1. In the team competition, 3 athletes from each team participated in the competition, and 4 sets of optional movements were completed with different equipment, with a full score of 10 for each item. Based on the total scores of three athletes, the highest score is 120, and the one with the highest total score wins.
2. The top 26 athletes in the individual all-around team competition have the right to participate, with a maximum of 2 players in each team, and complete the optional movements of 4 sets of different instruments, with a full score of 10 for each item. The score is calculated by the total score of four sets of actions, with the highest score of 40, and the one with the highest total score wins.
3. Athletes who enter the top 8 in individual events and team events have the right to participate, with a maximum of 2 players in each team. The score is calculated according to the individual final results, with the highest score 10, and the one with the highest score ranks first.
I. General principles
1, competitions and activities
1. 1 rhythmic gymnastics is divided into individual champions and collective champions.
A competition recognized by the International Gymnastics Federation
Olympic Games
World championships are individual tournaments in odd years and collective tournaments in even years. For example, 1999 is the individual champion and 2000 is the team champion.
Intercontinental events are divided into four continents (America, Asia, Africa and Oceania) and the European Championship.
World movement
Domestic competition (once a year)
National championships
National championships
National youth group competition
1.2 single project
It usually includes four sets of movements, that is, four of the five events (rope, circle, ball, stick and belt). For example, in 2000, there were four projects besides sticks (because sticks were used collectively).
The action time of each group is 1 min 1 5s to1min for 30s.
1.3 collective project
A group of five people, including two sets of movements: the same instrument and different instruments, changing instruments every two years. For example, in 2000, it was 10, two circles and three belts.
The action time of each group is 2 minutes 15 seconds to 2 minutes and 30 seconds.
1.4 timing
The chronograph starts from the time when the first athlete or team member starts to do the action, and stops when the last athlete or team member is completely still.
If the time exceeds or is less than the specified time, 0.05 points will be deducted per second (executed by the assistant referee). Less than one second will not be deducted.
2 referee group
2. 1 Each judging group consists of two judging groups, group A is the arranger group and group B is the finisher group. Among them, the composition is divided into A 1 technical value and A2 artistic value. A 1 group judges the level of quantity and difficulty, while A2 group judges the artistic arrangement (selection and application of music and musical instruments, selection and application of body movements, proficiency and originality).
Each referee group is assisted by a referee (assistant referee), who will determine whether the score is valid and deduct points for out-of-bounds, action time and other discipline-related issues (equipment, gymnastics clothes, admission, etc.). ).
3 Referee's Law
3. 1 deduction
3. 1. 1 The following points will be deducted according to the degree of error:
Minor mistakes will be deducted by 0.05 or 0. 1 min.
0.2 points will be deducted for moderate errors.
Big mistakes will be deducted by more than 0.3.
3.2 Fraction Distribution and Calculation
3.2. 1 fractional distribution
A 1 technical value: 0 to 10 at most (superposition method)
A2 artistic value: 0 to 10 at most (superposition)
B Complete the referee: 0 to 10 at most (the referee will give the total number of points deducted.
Fraction calculation
Add the scores of the three parts to calculate the final score (i.e. A 1 technical value +A2 artistic value +B completion score).
The assistant referee's points will only be deducted from the completion point (b).
4 venue
4. 1 Square with site specification of 13 square meters.
4.2 Out of bounds
Individual or team athletes will get 0. 1 point (assistant referee) every time any part of their body touches the ground and the equipment is out of bounds.
No points will be deducted if the instrument goes out of bounds but does not touch the ground.
Athletes must complete each set of movements in the same venue. Otherwise, 0.5 points will be deducted (assistant referee).
Second, the introduction of difficulties
Difficulty score: a = 0.10b = 0.20c = 0.30d = 0.40e = 0.50.
Physical action group:
Basic group (for difficult movements) Other groups (for connecting movements)
Jump all kinds of movements
Balance jump, one-legged jump
Swing around the ring.
Flexibility and wave rotation
jump
All difficult jumps must have the following basic characteristics:
Jumping should have a certain height.
Fixed and accurate air attitude
A wide range of movements and postures
It is not difficult to jump without proper height, unfixed and inaccurate posture, or lack of sufficient amplitude. In addition, points will be deducted.
