Rules of table tennis special strokes in Puyang ordinary high schools
1. 1 table 1. 1 The upper surface of the table is called a game table, which should be a rectangle parallel to the horizontal plane, with a length of 274m, a width of 1.525m and a height of 76cm.1./kloc-. 1. 1.3 The game table can be made of any material and should have consistent elasticity, that is, when the standard ball falls to the table from a height of 30 cm, the rebound height should be about 23 cm. 1. 1.4 The table top should be dark and dull, with a white edge line with a width of 2cm along the edge of each 2.74m competition interface and a white end line with a width of 2cm along the edge of each1.525m competition table top. 1. 1.5 The playing table is divided into two equal table areas by a vertical net parallel to the end line, and the whole area of each table area should be a whole. In 1. 1.6 doubles, each table area should be divided into two equal "half areas" with a white middle line with a width of 3 mm. The midline is parallel to the sideline and should be regarded as a part of the right half. 1.2 net device 1.2. 1 net device includes a net, a net hanging rope, a net post and a clip part for fixing them on the table. 1.2.2 The net should be hung on a rope, and both ends of the rope should be tied to an upright net post with a height of 15.5 cm. 1.2.3 the distance from the top of the whole network to the competition platform15.25cm. 1.2.4 The bottom of the whole net should be as close as possible to the competition table, and both ends should be as close as possible to the net posts. 1.3 ball 1.3. 1 ball shall be spherical with a diameter of 38 mm. 1.3.2 ball weighs 2.5g.1.3.3 ball should be celluloid or similar material, white, yellow or orange, dull. 1.4 racket 1.4. 1 The size, shape and weight of the racket are not limited, but the bottom plate should be flat and hard. 1.4.2 The thickness of the bottom plate shall be at least 85% of the natural wood, and the adhesive layer for strengthening the bottom plate may be made of fiber materials such as carbon fiber, glass fiber or compressed paper, and each adhesive layer shall not exceed 7% of the total thickness of the bottom plate. 1.4.3 The racket face used for hitting the ball should be covered with a layer of ordinary granular glue with outward particles, and the thickness of the glue should not exceed 2mm or sponge glue with inward or outward particles, and the thickness together with the adhesive should not exceed 4 mm. 1.4.3. 1 "Ordinary granular glue" is a layer of foam-free natural rubber or synthetic rubber, and its particles must be distributed throughout. 1.4.3.2 "Sponge rubber" means that a layer of foam rubber is covered with a layer of ordinary granular rubber, and the thickness of ordinary granular rubber is less than 2mm. 1.4.4 The covering should cover the whole racket face, but not beyond its edge. The portion near the handle and the finger grip portion may not be covered, or may be covered with any material. 1.4.5 The bottom plate, any interlayer, covering layer and adhesive layer in the bottom plate shall be a whole with uniform thickness. 1.4.6 Both sides of the racket, whether covered or not, must be dull, one bright red and the other black. The edge of the racket should be blunt, not white. 1.4.7 Due to accidental damage, wear or fading, the integrity and color consistency of the racket face are slightly different. It can be used as long as the racket face performance has not changed significantly. 1.4.8 When an athlete needs to change his racket at the beginning and during the competition, he must show his opponent and the referee the racket he will use and allow them to check it. 1.5 definition 1.5. 1 "round": a period of time when the ball is in the game state. 1.5.2 "The state of the game when the ball is served". From the time of serving, the ball stands still for a moment without clapping its hands before intentionally throwing it upward. Score or serve again in this round. 1.5.3 "serve again": there is no score in the round. 1.5.4 "one point": this round scores. 1.5.5 "Clap your hands": the hand holding the racket. 1.5.6 "Don't be afraid of the hand": the hand that doesn't hold the racket. 1.5.7 "Hit the ball" refers to touching the ball with the racket or the lower part of the wrist holding the racket. 1.5.8 "Blocking": After the opponent hits the ball, the ball in the game state does not touch the table or exceeds the table or its end line, that is, it touches the player or anything he wears. 1.5.9 "server": the first player to hit the ball in a round. 1.5. 10 "receiver: the player who hits the ball second in a round. 1.5.165438+.1.5.12 "referee assistant": a person designated to assist the referee in some aspects. 1.5. 13 Anything an athlete "wears or brings", including anything he wears or brings at the beginning of a round. 1.5. 14 The ball that passes under or outside the net outside the protruding table, or returns after passing through the net, shall be regarded as having "passed or bypassed" the net. The "terminal line" in table 1.5. 15 includes infinite extension lines at both ends of the terminal line. 1.6 legal serve 1.6. 1 When serving, put the ball on the palm of your hand. Don't clap your hands. Keep your palms open and flat. The ball should be static, behind the server's end line and above the game level. 1.6.2 The starter must throw the ball almost vertically upward by hand, and must not make the ball rotate, so that the ball will rise not less than 16 cm after leaving the palm of his hand without clapping his hands. 1.6.3 When the ball falls from the highest throwing point, the server can hit the ball so that the ball touches its own court first, then goes over or bypasses the net, and then touches the court of the receiver. In doubles, the ball should touch the right half of the server and receiver. 1.6.4 From the last moment when the ball is still before pitching to hitting the ball, the ball and racket should be above the level of the table. 1.6.5 When hitting the ball, the ball should be behind the end line of the server, but it should not exceed the farthest part of the server's body from the end line (except the arm, head or leg). 1.6.6 When an athlete serves, it is his responsibility to let the referee or assistant referee see if he serves according to the statutory provisions. 