Company knowledge contest activity planning scheme 1 1, preface
According to the Notice of the State Council on Printing and Distributing the Outline of Quality Development (20xx-20xx) (Guo Fa [20xx] No.9), we will thoroughly implement the Outline of Quality Development in the State Council (20XX-20XX), strengthen quality public opinion propaganda, optimize the quality development environment, carry out mass quality activities in depth, and promote the construction of a quality power.
Second, the theme of the event:
Publicize and implement the outline of quality development and promote the construction of a quality power.
Third, the purpose of the activity:
Increase comrades' professional knowledge in quality, at the same time, enhance comrades' quality awareness and improve engineering quality.
Four. Location:
Green land shanshui tiancheng projects department meeting room
Verb (abbreviation for verb) Activity time:
20XX September 25th
Target audience of intransitive verbs:
All members of the green land and landscape tiancheng project and the management personnel of Shuguang labor department.
Seven. Activity flow
20XX will hold a group match at 7 pm on September 25th.
Eight. Specific activity arrangement
8. 1 The competition is divided into four parts: individual required questions, team required questions, scramble questions and risk questions.
8.2 Calculate scores, select the winning team and award prizes.
Nine, the rules of the game
(1) Basic rules:
1, there are four teams in the competition, namely:
(1) Yu Tao, Zhang Liuqing, Shi Jilong, Cheng Zhongli
(2) Li Hongxuan, Robin, Xie Gaoyang and Du Deming
3,, and white.
(4) Tian Dan, Chen Aiming, Huang Jiankang and Zhang Citizen
2. Each team basically scored 100. On this basis, increase or decrease through competition. After the game, teams will be ranked according to their scores.
3. The test questions in this competition are divided into five types: individual required questions, team required questions, scramble questions, risk questions and additional competition questions, and each team is divided into 100. Individual required questions (2 rounds), group required questions (4 rounds), scramble questions, risk questions (1 round), and the play-off topic is scramble questions.
4. The on-site arbitration panel is composed of manager Cheng Libin and manager Zhang Shuguang Jun. If the moderator cannot judge, it will be judged by the arbitration panel. If the moderator makes a mistake, the arbitration panel can correct it.
(2) Individual compulsory answer rules:
1, required for single item: **40 questions, with 10 for each question, plus 10 for correct answer, and no penalty will be deducted for wrong answer.
2. Individual required questions: **40 questions, press 1~4 groups, and each group answers according to player 1~4. Players need to stand up and choose a question and answer it. When answering, teammates are not allowed to prompt, otherwise it will be regarded as a wrong answer. The answer time should not exceed 30 seconds.
(3) Rules for mandatory group questions:
1, team required questions: * * * 20 questions, 20 points for each question, 20 points for correct answers, and no points will be deducted for wrong answers.
2. Team required questions: **20 questions, press 1~4 groups. One player in each group is assigned to stand up, choose a topic and answer it. Teammates can prompt or supplement when answering. The answer time should not exceed 1 minute.
(4) rules for answering first:
1, answer ***30 questions, each question 10, the correct answer 10, the wrong answer 10, and the time for answering each question should not exceed 30 seconds. Offenders will be punished with team 10 points.
2. Answer the questions by the moderator's preparation method: after the moderator has read the questions, each team can raise their hands to answer them, otherwise it will be regarded as a foul, and the team will be deducted 10, and the wrong answer will be deducted 10; Or the team scrambled to answer the questions in the process of the host's reading, which was invalid. If the team answers in violation of the rules, it will be deducted 10, and it will lose the qualification to answer.
3. The team that has the right to answer first specifies 1 player to stand up and answer. When answering questions, players on the same stage can discuss, prompt and supplement each other. After answering the questions, they should say "answer finished" before sitting down.
(5) Rules on risk issues:
1, answer ***6 questions first, with 30 points for each question. The specific score will be given by the arbitration panel, and the time for answering each question will not exceed 1 minute.
2. According to the order of 1-4 platform, there is only one round of risk questions, which are designated by 1-4 team. 1 players choose the questions and answer them, and teammates can prompt or supplement them when answering. The answer time should not exceed 3 minutes.
Once the topic is selected, it cannot be changed. If the answer is correct, the corresponding score will be increased, and if the answer is wrong, the corresponding score will be deducted.
