Outdoor team development game

Outdoor team development game daquan

One, ten people and nine feet.

I. Project Type: Teamwork

Second, the site requirements: an empty large site.

Third, need props:

Each group has a rope about five meters long.

Fourth, detailed rules of the game:

In terms of departments, there are seven teams. There are ten people in each team, five men and five women fork into a horizontal row, and the adjacent people tie their legs together and run to the finish line together. The one with the shortest time wins. Divide into three groups and draw lots to decide the order of the competition.

Verb (short for verb) The purpose of the activity:

"Ten people and nine feet" project embodies the cooperation and trust among team members. This game is mainly to exercise everyone's teamwork and coordination ability.

Outdoor development and team games

Second, bridge.

1. Project types: outdoor quality development games and competitive entertainment games.

2. Participants: Each team will send 6 players (2 men and 4 women).

3. Site requirements: a large open site. Race distance: 30m.

Fourth, props are needed: carpets (newspapers or towels, etc.). )

5. Competition mode: Three people in each group can freely combine at both ends of the track. The starting group holds four carpets, and the first team member pushes the carpets forward. The third player kept passing the "rug" behind him to the first player, and three people walked on the "rug" for 30 meters (based on the width of a basketball court, back and forth). Rank by time, score by ranking.

Seven, the rules of the game: (1), the players prepare outside the starting line. When all the runners in one group reach the finish line, the other group can't start the relay. (2) As long as the foot touches the ground in the game, it is regarded as a foul. And increase the game time according to the number of touchdowns.

Activity purpose': The purpose of this activity is to cultivate teamwork ability, strategy and tactics, and train the coordination ability within the team.

Three. Mine array

1. Game type: outdoor game, team quality development game.

2. Game time: 15 ~ 30 minutes

Third, the number of players: at least 12, the more the better.

Fourth, the required props:

1, one patch for each pair of participants.

2. Two ropes (30ft) are about10m long.

Some newspapers can be replaced by cardboard and plywood with a diagonal of about 60cm(2 feet). Used to represent "mine" in the game.

The purpose of the game is to establish mutual trust among group members, promote communication and make the group full of vitality.

Six, detailed steps:

1. Choose a wide and flat playground.

2. Arrange people who don't want to participate in the game as guardians. When many people participate in the game, the playground will become very noisy. This is a favorable factor, because it will make people who cross the minefield at a loss, and it is difficult to tell whether the instructions they hear come from peers or other groups.

3. Let each team member find a partner.

4. Give each pair of partners an eye patch, and one person in each pair will be blindfolded.

After blindfolding, you can start to lay out the minefield. Place the two ropes parallel to the ground with a distance of about 10 m (30 feet). These two ropes mark the beginning and end of the minefield.

6. Spread as many newspapers (or cardboard, plywood, etc.) as possible. ) try to be between two ropes.

7. The blindfolded players walked to the starting point of the minefield under the traction of their peers and stood next to the starting point. His companion retreated two meters behind him.

Fourth, cross the network of life and death

I. Project Type: Team Cooperation

2. Prop requirements: net rope

3. Site requirements: a large open site, with the distance between two trees not exceeding 4m.

4. Detailed rules of the game: The net woven by rope between two trees has 19 holes with irregular size and shape, which is presumed to be a high-voltage net. Within the specified time, the players should cooperate with each other and pass through all the holes without touching the net. No one can pass through the holes. If they encounter a "high-voltage network", it means that the task has failed and they need to start again. After receiving the task, the captain and the team members gave full play to everyone's wisdom, accepted suggestions, made a crossing plan, and * * * negotiated with each other to send everyone safely through the net hole. Every success, everyone cheered, and finally all the players successfully crossed the "net of life and death".

Significance of the activity: The whole game highlights teamwork. No matter how good the hole is, no one can guarantee it to pass. The hole that everyone feels very sad passed smoothly with everyone's cooperation. It can be seen that the role of the team is great, and some seemingly impossible things can be completed in a well-coordinated team. This truth makes everyone realize more deeply in the game.

Verb (abbreviation for verb) blind football

I. Project Type: Team Cooperation

2. Prop requirements: 1 football (football with insufficient air content should be used so that the ball won't roll too far every time) and eye patch cloth.

3. Website requirements: a big and empty website

4. Detailed game steps:

1, each team member finds a partner in his own group.

Only one partner in each pair wears an eye mask, and the other one doesn't. Only blindfolded players can play football, and his partner is responsible for telling him where to go and what to do. "In the specified time, see which group scored the most goals, which group will win.

Purpose of the activity: This task reflects the cooperation and trust among team members. This game is mainly to train everyone's teamwork ability.

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