Criteria for determining jumping difficulty value
The basic difficulties with a difficulty value of A(0.0 1) are jumping, deer jumping, "Cossack" jumping, loop jumping, vertical jumping 180 degrees, standing jumping and "antelope" jumping.
The basic difficulty with difficulty value of B(0.20): rebound (combination of spin and jump), bending leg jump, scissors jump and spin jump, post-jump transformation jump, group jump and bending leg 360-degree vertical jump.
The difficulty value can be increased by 0. 10, or more than 0.20 for each of the following actions.
Adding a leg posture or limited leg movement: +0. 10.
In the vertical jump, increase 180 degrees each time: +0.20 points.
Rotate around the vertical axis of the trunk, and increase 180 degrees each time: +0.20 points.
Increase trunk flexion or thigh movement: +0.20 points.
Non-vertical jump, each full body rotation 180 degrees: +0.30 minutes.
If it is not part of the basic jump, every jump is +0. 10.
balance
All balancing difficult movements must have the following basic characteristics:
Stand on the heel or finish on one knee;
There is an obvious pause;
Fixed and accurate posture;
Wide range of movements and postures;
Once the balance posture is formed, it must be combined with the instrument movements. According to the difficulty level, at least 1, 2, 3 instrument movements should be done.
Any difficult movement with the whole foot or without obvious pause is not considered as balance difficulty. In the absence of any of the above requirements, the completion score will be deducted.
Every time a single action or combined action (consisting of the following two or three actions) is added to the basic difficulty, the difficulty value can be increased by 0. 10 and 0.20 points or more:
Lift your leg forward or sideways without help: +0.20.
Helps to hold the leg or knot back: +0.20.
Holding the leg or tying the back is useless: +0.40② One-knee support, raising the leg high, and bending back the trunk: +0.20.
Trunk flexion is in a horizontal position, and legs are lifted forward: +0.20.
When the legs and trunk are in a horizontal position, lift the legs forward or sideways: +0. 10.
Bending degree of support leg: +0.20
Support leg flexion, free leg elevation (not helpful): +0.30
"Slow rotation" 180 degrees: +0.30
The support leg bends "slowly" 180 degrees: +0.40.
turn
All difficult turns must have the following basic characteristics:
Heel completion;
From the beginning to the end of the turn, the body posture is fixed and accurate;
Wide range of movements and postures.
In the whole or part of the turning process, any turning with the whole foot or inaccurate posture is not considered as turning difficulty. In the absence of any of the above requirements, the completion score will be deducted.
The basic difficulty value is 0. 10(A): Artie IX or Arabis, helpful cheating and 360-degree rotation.
Every additional 360-degree rotation: +0. 10
Helps to hold the leg or knot back: +0.20.
Lift your leg or tie a knot backwards uselessly: +0.40
Leg forward lift or side lift in horizontal position: +0. 10.
Lift your leg forward or sideways without help: +0.20.
Move up and down slowly in the horizontal position: +0. 10.
Do a slow motion between the two horizontal parts of the shoulder: +0.20.
2 Legs and torso in horizontal position: +0.20
The suitcase is in a horizontal position: +0.20
Forward or backward Cossack: +0.20
The basic difficulty value is 0. 10(A): when the legs are below the horizontal position, the trunk bends forward or backward and rotates 360 degrees, and each additional 360 degrees is +0. 10.
Basic difficulty (a) with a difficulty value of 0. 10: +0. 10 for each 720-degree rotation of the bass.
Basic difficulty with a difficulty value of 0.20(B): Arabis, the support leg gradually bends and rotates 360 degrees.
Every additional 360-degree rotation: +0. 10
The supporting leg bends gradually and the trunk bends backward: +0. 10.
Flexibility and waves
All flexible or wave-difficult movements must have the following basic characteristics:
Support the action with one foot, two feet or other parts of the body.
Fixed and accurate posture
Wide range of movements and postures.
If the amplitude is not enough or the posture is not fixed when the action is completed, it is not considered as difficulty. In the absence of any of the above requirements, the completion score will be deducted.