4. You can choose to abstain from the risk questions, and the team that abstained will not score points or deduct points.
(6) Rules of play-offs:
1. After the risk contest, if two or more teams have equal points and cannot determine the ranking, the teams with equal points will play a play-off.
2. The question type of the play-off is *** 1, and the specific requirements shall be implemented according to the rules of the play-off.
note:
1. There are too many blanks in the required questions for the team, so 10 will be deducted. If there is any discrepancy between the content and the answer, the arbitration panel will decide whether it is correct or not.
If the answer to the question is wrong, everything will be decided by the arbitration group.
Planning scheme of the company's knowledge contest 21. Time and place
Time: xx, xx, xx-xx, xx, xx
Venue: xxx hall
Second, the event host
Organization: xxx
Person in charge: xxx
Moderator: xxx
Justice and redemption: xxx
Administration: xxx
Subject: xxx
Third, preparation before the game
Xx days -xx days to prepare questions
Train employees and buy prizes on xx day.
Xx days to decorate the classroom and improve everything.
Fourth, the venue layout
1, right in front of it: there is a free question and answer about the prize-winning knowledge of "May 4th Top Scholar's Quality, Internal Skill Training".
2. The blackboard in front is the place for lucky draw, and it says "Strengthen quality, practice internal strength, learn knowledge and promote management".
3. The topic selection office is located behind the training center, and the exchange office is located on the podium.
Verb (abbreviation of verb) activity description
1. This activity is a prize-winning free question-and-answer activity with strong knowledge and interest. Without a team and designated members, all employees in our workshop can actively participate.
2. The themes of this activity are divided into the following four categories:
No.65438 +0-50 is the factory rules and regulations, and it is also the basic knowledge of our factory.
5 1- 150 is professional knowledge, of which 5 1-75 is suitable for electrical, 76- 100 is suitable for motorcades, and1-125 is suitable for maintenance.
15 1-200 is an interesting riddle.
20 1-250 is a brain teaser.
3. There are two types of questions in this activity: A and B. Among them, B is more difficult, and A and B are marked after the question number, such as "2 1(B)". Activity * * * 250 questions, including type A 150 questions and type B 100 questions.
4. All titles are classified and hung on the wall, and the audience is only allowed to choose one title at a time.
5. The prizes of this activity are divided into two types: prize-winning type and lucky draw, that is, the prize-winning type means that you can get a beautiful small prize for each correct answer; Lottery refers to the audience giving up the instant prize after answering the questions correctly, correctly accumulating a specified number of questions and finally participating in the lottery. The lowest value of the lucky draw prize is 10 yuan, and the highest value is 100 yuan.
6. Anyone who holds 20 A-type tags, 65,438+00B-type tags or 65,438+05A-B mixed tags and has the names of employees signed by the staff of the Exchange can participate in the lucky draw.
7. If the autograph of the audience is damaged, whether the answer is correct or not, it will not be exchanged and will be regarded as invalid.
Intransitive verb activity program
1. After the activity starts, the audience specifies the title number they want to choose, and the staff takes out the title tag corresponding to the title number and gives it to the audience. At the same time, the staff recorded the title number, indicating that the title had been selected.
2. When the audience gets the title tag, the communication office thinks about it and tells their own answers (the answers can also be written on another piece of paper, but it is forbidden to write them on the title tag, otherwise no prizes will be awarded).
If the answer to this question is correct, the audience chooses to win the prize immediately, and the staff will return it on the spot and return the topic.
If the answer to this question is incorrect, the staff will take back the question label, hand it over to the question collection office, re-hang the question number, and the question is still valid;
If the answer to the question is correct, the audience is ready to participate in the lucky draw, and the staff will write the audience's name on the topic and give it to them for accumulation.
3. If an audience has accumulated enough lottery tickets, they can take the stage to draw the lottery, and the winning prizes will be cashed on the spot. The draw * * * is set at 12, and the draw is over.
VII. Awards Setting
1, the bonus for each question of type A is about 1 yuan, about * * needs 150 copies, about 2 yuan for type B questions, about * * needs 100 points, and 350 yuan is needed for the above * *.
2. The lucky draw * * is set to 12, that is, "5 digits 10 yuan, 4 digits 20 yuan, 2 digits 50 yuan, 1 digits 100 yuan", * * 330 yuan.
