Bundle games with specific plots are generally like this:
One side plays the gangster, and the other side plays the civilian. There are many gangsters and civilians. Let's make an appointment with the place and approximate time first, and then draw lots to select a number of gangsters and civilians, and the civilians will wait in the agreed house. The place where civilians live is called their hometown. The gangster is in another house ten minutes away. The gangster's stronghold is called the lair. Gangsters know where civilians are, and civilians don't know where gangsters are. Then the gangsters choose one or several people to go to the hometown of civilians, or they can all go. All civilians can stay in the house or go out to play alone, but one civilian must stay at home. Everyone agrees that several things are treasures (such as thumbtacks and game coins), and civilians hide them in their hometown.
Burglars can check water, electricity and gas, check the registered population, and deliver large boxes of goods, or they may sneak into the house without opening the door. Then there are two situations: a and b:
A. After gangsters enter the house, they are bound to control the civilians by numbers or strength. Tie your hands behind your back, tie your feet, put a pillow towel or towel in your mouth, and ask where the civilian baby is hidden after it is tied. The way to ask questions can be tickling or tying a rope. In short, it can't be too barbaric.
B. civilians are more numerous or more powerful than gangsters. Seeing that people are up to no good, they grab the rope the gangster took and tie it up, and then ask where the gangster's lair is. The interrogation method is the same as above.
Case A has many endings:
A 1。 The gangster was not tied up properly. The rope was loosened by civilians, and then the gangsters broke free from resistance when they were not looking. This brings us to situation B.
A2。 The civilians who went out to play came back, caught the gangsters and tied them up. This also comes to case B.
A3。 Civilians can't stand the "torture" of gangsters. Tell them where the treasure is. After the bandits get all the treasures, if any civilians go out to play, they will wait at their hometown for all the civilians to come back. If all the civilians are arrested and tied up and all the treasures are found, then the game is over and the bandits win.
Case B also has many endings:
B 1。 The bound gangster told the location of his lair, and then the civilians gathered to kill the gangster's lair. If all the gangsters are caught and tied up, the civilians will win.
B2。 The civilians went to the gangster's lair, only to be subdued by the gangster and tied up all the civilians. If all the treasures are found, the gangster wins.
The general game is like this. You can play freely according to the actual situation when you play.