roles for the competition. After seven rounds of two games, add the scores of the two games to get the winner. If there is a tie, join the 5-game annihilation mode until the tie is broken.

The competitive map of blasting mode is: power supply. The map of the play-off is Alaska.

(3) The third competition mode is: annihilation mode. There are two five-round matches. After the first five rounds of competition, the video of the competition will be saved and the room will be rebuilt, and the two sides will exchange roles for the competition. After five rounds of two games, add the scores of the two games to get the winner. If it's a tie, play five more games until the tie is broken.

The game map of annihilation mode is: street fighting. The map of the play-off is Alaska.

4. Props and equipment:

(1) All players are not allowed to use CF weapons and equipment, first aid kits and Swart drawings during the competition.

(2) GP props and GP characters are allowed to be used in the competition.

5. Chat:

Only team leaders can use the "All Messages" chat channel. After death, the rules still apply. Other players who use SMS in public games will be fined. During the game, other players are only allowed to use the "Team News" chat channel.

6. Disconnect processing:

(1) If you are disconnected, crashed or popped up in the middle of the team competition, you can re-enter the competition within 2 minutes. Please re-enter the competition yourself, and the competition will not be suspended. If the player can't enter the game after 2 minutes, the referee will record the score from now on, and the game will continue from this score after the player enters the game again.

(2) If the game is interrupted, crashed or ejected in the middle of Blasting Mode and Annihilation Mode, this round will continue and the player will participate in the next round.

7. Game foul punishment:

(1) Intentionally using the map bug during the competition will be warned once, and intentionally using it twice will directly disqualify the competition. If the game is pushed out of the map due to a map error, or the game cannot be played, the round will continue without a rematch.

(2) If all players can't play due to unintentional and unforeseeable reasons, such as the server stopping working, the round of scoring will be cancelled, and the final result will be an extra round.

(3) During the competition, if the competition fails due to special circumstances caused by the hardware provided by the organizer, the player shall immediately notify the referee to suspend the competition, and the referee shall make a ruling according to the specific situation at that time.

(4) The Organizing Committee will not be responsible for the failure of the competition due to the player's personal factors (such as physical condition) during the competition, and the player will be treated as a waiver.

(5) During the competition, the player shall not refuse the referee to enter the competition as an observer to supervise, record and take screenshots.

(6) If a team receives two foul warnings during the game, it will be disqualified.

Note: Preliminary mode: blasting mode.

Map: power supply station

Round: 7 rounds