Excuse me, how to play Go?

Chapter I General Provisions

The first game of Go.

First, the chessboard

There are 19 vertical and horizontal parallel lines intersecting at equal distance on the disk surface, and * * constitutes19 ×1intersection points (hereinafter referred to as "points"). There are several points on the disk. Known as the star position, the central star position is also called "Tianyuan".

Second, chess pieces

The chess pieces are divided into black and white. They are all oblate. The number of pieces in Bai Zi should be 18 1 and 180.

The second step of go

First, both sides of the game each hold a piece of the same color, first black and then white, alternately next, only one at a time.

Second, the chess pieces are placed on the points of the chessboard.

Third, after the pieces are finished, they are not allowed to move to other points.

Four, it is the right of both parties to take turns, but either party is allowed to give up this right.

The third true qi

There is a chess piece on the chessboard, and the empty point next to a straight line is the qi of this chess piece. If there are chess pieces of the same color at the points close to each other on a straight line, they are connected to each other into an inseparable whole. Their anger should be counted together. If there are chess pieces of different colors at the points directly adjacent to the chess pieces, the sound will cease to exist. If all the qi is occupied by the other party, it will be in an airless state. It is impossible for an inanimate chess piece to exist on the chessboard, that is, the fourth one-the liter.

Article 4 raisins

The way to take a lifeless son out of the plate is called "lifting the child"

There are two kinds of raisins:

First, after playing chess, the opponent's chess pieces are lifeless, so they should be taken out immediately.

Second, after the next chess game, the chess pieces of both sides are lifeless, and the lifeless son of the other side should be pulled out immediately.

After pulling out one of the opponent's pieces, it is the forbidden point (also called the forbidden point)

Article 5 the forbidden point

Any player on the board, such as a chess player, will be in a state of lifelessness at once, and he can't extract the opponent's pieces at the same time. This point is called "forbidden point" and players are forbidden to play.

Article 6. It is forbidden to copy the same shape on a global scale.

Article 7 finality

First, when there is no single official or other officials, it is final.

Second, in the competition, one party gives up halfway, which is the final. The other team won in the middle set.

Article 8 Live chess and dead chess

Finally, the two sides confirmed that no two chess with real eyes are dead and should be drawn. Finally, it is confirmed by both parties that two or more real eyes are live chess and cannot be extracted.

Article 9 Calculation results

The first little China rule

1, the rule of posting three and three quarters

The first step is to pick up the dead child. Step 2: Only count the points around one side (called eye) and record them (generally, the points around one side are within the whole ten eyes). Step 3, count and record the number of players just now, and then add up the items and the number of players to see if it is enough18414 (185) (the number of items that black should win) or 176 3/4( 177). The fourth step is to decide the outcome.

Step 2 make way, make way

Not close to the eyes. The first step is the same as the second part. The third step: both sides will win as long as they exceed 180 1/2. The fourth part is the same as above.

Article 2 Japanese Rules and Korean Rules

The rules in Japan and Korea are the same. First count and record the number of eyes on one side, then count and record the number of eyes on the other side. Whoever does more will win.

Chapter II Competition Clauses

The first is the determination of priority.

The order of the competition is decided by the general assembly by drawing lots or guessing before the competition.

The second post

In order to offset the efficiency of the first move of the black side, the black side needs to announce two-thirds and three-quarters of the results in the final calculation of the current national official competition.

Article 3 Timing

Timing is one of the important means to ensure the smooth progress of the game. All qualified competitions should adopt the timing system.

I. Time frame

According to the different nature of the game, the time limit of each game should be stipulated in advance. The time used by a chess player shall not exceed the prescribed time limit. The time limit of a game of chess can be long or short, the grass-roots competition can be set as 1-2 hours, and the national competition is required to end within one day.