Company knowledge contest activity planning scheme 3 I. Activity purpose:
In order to strengthen and strengthen employees' understanding of quality knowledge, enhance the quality awareness and safety awareness of grass-roots employees, and then improve the quality awareness of the whole company, and truly let the slogan of "happy quality, temper fine products" penetrate the hearts of everyone in the kettle company, the "Quality Knowledge Competition" activity of the electric kettle company is specially planned and organized.
Second, the grouping arrangement:
There are six teams participating in this competition. Each team consists of three players. Each team should have its own team name and slogan.
2 teams in assembly workshop, 2 teams in hardware workshop, warehouse in financial management center 1 team, product evaluation, finished product inspection and incoming inspection in quality assurance center 1 team.
Third, the competition process and rules:
The competition is divided into three parts, and the basic score of each team is 100:
1, required questions:
In the compulsory session, each player in each team must answer a compulsory question, and each group must answer three questions; When each player answers a question, other players are not allowed to remind or supplement, otherwise a warning will be given or the qualification to answer this question will be cancelled; The answer must stand up and answer the question. Answer a question correctly and you will get 10. If the answer is wrong, no points will be deducted.
2. Grasp the answer:
There are ***20 questions in the answering session, and each group can answer them first. After the moderator finishes reading the questions, the team can answer them first. The team that answers first is disqualified from answering this question, and other teams continue to answer first. Each team must have one player to answer, and other players are not allowed to add, otherwise it will be considered invalid; Answers must stand up to answer questions, with the correct answer 10 and the wrong answer 10.
3. Risk issues:
Questions will be asked to the audience during the period, and those who answer correctly will be rewarded accordingly.
Fourth, the division of labor arrangement:
The quality assurance center and the operation management center * * * will be responsible for the formulation of competition topics and answers, the drafting, distribution, explanation and answering of 100 topics, and the invitation of relevant leaders of the Division and related preparations;
The operation management center is responsible for the organization of the whole competition, the contact of venues, the production of prizes and certificates, the arrangement of staff and related organizational work.
Other departments require personnel to participate, organize cheerleaders to cheer for the participating teams in this department, and maintain the cheerleading order in this department.
Verb (short for verb) Time and place:
Competition time: Saturday, February 3rd at 65438+3: 00pm.
Venue: Conference Center of the Division
Establishment of intransitive verb award;
There will be one group of first, second and third prizes in the competition, and 600, 400 and 200 yuan prizes and certificates will be awarded respectively. There will be three groups of participating prizes and souvenirs will be awarded.
Company knowledge contest activity planning scheme 4 I. Activity organization
(I) Main person in charge of the activity: xxx
(2) Competition staff: xxx
(III) Member of the Competition Arbitration Committee: xxx
Participants and forms of participation This competition adopts the form of team competition, and each team is free. Each team consists of three players, and a leader is selected by drawing lots on the spot.
Second, the competition time.
Xx,xx,xx-xx,xx,xx
Third, the venue.
Conference room on the third floor
Fourth, the content of the competition
xxxx
The implementation process of verb (verb's abbreviation) overall activity
(1) Prepare the test questions and distribute them to all departments.
(two) to determine the staff, set prizes and decorate the venue, and all departments report the list of participants.
(3) September? The "Corporate Culture Knowledge Competition" started on June 20th.
(4). The specific process of knowledge contest
1, the host introduced the background and purpose of the competition, and introduced the leaders, judges and teams present;
2. Leadership speech;
3. the game begins; (interspersed with audience answers)
4. The game host announced the results of the game and invited the leaders to award prizes;
5. The leader took a group photo with the players.
Six, the competition rules
The first round: the first appearance (group required questions)
Rules of this round: teams must answer 10, * * 1 0, and each team is required to answer 10, with a score of10. Start with the first group and answer in turn. The time limit for answering questions is 30 seconds. Other people are not allowed to add and prompt when answering questions. If there is any violation, the group 10 will be deducted. 10 points will be deducted for correct answers, but no points will be deducted for wrong answers, overtime, supplement and prompt. Start timing after the problem is finished.
The second round: make a quick decision (the group grabs the answer)
Answer any type of questions, ***20 questions. The score of each question is 20 points, and after the host finishes reading the questions.
After the game is over, each team can answer first, and at the same time, one player can answer first, and the other players can.
