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American Snooker 16 Rules

American water drop bag 16 table specifications:

The inner frame of the bag dropping table is 254 cm long.

The width of the inner frame of the bag dropping table is 127cm.

The height of this platform is 80 cm.

Kick-off area and placement point:

Take the midpoint of the parallel line at one fifth of the long frame of the ball as the center, and the inner circle with a diameter of one sixth of the width and close to the edge of the bottom table as the service area. The intersection of the diagonal lines of the two top pockets and the two waist pockets opposite the tee area is the ball drop point.

American bag-dropping balls and their placement: sixteen American bag-dropping balls, 1 white cue ball, 1-7 full-color ball, 9- 15 fancy ball, and the 8th ball is black. 15 colored balls are placed in a triangle, and the No.8 ball is placed in the middle of the third row. Full color and colored balls should be placed as much as possible. The right to kick off can be decided by tossing a coin, or by the opponent, and every game will be kicked off in the future.

Effective scoring principle: the target ball is shot down according to the principles of color separation, disorder, pointing ball and fixed bag, which is effective. Players tee off at any point in the tee, out of order. They must specify the bag and put all their target balls in the bag. Finally, they played the No.8 ball, and whoever got the black 8 won the game.

1. Go

A. After the kick-off, 1 ball must fall into the bag or 4 balls touch the boundary, otherwise the kick-off is invalid;

B. After an invalid tee-off, the opponent has the right to choose to hit the ball or ask the opponent to tee off again;

C. After shooting down 1 target ball normally at the kick-off, you can continue to hit the ball, and the ball group to which the hit ball belongs is the player's future target ball group;

D. The tee shot down two groups of different target balls, and players can choose the ball group that is beneficial to them as the target ball group;

E. If no ball falls into the bag after tee-off, the opposing player will hit the ball, and the opposing player can choose the target ball at will according to the ball potential;

F. After the kick-off, if the cue ball falls into the bag, the ball goes out of bounds or other foul behaviors occur, the ball should be swung again and kicked off again.

G. when kicking off, the ball falls into the bag and goes out of bounds. It was a kick-off foul and the ball was swung again.

2. foul air shot; The cue ball falls into the bag; Connecting rod; Jump ball; A foul ball; Missed the target ball; Missed the cue ball; When hitting the ball, the foot leaves the ground; Hit the ball before it stops; Hit the ball before it is fixed; After hitting the ball, no ball falls into the bag or touches the edge of the table. Shoot down your own target ball while fouling, take it out of your bag and put it on the landing point. If you hit the opponent's ball, you won't take it out; When a foul occurs, the opponent kicks a free kick, and the cue ball can be placed anywhere on the table and hit the ball in any direction.

3. Missed the opportunity to hit the unspecified target ball in violation of regulations;

Target ball and bag mouth are not marked; After hitting the ball, no ball enters the bag or touches the edge of the table; If the designated target ball is not shot down into the designated bag, it should be taken out and put back at the ball point.

Before all the balls belonging to the losers hit the bag, they got a black 8. Shoot down your target ball and bring in a black "8". When the black "8" is hit, the cue ball or "8" ball is out of bounds. When playing the "8" ball, the cue ball falls into the bag or falls into the bag at the same time as the black "8".

5. When the player fouls at the ball landing point, the target ball that falls into the bag and hits out of bounds should be placed at the ball landing point; When the ball landing point is occupied, it should be placed on the ball landing point line, as close as possible to the ball landing point, but not attached to other balls; If it is necessary to place the "8" ball and other colored balls at the same time, the "8" ball should be placed first. Any missed or invalid target ball should be placed at the ball placement point. When making an obstacle course for your opponent, you should award the main ball to your opponent for handball.

6. When the cue ball is attached to the target ball, it needs to hit the ball at a 90-degree angle with the target ball to separate it from the attached ball, and the attached ball cannot move after being hit.