Second, the countdown

In the countdown game, it should be stipulated in advance that a few minutes should be reserved within the time limit to start the countdown. A five-minute countdown is reserved for national competitions, and a one-minute countdown can also be reserved for grassroots competitions. When counting seconds, any movement less than one minute is not counted. Every minute, one minute will be deducted from the retention time, but the specified time shall not be used up. The countdown is executed by the referee, and the time is reported every 30 seconds, 40 seconds, 50 seconds, 55 seconds, 58 seconds and 1 minute. For every minute reserved, the referee shall promptly notify the players that "X minutes remain". The counting method of the last minute is 30 seconds, 40 seconds, 50 seconds, and then 1, 2, 3, 4, 5, 6, 7, 8, 9 ... are reported in an accurate voice every second. The final reporting method is "10, and overtime will be judged as negative". The counting method of seconds in fast chess competition can be stipulated separately by the competition conference according to the specific situation.

Article 4 finality

1. Except as stipulated in Article 7 of the General Provisions, a game in which either party abstained or was judged as negative or tied by the referee for various reasons shall also be regarded as final.

Second, the final confirmation of both parties should be in the order of roulette first, and then the other party uses different colored pieces outside the line in the lower right corner of the checkerboard.

Article 5. Pause the game and seal the chess.

The suspension time of the competition with suspension is stipulated (such as one-day competition, noon suspension, etc.). ) is not included in the game time limit. For major games, the game can be closed. When the game is closed, the game is not over yet. Players who place orders should leave immediately. After thinking, the player who gives the order will write down the prepared points on the record paper, and then seal it to the referee. In the rematch, the referee unsealed it on the spot and put it in the marked position, and the game continued.

Article 6 the discipline of the stadium

First, the opponent shall not abstain from the competition for no reason.

Two, the game, the opponent must not have any behavior that interferes with the other party's thinking.

Three, the game, the opponent is not allowed to discuss the game with others, or access to relevant information.

Four, the game, the opponent is not allowed to walk back and forth in the field, watching others play chess.

Five, the game should pay attention to civilized words and deeds, keep clean and tidy.

Article 7 Rights and obligations of dissidents

First, in a few seconds, you have the right to ask yourself how many minutes you have left.

Two, if you find that there are enough phenomena or problems that hinder your normal competition, you have the right to put forward opinions to the referee. However, except for more urgent events, opponents should raise them in their own time.

Three, the final calculation of the outcome, the opponent has the right to request the correction of the number of people and the calculation of the outcome of the error.

Four, the referee makes a judgment, the opponent must obey, if in doubt, should immediately appeal to the general assembly through organizational procedures.

Five, the opponent has the obligation to abide by the discipline of the stadium.

6. When the opponent leaves the table, he is obliged to tell the other party where the chess pieces are.

Seven, after the game, the opponent has the obligation to pack up the chess set and leave immediately.

Article 8 Playing chess

1. If one party does not abstain and the other party takes two steps in a row, the one who takes two steps in a row will be judged negative. Second, after the chess pieces are finished, pick them up from the chessboard and put them elsewhere. Put the chess pieces back and give a warning. If the chess piece is really the cause of the fall, then you are allowed to touch it at will after picking it up.

3. Halfway through the game, I found that the chess pieces in front and below had moved. After obtaining the unanimous opinion of the players, the mover can be judged to move back to its original place, or it can be judged to be valid. If you have any objection, you should report it to the referee immediately. The referee can judge: 1. According to the influence degree of the mover on the chess course, the mover moves back to the original position; 2. The action is effective; 3. Draw 4. If the relocation is intentional, the relocation should be judged as negative.

4. During the competition, if the competition breaks up due to irresistible reasons, both parties shall confirm to continue the competition. If neither side can make a counter-offer, they will be awarded peace or an important contract. If the opponent is really inadvertently distracted, the game can be restarted. If you can't resume the game, it will be judged as the negative of Sanqi game. If one side deliberately disperses the chess game, it will be judged negative.

Article 9 raisins

After giving birth to a child, the angry son of the other party will be picked up by mistake, and the person who made the mistake will be warned once to put the angry son back.

Article 10 Forbidden point

When the chess piece is at the forbidden point, it is judged invalid and abstained once.

Article 1 1 global homomorphism

First, the robbery is returned immediately, and the person who returns is judged invalid and abstained once.

Second, finally, according to the principle of prohibiting global isomorphic copying, "shanzhai" is not allowed as a living chess.