Third, the instrument introduction
Rope ring club belt
rope
Technical team
Hold both ends of the rope with both hands. The rope swings forward, backward or sideways, making rope jumps or jumping over the rope.
Throwing and connecting
One end of a small throwing rope
Rotating rope: swinging, winding, figure-eight action
Note: Winding, hovering and rebounding movements are allowed, which are not typical movements of musical instruments such as folding ropes and knotting ropes, so these movements should not be used too much in arrangement.
Actions that can be used as extra points: physical difficulty actions with certain difficulty or coordination between body actions and instrument actions (no big throw)
In the process of flying difficult jumps, double-shaking skipping rope: =0. 10.
Double pendulum rope for two consecutive big jumps without difficulty, or double pendulum rope for a group of small jumps, or one span rope and one span rope without span rope =0. 10.
A group of small jumps combined with body rotation, the rope swings backwards =0. 10.
Use ropes in different parts of the body (except hands and arms) =0. 10.
circle
Technical team:
Roll on the body and the ground.
Turn a hand or part of the body;
Turn around the axis of the circle
Throwing and connecting
Go through the circle and act on it.
Swing, turn, figure-eight action
Actions that can be used as extra points: physical difficult actions with certain difficulty or the coordination between physical actions and instrument actions (no big throw)
In the process of jumping in the air, the rolling on the body =0.20.
When doing a posture or difficult movement (leg lifting) on the ground, roll on the leg =0. 10.
Use a circle =0. 10 in different parts of the body (except hands and arms).
ball
Technical team
Throwing and connecting
bounce a ball
Roll on the body and the ground.
Swing, circle, figure-eight action, arm rotation or non-rotation (balance the ball with one hand or part of the body)
I usually catch the ball with one hand, and catching the ball with both hands will reduce the action value. However, the following connections are equivalent to catching the ball with one hand:
Catch the ball behind your back with your hands or arms;
Lying on the ground and catching the ball with both hands;
The forearm is not supported on the chest or abdomen to catch the ball;
Catch the ball between one leg and the body;
Sit on the ground and catch the ball between your legs and the ground, or between your hands and the ground.
Actions that can be used as extra points: physical difficult actions with certain difficulty or the coordination between physical actions and instrument actions (no big throw)
In the difficult action of jumping, the big roll on the body (at least through two parts of the body) =0. 10.
When doing a posture or difficult movement (leg lifting) on the ground, roll on the leg =0. 10.
When jumping, turning around or doing difficult movements on the ground, use one foot or both feet to beat the ball =0. 10.
paste
Technical team
Small winding ring
Xiaowuhua
Throwing and connecting
beat
Use your arms to "pre-swing", swing and turn.
Use the "pre-swing", swing and circle action of musical instruments.
Asymmetric action
Actions that can be used as extra points: physical difficulty movements with certain difficulty or coordination between body movements and instrument movements (no big throw);
Throwing (double-stick rotation) in the difficult movement of turning: =0. 10 In the difficult movement of the body, the double-sticks do asymmetric movements: =0. 10.
In the process of body movements or difficult movements, a group of small five flowers draw a semicircle or a big circle, and the athlete's face or direction changes: =0. 10 (semicircle) and =0.20 (circle).
waistband
Technical team
Serpentine (4-5 waves)
Spiral (4-5 rings)
Application: "forward swing", turning, 8-character action,
Throw,
Small throw,
The whole body or a part of the body passes through or on the pattern formed by the belt.
Actions that can be used as extra points: physical difficult actions with certain difficulty or the coordination between physical actions and instrument actions (no big throw)
In the process of turning, pulling and throwing: the turning starts throwing, and the connecting ends: add 0. 10.
In the process of body movement or body difficulty movement, draw a spiral circle, and the athlete's face or direction changes: add 0. 10 (movement) +0.20 (difficulty).
In a difficult movement, transfer the belt (from one hand to the other): =0. 10 Use the belt of different parts of the body (except the hand and arm): =0. 10.
Special artistry (for all musical instruments) is as high as 1 minute.
Throwing with one hand or behind both hands =0. 10.
No throwing or continuous throwing in any direction by hand =0. 10.
During jumping, throwing from one leg or both legs =0. 10.
Connection of large throw: the special connection of large throw can be added as follows =0. 10 or =0.20.