7. A foul ball refers to a foul ball when the ball stops outside the table. Place the target ball at the ball placement point and award the cue ball to the opponent as a handball. The ball was shot down to the edge of the table and then rolled back to the table. Very effective. If the ball rolls off the edge of the table, it is your target ball and the goal is valid. If it is a cue ball, it should be fouled.

8. For the player who holds the ball, the cue ball can be placed at any point in the service area and can hit the ball in any direction. When the cue ball falls into the bag or hits out of bounds and causes obstacles to the opponent, the cue ball is awarded to the opponent as a handball.

9. Indirect goal will hit the designated and bagged target ball into the bag, and the mother ball or target ball will not be taken out if it collides with the colored balls of both sides. For example, if the target ball of the bagged ball fails to reach the bag, it will be invalid if it hits its own other balls. Take it out and play it back. If you touch the opponent's ball, you won't take it out.

10. The deadlock referee thinks that the game is deadlocked and should warn both sides to change the deadlock as soon as possible, otherwise the game will be declared invalid, the ball will be released again and the game will continue in the original order.

1 1. Deliberate foul Deliberately fouled or fouled for a certain purpose is a deliberate foul, and the opponent is sentenced to stop hitting once and the ball in his hand is fined. After the first intentional foul penalty, if the player intentionally fouls for the second time, the referee will warn him, and if he intentionally fouls for the third time, he will be disqualified from this competition.

Nine-ball rule

I. Equipment:

1. Table top specification: i.

A. the inner side is 254 cm long.

B the width of the inner edge is 127 cm.

C.80 cm high.

D the nearest distance between the inner edge of the corner pocket is 10.5cm (1mm), and the waist pocket is wider than the corner pocket10.5 cm.

2. Form logo:

Kick-off line: Draw a long horizontal line parallel to the width of the desktop along the point of 1/4, that is, the kick-off line.

Ball drop point: the intersection of the horizontal line with the length of 3/4 points on the desktop and the vertical line at the center of the inner width is the ball drop point.

3. Ball:

Ball (white), 1 (yellow) 2 (blue), 3 (red), 4 (purple), 5 (pink), 6 (green), 7 (brown), 8 (black) 9 (yellow stripe).

Each ball weighs170g and has a diameter of 5.71-5.75cm. ..

Two. Placement of nine colored balls Nine colored balls are placed in a diamond shape, the No.1 1 ball is located at the ball placement point, the No.9 ball is located in the middle of the diamond shape, the rest balls can be placed at will, and the nine balls should be placed straight and tight * without gaps.

Third, the right to kick off.

Two players each hold a ball. After the kick-off, they will hit the ball to the top bank at the same time to make it bounce back. The player whose ball is closest to the bottom rock has the right to choose to tee off.

In any of the following cases, you will lose the right to choose.

1. The ball hit the left bank or the right bank.

2. The ball crossed the center line.

The ball didn't hit the top bank.

4. Hit the ball into the bag.

5. Hit the ball to the pocket, the edge of the ball has exceeded the shore.

Four. Rule 6

After the kick-off line, the kickoff player can freely choose the kick-off position, starting with the 1 colored ball, and then bagging the No.9 ball in turn to win a game. The target ball on the table is always the smallest colored ball.

Verb (abbreviation of verb) begins

1. The kickoff player must hit the ball 1 first, at least 4 colored balls out of 9 balls must hit the shore, or the colored balls are in the bag before the kickoff is effective.

2. After the kick-off, if the cue ball goes into the bag or touches the table, there is no need to kick off again, then the opponent will kick off.

After the kick-off, if you hit the colored ball off the table, you don't have to put it back from the table, but the opponent will kick the free ball out.

4. After the kick-off, if you hit the No.9 ball on the table, put it on the landing point. If there is a ball blocking the landing point, put the No.9 ball on the vertical line between the landing point and the top bank near the landing point, and the opponent will tee off.

5. After the kick-off, if there is a colored ball in the bag, the player can continue to hit the ball.

6. If you hit the No.9 ball into the bag according to the rules when kicking off, you will win a game and you can continue to kick off.