Third, for rare special cases such as the cycle of three robberies and four robberies, longevity, and two sons who do not give in to each other, they can be judged to be tied or beaten again.

Four, according to the principle of prohibiting global isomorphic copying, opponents may not take this as the final reason.

Article 12 Others

A, where the referee law does not include the foul phenomenon, the referee can make a reasonable judgment according to the spirit of the general rules or the rules of the game, in the case of unable to confirm, should promptly report to the referee.

Two, the game was sentenced to a warning, should be recorded, in a game of chess twice in a row, sentenced to negative.

Go formula To learn Go, we should understand the chess theory and strive for an open space for the next purpose. There are 200 seven-character formulas, and each sentence should be understood and memorized.

1, Jinjiao yinbian grass belly 2, three-line dismantling 2 has a foundation 3, and the small-eye flying hook needs to fly rapidly.

4, it is more interesting to seize the opportunity to attack. 5. Small eyes are hung high and supported by three lines. 6. Remember the formula of support and retreat.

7. When the star position is closed or flying, 8. You can also press the length formula. 9. Layout points

10, don't be greedy, take the small chess 1 1, make sure the important position is good, 12, which is most suitable for both sides.

13, set into two parts, match 14, and combine high and low chess 15. Be sure to pull the two ends together.

16, escape and chase 17, twist the cross to the long side 18, good killing.

19, several children will die, please let it go for a while. Once they are gone, there is no aftertaste. 2 1, even the smallest chess should protect them.

22, lepton to abandon, 23, would rather lose a few children than lose the first, 24, the first stab is the majority.

25. Don't hold back four roads. 26. Qizi lived in the border and lost. 27. Go and play big chess.

28, don't waste chess, don't bump into gas, 29, double singles rely on singles, 30, all parties will fly to towns.

3 1, seven deaths and eight activities are common sense. 32. Rolling, packing and collecting are wonderful chess. 33. Going three times and four times will change.

34. Homomorphism is appropriate. 35. Dismantling and forcing are both wide blocks. 36. Force the enemy to approach me.

37. Don't weaken the pressure. 38. The purpose of Mingdong is to attack the west. 39. Be comfortable in the early stage and strive for the middle.

40. Be careful that only live chess is blocked, 4 1, and the virtual town is sharp and flexible. 42. Playing chess is inefficient.

43. Surround the air when attacking. 44. Don't live alone. Complement chess. 45. If you can stand, you can stand and make music.

46. Abandoning more than one son can play chess. 47.22 Determine as long. 48. The golden rooster is independent and has backbone.

49. Be calm in the middle of the game. 50. Assess the situation and make a plan. 5 1. Don't be greedy if you win.

52. Slow and steady play can win chess. 53. Don't lose heart if you lose. 54. Use the early attack to find weak chess.

55. Stabbing interrupts the use of support points 56. Abandoning one's son to make robbery and borrow gas 57. Provoking disputes more than intelligence.

58. Try to lose the game. 59. Double-headed officials rushed to leave. 60. Be careful when closing.

6 1, twelve regular layouts 62, China flow and binary star 63, diagonal eyelet 135.

64. Star 33 and double 33 65, homomorphic glitch 66, cosmic flow and diagonal star.

67. Liu Xiaoliu and Xiao Xiaomu. Remember the characteristics of each type. Master the three principles of layout.

70, the empty hanging angle is 7 1, then occupying the emergency and big field 72, taking advantage of the trend is a big chess game.

73. Choose a formula to see the whole situation. 74. Match up, down, left and right. 75.

76. Don't hesitate to get to the point. 77. Identify the enemy's weaknesses and find the root causes. 78. Force the enemy to become a floating chess.

79. The hanging star is pinched by 3380 points, and abandoning the living angle is beneficial to both sides, 8 1, and abandoning the angle is convenient.

82. Recitation of flying formula 83. Two-way support on worry-free corner 84. The test answer is true.

85. If the enemy is strong, it is advisable to attack shallowly. 86. There should be a way to advance and retreat. 87. Always remember your own breakpoints.

88, timely protection, don't forget 89, live yourself first and then kill the enemy 90, kill and be bullied.