Ropes, rings and belts:
If it is connected during a body movement or a difficult movement, add 0.10;
Add 0.20 to those picked up in the process of B-difficulty or higher-difficulty movements.
Ball:
If you catch the ball with both hands or 2-3 body parts (except hands) in a body movement or an A difficulty movement, add 0.10;
B If you catch the ball with both hands or 2-3 body parts (except hands) in the process of difficulty or higher, add 0.20 points;
If you catch the ball with one hand in body movements or A difficulty movements, add 0.20 points.
Rod: single rod 0. 10, double rod 0.20.
For all equipment: if the athlete is lying on the ground or bending down, connect (without hands), add 0.20.
Four. Personal project introduction
general rule
The music time is 1 min 1 5s to1min for 30s, and 0.05 points will be deducted if it exceeds or falls short of one second.
The technical value of each set of movements is determined by the difficulty of the highest value of 10.
At least five of the highest difficulty 10 completed by athletes belong to the designated body movements required by various instruments and should be closely combined with the unique technical movements of the instruments.
If a joint action belongs to a specified body action, at least 50% of the joint action should be composed of the difficulty of the specified body action group.
Rope: big jump;
Round: big jump, balance, rotation, flexibility, waves;
Verb (abbreviation for verb) collective rule
1. 1. Number of athletes: each set of operations must be completed by 5 athletes.
1.2. Clothing: Gymnastics clothing must be consistent (fabric, style and pattern). All five athletes in the team should wear the same color.
1.3, instrument:
A. At the beginning of sports, each athlete can hold one piece of equipment and keep in touch with it, or 1 or several athletes can hold five pieces of equipment. Throw or pass the instrument to your partner from the beginning of the action.
B. At the end of the movement, each athlete must hold or touch 1 of the five instruments, and several athletes are allowed to hold or touch 1 instrument or 1 instrument.
2. Technical value
2. 1, the technical value of each set of actions is determined by the difficulty of the highest value of 10 (whether it is exchanged or not, single or combined actions). Total score 10, maximum difficulty 1.
2.2, there must be at least five exchange difficulty movements. Deduct 0.20 points for each lack of a difficult action.
2.3, difficulty value:
A, the difficulty value of non-exchange is as follows: a = 0.10b = 0.20c = 0.30d = 0.40e = 0.50.
B the difficulty value of musical instrument exchange is specified as follows:
One difficulty conversion =0.30 (one difficulty 0. 10+ conversion difficulty 0.20)
B difficulty exchange =0.40 (A difficulty 0.20+ exchange difficulty 0.20)
C difficulty exchange =0.50 (A difficulty 0.30+ exchange difficulty 0.20)
D difficulty exchange =0.60 (A difficulty 0.40+ exchange difficulty 0.20)
E difficulty exchange =0.70 (A difficulty 0.50+ exchange difficulty 0.20)
Only the exchange of throwing is considered as the exchange difficulty.
2.4. The difficulty of body movements determines the level of communication. If two difficult moves are completed in the same exchange action, the maximum sum of the scores of the two difficult moves can reach 1.
3. Artistic value
The maximum artistic value 10 points, and the distribution is: 2 points for music and 8 points for dance.
3. 1. The whole movement must be accompanied by music, and if the arrangement is necessary, a very short and intentional pause is allowed. Music accompaniment can use one or more musical instruments, and the voice can also be used as a musical instrument (without lyrics). Any musical instrument with the characteristics of accompanying rhythmic gymnastics (clear and definite conception) can be used. A group of movements can be accompanied by musicians or tapes or CDs.
3.2. Music time is 2 minutes 15 seconds to 2 minutes and 30 seconds. More or less than the specified time, 0.05 minutes per second. Less than one second will not be deducted.
3.3, the characteristics of dance should be, from beginning to end as far as possible with body movements, musical instrument movements and the relationship between athletes, athletes and musical instruments, all musical instruments to express a theme.
3.4. The typical feature of team events is that every athlete must have the spirit of cooperation and complete the movements harmoniously. The arrangement must clearly reflect this spirit of cooperation, which should be reflected by actions among all athletes.
