1. Place white balls on the service line: At this time, the referee places two white balls on the service line, that is, the left and right sides of the three service points, each about 30 cm away from the long star, and the red ball is placed at the vertex. In the game, the referee put a small white ball or yellow ball on the left and another small white ball on the right. But if both players want to use the same white ball, the referee will draw lots to decide.
2. The ball is moving: the player hits the ball at the top star and then bounces back. And at least one white ball must hit the top star, otherwise it will be kicked off again. But if a player's ball hits the top star twice, he loses the option to kick off. Don't double-kick the ball.
3. Bumping: If two balls collide, the player who made a mistake (hitting the ball to the other side) loses the option to kick off.
4. Kick-off again: If two white balls collide in the middle, it is impossible to tell which side is wrong, or the two balls stay at the same distance as the bottom star, the referee may rule to play the ball again.
5. Red ball: If a player's ball touches the red ball, the fouler will lose the right to kick off.
6. Choose the kickoff player: The player whose ball is closer to the bottom star has the right to kick off.
Other rules:
If there is a ball, it doesn't matter at this time. For example, after the kick-off, the fifth ball is in the bag, and we can also choose different colors as our target balls. You can't pass balls of different colors in after kick-off.
For example, now we use the 1 ball to pass the No.9 ball, which is not an effective distribution at this time. Only when the ball 1 is used to pass other panchromatic balls in can it be considered as effective distribution. Before dividing the ball, for example, play the second ball with a white ball and bag. This time, the opponent can change to a free ball. At this time, the opponent can also choose this world as his target ball.