9 1, two live chess pieces need not be broken. 92. Friends and neighbors should contact floats. 93. After the game is broken, the enemy will be broken.

94. Don't turn rest into playing chess. 95. Breaking, twisting and interruption. 96. Dig the gap and find the fighter.

97. Break, grab, break, panic, turn your back and not touch the target.

100, 10 1, 102, and sometimes even wonderful.

103, first look at the robbery 104, pay attention to 105, and play two and get one.

106, beware of hard legs. 107, big eyes should distinguish 108, whether it is dead or alive.

109, dragon three trilogy can be killed 1 10, dragon three trilogy is a live chess11,and Huasiwuliu can be killed.

1 12, square four is a dead chess 1 13, knife five is a dead chess 1 14, and common chessboard six is a live chess.

1 15, the big pig's mouth was pulled to death, 1 16, the little pig's mouth grabbed the live chess, 1 17, and the four corners grabbed the dead.

1 18, touch the corner board, see the external air, 1 19, eight-skill two-live corner board, 120, broken head song 4 dead chess.

12 1, surround the enemy with a piece to be killed 122, remember 123 in the way of thinking, and pull and kill.

124, forcing the enemy into the air, 125, trying to rob and kill again, 126, sometimes it's cheaper to do double work.

127, conditions are not ripe 128, don't move, wait for the opportunity 129, and pay attention to the three shoulders.

130, if the side is too long to fly to the enemy, 13 1, 132, be careful when it comes to consignment.

133, the angle of attack must be wide to 134, Tianwushan is the battlefield to 135, and the multi-sub encirclement is flat.

136, beautiful wings, 137, small eyes flying over a clip, 138, there is a difference between a high clip and a low clip.

139, the low pinch flying pressure is more than two points, 140, and the high pinch unwinding or fly-back is 14 1, although the pressure retreat formula can be adopted.

142, it's a little bad to hold your son. 143, you can also seek stability. 144, a little detour is ok.

145, small eyes holding two clips high 146, clever use of demon knives is very strict 147, there are six ways to deal with demon knives.

148, the most common is Fei Da 149, and the big jump is 150. In general, Xiao Fei is not suitable for use.

15 1, the outside can go 152, and the inside is a minor disadvantage 153. Fang Shuo stole peaches all the way.

154, the most irritating thing is that it cannot be plugged in. 155, you have to dig and hit 156 before the turtle comes out, but you can't get it back if you use it skillfully.

157, call in time if you don't call 158, don't call two dozen, wait for the opportunity 159. Don't help to trap the air.

160, no game, 16 1, 162, fly back with small eyes high and low clips and external support.

163, avalanche inside out 164, it's a good chess game to eliminate worries 165, if you pull into the death gate, you will always retreat.

166, hit in the tiger's mouth, often roll 167, cut off in the tiger's mouth, jump to 168 in the air, and the crane stretches its legs to contact with it.

169, playing chess in the middle of abdomen is positive 170, and the effect of reducing abdomen twice is low 17 1. The next move is to avoid the car and press back.

172, chess is very powerful all the way, 173, chess is difficult, small and sharp, 174, it is very difficult to walk.

175, the key points for the enemy and me 176, always consider the enemy chess 177, the enemy chess knows how to dance and avoid its front.

178, I make up for the enemy's weakness, 179, cross the elephant eye 180, and two flights are more suitable when crossing.

18 1, look at the sign 182 before digging out three roads, and don't forget 183. Three roads are always colliding.

184, sacrifice one's son to make a big profit, 185, the four corners of Go are interesting, 186, life and death change strangely.

187, there is weight in the nail, it is interesting for the mouse to steal oil, and the chess is perfect when it is broken.

190, Xia Zi successively talked about the order of 19 1, and the two-way 192 is a wonderful hand, which supports the pinch-and-grab and sharp-dig.

193, single jump 194 anti-stuffy molding, oblique flying profit 195 twice molding, four-way broken virtual jump frequently.

196, a group of breathless nasal tips should be 197, the root of Taiwan Province elephant wins 198, and the rectangular tiger protects the fly.

199, you can't use 200 to send the Buddha to the temple to the end.

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