3.5. Each arrangement should embody "the relationship or cooperation between athletes" and "collective action" in different ways. Besides exchanging equipment, there should also be various collective actions.
A, when all athletes complete the same action:
Group movement is rapid and continuous;
Group action is consistent;
The group completes the action in the form of "singing in turn";
This group has Tracy Gigi to complete the operation.
B when all athletes or teams complete an action:
Groups, like choirs, complete their actions in harmony;
The group completed its action in coordination.
In the arrangement, we should not overemphasize any kind of collective action and use them in a balanced way.
3.6, the following movements are not allowed, because these movements do not reflect the spirit of rhythmic gymnastics:
Lift the athlete;
Pull an athlete on the ground;
Step on one or several athletes who are close together;
Spin an athlete lying flat on the ground;
Stacked arhats;
Do one or more rolls on one or more athletes who are close together, but don't touch the ground.
3.7. Each set of collective movements must include at least six different formations.
3.8, each set of movements must include the balance of left and right hand movements.
Ball: balanced, flexible and wavy;
Stick: balance;
Belt: twist.
The four basic body movements of a circle must be well balanced.
Deduct 0.20 points for each difficulty action.
The difficulty value is as follows: a = 0.10b = 0.20c = 0.30d = 0.40e = 0.50.
The value of the joint action is obtained by adding the difficulty values in the joint action, and at most three actions are calculated, and the score is 1.
Each difficulty action can only be calculated once, and repeated difficulty actions are not calculated.
artistic value
The artistic value is the highest 10, including 2 points for music and 8 points for dance.
Six, deduction factors
Deduction of artistic value
Action completion assessment
The value of collective art is deducted.
Evaluation of the completion of collective action
Deduction of artistic value
Deduct more than 0. 10 0.20 0.3.
There is a lack of consistency between different music themes in music arrangement
The music stopped suddenly at the end of this scene.
Accompanied by inappropriate noise
The characteristics of each part of the action are not harmonious.
The movement rhythm of each part is not harmonious.
The choreography lacks coherence.
The choice of musical instrument movements lacks balance among different technical groups.
At the beginning of the exercise, the athletes don't touch the equipment.
Inadequate use of instruments (instruments often do not move)
Lack of diversity in the use of tools
Atypical movements of instruments: There are too many non-technical movements of instruments every time.
The instrument technology group is underutilized.
Instrument static electricity
The choice of body movements lacks a series of skipping ropes, and excessive use of non-prescribed body movements.
Underuse of trunk or head
Lack of diversity in body movements
Athletes or ...
Lack of balance between left and right hand movements
Any additional allowed skill actions (either individually or in combination)
Use disallowed techniques to complete permitted skill actions.
Reuse allowed skill actions (alone or in combination) each time.
Unapproved technical measures
Diversity motivation lacks diversity.
Lack of diversity in space use (direction)
Lack of diversity in space use (trajectory)
Lack of diversity in space use (level)
Lack of diversity in space use (pattern)
Action completion evaluation (note: points will be deducted every time there is an error in completion)
(1) instrument action
Deduct more than 0.05 or 0. 10 0.20 0.3.
General rule: When the instrument lands, immediately pick up the instrument that bounces back, immediately pick up the instrument on the ground or move it for a short distance (step 1-2).
After a long-distance exercise, it drops and rises (more than 2 steps) by 0.5.
When the instrument moves, the instrument falls to the ground, and the replacement instrument 0.5 is used.
Parabola is not accurate, move 1 to connect parabola is not accurate, move 2-3 to connect parabola.
Wrong connection or one-handed help 0.05
The connection is obviously incorrect or the body does not touch the instrument at the end of the action.
During the action, the instrument accidentally touches the body and changes the parabola by 0.05.
rope
Most basic technical actions and instruments are not used correctly. 0.5 points.
0.05 is not held at both ends of the rope.
knot
One end of the rope fell off, one end of the rope fell off, and there was a short pause.
Unintentionally entangled in a rope or a part of the body, interrupting the action.
Jumping feet hit the rope.
circle
Basic technical action surface change: tremor 0.05
The use of most complete sets of movements and instruments is incorrect. 0.5 points.
Incorrect scrolling, small jump of 0.05.
In the body, inadvertently, there is no complete rolling, and there is a small jump.
