A handful of dollars OL202 1 May 13 daily challenge task introduction
routine
1. Travel distance by carriage or bus: 0/5280.
2. Complete the decisive battle in any decisive battle series: 0/ 1.
L- join quickly-except for racing and elimination, joining after the start of the game does not count.
3. Buffalo is skinned: 0/2.
4. Killed wolves: 0/3
You can also go directly to the werewolf legend to reward the killing of wolves.
5. Cooked and seasoned surimi: 0/3
Surimi can be obtained by decomposing small fish (blue gill sunfish, etc.). ) put it in a backpack and bake it with creeping thyme/wild mint/oregano.
6. Collected Pleurotus ostreatus: 0/5
7.candy eaten: 0/5
Candy can be bought in catalogues or grocery stores, and can also be eaten in backpacks or articles.
occupation
* Different levels of challenges are different, please refer to your own level.
Bounty hunter
1-4 level
1. Capture multiple reward targets at once: 0/ 1.
A task contains multiple objectives of the reward, the board of directors will generally write
2. Reward target that has been tied by enhanced lasso: 0/ 1.
3. The wanted man captured according to the poster of Lemmon: 0/ 1
Rhodes or St. Denis's bounty version takes over the mission
Level 5-14
1. Real-time 1 hour: 0/2.
2. Captured reward target: 0/2
3. The wanted man captured according to the poster of Lemmon: 0/2
Rhodes or St. Denis's bounty version takes over the mission
15-30
1. At least one team member has completed the reward task: 0/2.
2. Capture the reward target: 0/3
According to Austin's new poster, the wanted man was arrested: 0/2.
Bounty versions of tumbleweeds, Benedict stations or armadillos took over the task.
A peddler peddling along the street
1-4 level
1. Medium-sized animal carcasses donated to Kripke: 0/3.
Most animals can be hung on both sides of the saddle.
2. Large animal carcasses donated to Cripps: 0/2.
Pumas, white-tailed deer and other animals can be put on horseback.
3. The highest quality camp stew finished: 0/ 1
Level 5-14
1. Material supply task completed, remaining 4 minutes: 0/ 1.
2. Goods sold to distant buyers: 0/ 1
Choose long-distance transportation when selling goods.
3. Number of people who donated money to Kripke: 0/ 10.
15-20
1. The perfect animal carcasses donated to Cripps: 0/6.
Kill three-star animals with one blow. You can also use legends.
2. Distance of freight cars in the mission: 0/ 15838.
3. Complete Kripke camp stew: 0/ 1
The first item of the stew recipe, the change of battle will be refreshed.
collector
1-4 level
1. Collection sold to Mrs. Nazar: 0/ 1
2. Arrow found: 0/ 1
3. Collect from non-player enemies: 0/ 1
Skin crocodiles in swamps, count crocodile teeth as collectibles, or search for enemies.
Level 5-14
1. Collection sold to Mrs. Nazar: 0/2
2. Found antique wine: 0/2
3. American wildflowers found: 0/2
15-20
1. Collectibles found with metal detectors: 0/2.
Coins, fossils, partial arrows or lost treasures
2. Arrows found: 0/3
3. American wildflowers found: 0/3
Private liquor dealer
1-4 level
1. At least 10 bottles of moonshine sold are intact: 0/ 1.
2. The private wine story task has been completed: 0/ 1.
Maggie met me and finished the project in ESC- progress-story task-drinking to death for life.
3. Private bar: decoration: 0/ 1
Maggie changed, the liquor store changed, just changed the painting.
Level 5-14
1. The private wine story task has been completed: 0/ 1.
Maggie met me and finished the project in ESC- progress-story task-drinking to death for life.
2. At least one improved or more private liquor formula has been completed: 0/ 1.
Ask the French to make a batch of two-star or three-star wines.
3. Private bar: drunken player interaction: 0/ 1
When the line of sight becomes mushy, there is an interactive option for the player to right click. One person counts once, and more than two people need to cooperate.
A single person can press the E key to enter the door while pressing the F key for quick tapping.
15-20
1. Income from selling bootleg liquor: 0%/$200.00.
Sell a batch of two-star or three-star wines
I played with the band for 2 minutes: 0/2.
You need to buy a band, talk to anyone in the band and start playing with an instrument.
3. Made into highly toxic moonshine: 0/2
Maggie buys the recipe, the moonshine is bought on the black market, and the camp makes it.
Naturalist
1-4 level
1. 12 Hours of not killing animals in the game world: 0/ 1.
2. Animal samples were collected within 10 minute: 0/2.
3. Samples of farm animals collected: 0/ 1
Level 5-14
1. 18 Hours of not killing animals in the game world: 0/ 1.
2. Using pheromones to find a legendary animal: 0/2
See the yellow near the map? After that, use a bottle of pheromone nearby. Pheromones can be purchased from harriet, or they can be prepared by themselves after purchasing the formula.
3. Wetland animal samples collected: 0/2
15-20
1. Animal samples sold to Harriet: 0/5.
2. Collected forest and river animal samples: 0/3.
3. Wetland animal samples collected: 0/3