Prompt, supplement and grab the question for 60 seconds. If you answer correctly, you will get 20 points. If you answer wrong or don't answer, you won't get points and deduct points. The team that answers the violation for the first time will be disqualified from answering this question, and other teams will continue to answer this question. 20 points will be deducted for the second foul of the same team. No one answered after 10 second, and this question was asked by the audience.
The third round: sincere cooperation (group risk)
Risk question *** 15 is divided into three sub-questions: 10, 20 sub-questions and 30 sub-questions, of which 1-5 is10; 6- 10 is a 20-point topic; 11-15 has 30 sub-topics. Each team has an opportunity to choose multiple-choice items (optional), and the scores are freely selected by each team. One player gives the main answer, and other players can give tips and supplements. The risk question is limited to 60 seconds, and the corresponding score will be added if the answer is correct. If you don't answer wrong, you won't be deducted for overtime. Start timing after reading the questions. Each team selects topics according to the comprehensive scores of the first two rounds from low to high, and ranks in parallel according to the serial numbers of the teams from low to high.
The fourth round: showdown (additional questions): If there is a score tie, an extra test will be conducted, and * * * will set 3 tracks.
Additional questions. Play-offs are all about answering questions, and winning or losing depends on not scoring questions. In the same team, the decision will be made at one time, starting with the high score. Each team sends a representative to answer, and the time limit is 60 seconds. If the answer is correct, the opponent wins, if the answer is wrong, it will be overtime or illegal.
Spectator's question: During the competition, the player's answer is wrong or can't be answered. This question is regarded as a spectator's question. At the intermission of each round, the host will prepare two audience questions for the audience present, and randomly select the audience who raised their hands to answer them, or the audience who answered correctly will have the opportunity to get beautiful gifts.
Seven. Award settings
One for the first prize, the second prize and the third prize of the group, one for the outstanding individual award, and certificates and bonuses will be awarded to the winning teams and individuals.
Eight. others
1, budget
2. Other groups need to organize a cheerleading team with more than five people.
The fifth plan of the company's knowledge contest aims to improve the safety production awareness and safety knowledge level of all employees, embody the safety management policy of safety first and prevention first, and create a safety culture construction atmosphere in which employees actively learn safety and everyone participates in safety management. The company plans to organize a safety knowledge contest on June 2, 20xx1day.
In order to make this activity more participatory and interesting, some small gifts will be set up and a number will be sent to each participant. The host will select the winner of the lucky draw from the company's safety management team, and the members of the safety management team will draw the number of the person who answers the question. Winners will take the stage to extract envelopes with questions in the answer library, and employees will answer them according to the questions. Employees who answer correctly can draw ping-pong balls with prize numbers in the lottery box and receive prizes according to the numbers.
The prizes set in this activity are as follows:
40 third prizes, each with a prize value of 10 yuan;
40 second prizes, each with a bonus of 20 yuan;
40 first prizes, each with a bonus of 30 yuan;
Five grand prizes, each with a prize value of 100 yuan.
Conclusion:
Employees, in our work or life, safety is closely related to our life, such as food safety, drug safety, traffic safety, fire safety, production safety and so on. Safety is closely related to the health of our lives and property, and it is the front bank of family happiness. Once a safety accident happens, it will affect people's health, bring serious losses to property and even pose a threat to life. It will also bring huge economic losses to enterprises, so we should learn, understand, be safe and abide by safety.
The normal life and family happiness of employees are inseparable from safety. Similarly, the development of enterprises can not be separated from a safe environment. If an enterprise wants to develop continuously, healthily and rapidly, it must be escorted by safety.
Therefore, whether for employees or enterprises, it is inseparable from safety. Safety is the common goal and desire of enterprises and employees. Employees are the wealth of enterprises. Every employee can go to work happily every day. Going home safely is the common wish of enterprises and employees!
Dear colleagues, Bangming is my home, and safety depends on everyone. I hope that through this activity, colleagues can better understand the connotation and importance of safety, further improve the company's safety management level, create a safety culture atmosphere in which everyone participates in safety management and attaches importance to safety production, and raise Bangming's safety management level to a higher level.
Finally, I wish all employees a happy family and good health. Thank you.
Activity budget: 3,000 yuan.
Prize: 2900 yuan.
Prop 100 yuan.