Turn around and slide to the forearm, slide to the arm.
The rotation on the vertical axis is irregular 0.05.
Throw: contact forearm contact: contact arm.
Go through the circle and hit the ring with your foot.
ball
The grip strength of the ball is 0.05 on the forearm.
Catch 0.05
The use of most complete sets of movements and instruments is incorrect. 0.5 points.
The scrolling is incorrect, and there is a small jump of 0.05.
Inadvertently, I didn't roll completely on my body, but there was a small jump.
paste
Most basic technical actions and instruments are not used correctly. 0.5 points.
Small circles and small five flowers are irregular or interrupted by 0.05.
Small five flowers, arm distance is too large 0.05.
Inconsistency between throwing and connecting rod rotation in flight is 0.05.
Double stick drop and double pick-up stick drop. When the double pick-up stick drops, it will not move immediately. Move the pick-up in a short distance (at most 2 steps) by 0.4.
Double stick drop, big move and pick up (3 steps or more) 0.6
At the end of the action, the parallel bars were not touched by 0.4.
waistband
Basic technology with graphic variation of 0.05 In the whole action, with graphic inaccuracy of 0.5.
Knot the knot, but the action is not interrupted. 0.05 knot, interrupt the action.
The use of most complete sets of movements and instruments is incorrect. 0.5 points.
Unintentionally entangled with the body or became a part of the body, interrupting the continuity of action.
Snake and spiral rings or waves are not tight 0.05.
The amplitude (height, length) of the ring or wave differs by 0.05.
The end of the throwing belt and the small throwing belt were inadvertently left on the ground.
(2) Body movement technology
Deduct more than 0.05 or 0. 10 0.20 0.3.
General rule Incomplete action 0.05 In the whole set of actions, the action is incomplete.
Inaccurate body parts in an action 0.05 One or more body parts are inaccurate in the whole action.
When completing the basic technical difficulty movements, the posture is not fixed and accurate 0.05 points.
The range of attitude loss is 0.05.
Most of the whole set of movements, the body movement technique is incorrect 0.5.
Imbalance: there are redundant movements, but they don't move. Imbalance: there are redundant movements, unbalanced movements, supported by one hand, two hands or instruments.
Completely out of balance, down 0.5.
The jumping height is slightly insufficient.
Overweight landing
In the process of turning, the heel supports the turning axis is not vertical, and finally moves one step.
The skill action surface and direction are inaccurate.
The completion technology is incorrect.
Overweight landing
(3) Music and action
At the end of the action, if the music is inconsistent with the action, deduct 0.2.
Collective artistic value (note: collective deduction is roughly the same as individual deduction, with the following deductions)
Deduct more than 0. 10 0.20 0.3.
The relationship between athletes lacks one coordinated action (except exchange), two coordinated actions (except exchange) and no coordinated action at all (except exchange).
Unapproved physical contact behavior
The formation is missing a formation.
One formation stayed too long.
Lack of diversity in graphics
Lack of diversity of amplitude
Not making full use of the site
The selection of instrument operation and main body operation lacks instrument group or main body group operation.
The use of basic groups lacks balance.
An instrument for decoration (every superfluous action)
The arrangement lacks gymnastics characteristics.
Equipment or athletes or.
Each additional allowable skill action (alone or in combination) of skill action or approximate skill action.
Use disallowed techniques to complete permitted skill actions.
Repeat the allowed skill actions (individually or in combination) each time.
Unapproved technical measures
Evaluation of the completion of collective action
1 collective error
Deduct more than 0.05-0. 10 0.20 0.3.
Universality and coordination lack consistency in speed, amplitude or expressiveness (a few athletes lack consistency in speed, amplitude or expressiveness) (most athletes lack consistency in most movements) 0.6
Formation and maneuver formation changes
The moving direction and figure are inaccurate.
A collision between two or more athletes (plus consequences)
2 instrument technology
The deduction of collective equipment technology is the same as that of personal equipment technology.
3 Music and action
Deduct more than 0. 10 0.20 0.3.
Lack of consistency between individual rhythm and collective rhythm of music and action (each athlete)
At the end of the action, the music is inconsistent with the action (each athlete)