1.6.6. 1 If the referee doubts the correctness of a serve of the server, and neither he nor the assistant referee is sure that the serve is illegal, then this phenomenon appears for the first time in a game, and the referee can warn the server not to score points. 1.6.6.2 In the same game, if the correctness of a player's service is questioned again, he will lose a point without warning, whether for the same reason or not. 1.6.6.3 No matter whether it is the first time or at any time, as long as the server obviously fails to serve according to the legal provisions, he will lose one point. 1.6.7 When an athlete can't strictly abide by some provisions of the statutory service due to physical injury, the referee may make a decision to waive the execution, but he must explain it to the referee before the game. 1.7 Legal counterattack 1.7. 1 After the opponent serves or counterattacks, the players of our team must hit the ball so that it directly crosses the net or bypasses the net, or touches the net, and then touches the opponent's table. 1.8 Match sequence 1.8. 1 In singles, legal serve starts, then receives the serve, and then returns legally, and then returns alternately. 1.8.2 In doubles, legal serve, the player, then the receiver, then the server's partner, then the receiver's partner, and then the players take turns to fight back legally. 1.9 serve again 1.9. 1 round: 1.9. 1 If the ball served by the server touches the net device when it crosses or bypasses the net device, it becomes a legal serve or is blocked by the receiver or his companions. 1.9. 1.2 If the receiver or companion is not ready, the ball has already served: and neither the receiver nor the companion tries to hit the ball. 1.9. 1.3 The athletes failed to go to legal serve due to uncontrollable interference. Fight back legally or obey the rules. 1.9. 1.4 The referee or deputy referee suspended the game. 1.9. 1.5 In doubles, the player made a mistake in serving and receiving the service. 1.9.2 The game can be suspended under the following circumstances: 1.9.2. 1 It needs to be corrected because of the wrong order or orientation of serving and receiving; 1.9.2.2 Due to the rotating service mode; 1.9.2.3 to warn or punish athletes; 1.9.2.4 The results of this round may be affected by the interference of the competition environment. 1. 10 scores one point1.1o1except for a heavy serve, one point will be scored in each of the following situations:1.1.. 1. 1O. 1.2 The opposing athlete failed to fight back legally; 1. 1O. 1.3 After the player serves or returns the ball, the ball touches anything except the net before the opponent hits the ball; 1. 10. 1.4 After the opponent hits the ball, the ball crosses his own end line and does not touch his own platform; 1. 10. 1.5 was blocked by the other party; 1. 10. 1.6 combo; 1. 10. 1.7 The opponent hits the ball with a racket face that does not meet the requirements of 1.4.3; 1. 10. 1.8 The opposing player or any player he wears moves the table; 1. 10. 1.9 The opposing player or anything he wears touches the net; 1.10.1.10 The opposing player does not clap his hands when touching the table; In1.10.1.1doubles, the opposing players hit the ball in the wrong order; 1.10.1.12 When the serve rotation method is implemented, the receiver or his doubles partner, including receiving the serve, completes 13 legal counterattacks. 1. 1 1 one game 1. 1 one game, the winner is 2 1. After 20 draws, the winner is 2 points, and the next game should be1. 1. 13 serve, according to the choice of serve and orientation 1. 13. 1 choose serve, receive serve and our own side. The strength of which side should be decided by drawing lots. The winner can choose to serve or receive the service first, or he can choose to stand aside first. 1.65438+ At this time, the order of serving and receiving is unchanged, but each person only serves one point in turn. 1. 13.4 In the first game of doubles, the first server determines the first receiver, and then the first receiver determines the first receiver. In subsequent matches, after the first receiver is determined, the first receiver should be the player who served for him in the previous match. 1. 13.5 In doubles, every time the service is changed, the front server should become the server, and the partner of the front server should become the first server in the game of 1. 13.6, and the server should receive the service first in the next game. In the final game of doubles, when one player wins 10 first, the receiver will exchange the order of receiving the service. In the game of 1. 13.7, the player in one direction has to switch to the other direction in the next game. In the deciding game, one side wins 10. The two sides should exchange directions. 1. 14 The order and direction of serving and receiving are wrong. 1. 14. 1 The referee shall immediately suspend the game and serve or receive the service according to the order established at the beginning of the game and the score on the field. In doubles, when mistakes are found, they should be corrected in the order established by the side with the right to serve first, and the game will continue. 1. 14.2 once the referee finds that the players should exchange positions but not exchange positions, he should immediately suspend the game and make corrections according to the correct position where the players should stand at the beginning of the game before continuing the game. 1. 14.3 In any case, all scores before the error is found are valid. 1. 15 alternate serve method 1. 15. 1 If a game is not over after 15 minutes (except when both sides score at least 19 points), or before, When the time limit is 1. 15. 1, the ball is still in the game state, and the referee shall immediately suspend the game. The suspended server serves and continues the game. 1. 15. 1.2 At that time, the ball was not in the game state, and the last round of service and service should be served to continue the game. After 1. 15.2, each player serves one point in turn until the end of the game. If the receiver makes 13 legal counterattacks, the receiver gets 1 point. Once the service change method of 1. 15.3 is implemented, the rest of the game must continue to be executed until the end of the game. Many people are exhausted. 56860 . 6886888866 1