7. Whoever wins this game will naturally get the right to kick off the next game.

Six, free ball

When a player fouls, the opponent can take the cue ball to the position where he gains the most.

Seven, any mistake or foul will hit the colored ball into the bag or hit the table, and will not put the colored ball back on the table (except for the No.9 colored ball).

VIII. Indirect objectives

According to the rules, after hitting the smallest colored ball on the table, the player hits other colored balls with colored balls or main balls and puts them in the bag, which is valid. You can keep hitting the ball. If you hit the No.9 ball into the bag, you win a game. You can keep kicking off.

Nine, jump ball

If there are other colored balls between the main ball and the target ball, resulting in an obstacle ball, the player can jump over the obstacle and hit the target ball through legal jump ball. *

Ten, legal jump ball:

Players must shoot from the upper semicircle of the main ball, and use the fast reverse rotation of the ball and the friction of the table to make the ball jump. It's called legal jumping. If a player shoots from the lower half of the main ball and tackles the ball to achieve the purpose of jumping the ball, it is a foul.

1 1. If the player fails to get into the bag after hitting the target ball, at least one ball of the main ball or colored ball must hit the shore, otherwise it will be regarded as a foul.

Twelve, push the ball u

After the kick-off, if a colored ball enters the bag, but the table tennis position is not ideal, the player has the opportunity to push the ball to another position without touching the shore. Before putting the ball, the referee or opponent must be informed. If the player fails to score the colored ball after the kick-off, if the table tennis position is not ideal when changing opponents to hit the ball, the player can also use the push ball, but after the push ball, the opponent has the right not to play, and the player must play by himself.

Thirteen, in case of one of the following circumstances, it is a foul, and the opponent kicks a free kick.

1. The cue ball does not touch the target ball (except that the cue ball is attached to the target ball).

2. The cue ball falls into the bag.

The cue ball jumped off the table.

Any colored ball will jump off the table.

5. Touch any ball on the table with a club, body, clothes, etc.

6. When the target ball or cue ball hits the shore, if the target ball is not in the bag, the cue ball or cue ball will not touch the shore.

7. When you leave the pole, keep your feet off the ground.

8. The ball on the table was not completely still when hitting the ball.

9. When kicking off, put the cue ball outside the kick-off line, and after being told by the referee, it will still be forced out.

Fourteen, foul punishment

1. The opponent of the foul player has a free kick.

2. In the same game, if a player fouls three times in a row, it will be regarded as losing the game.

3. When the distance between the target ball and the shore is within a ball. A player who hits the ball in a slightly legal way should be limited to two times. If the player appears for the third time in the same way, all three goals are fouls, that is, the game is lost. :

4. A player commits two consecutive fouls, and the referee or opponent should inform him, otherwise his foul record will still be twice.

Fifteen, after any ball jumps off the table, it is legal to naturally roll back to the table to hit the ball.

Sixteen, players hit the ball for one minute at a time. If it is out of date, it is a foul. The referee should warn the players at 45 seconds. If the second shot is overtime, the referee can rule that his behavior is "intentional foul".

17. Players are not allowed to mark the table with anything, nor are they allowed to judge the distance between balls with various measuring tools. Violation of this rule will lead to intentional foul.

Eighteen, the punishment of intentional foul

When a player fouls for the first time, the foul will be recorded and the game will be cancelled. When the second intentional foul occurs, the player shall be disqualified immediately.

XIX. The organizer of the competition may have the right to negotiate additional rules according to the above rules, such as the number of matches and the time limit for hitting the ball.

Twenty, in addition to the special provisions of No.9 ball, other foul rules stipulated by snooker are also applicable to No.9 ball.

Competition-Snooker competition is played by two or more people alone or on different sides.

1. During the game, players hit the target ball with the same main ball.

White ball 1 (main ball).

* * * There are 2 1 target balls, including:

15 red ball, one point each;

Yellow ball 2 points; Green ball 3 points; Brown ball 4 points; Blue ball 5 points; Pink ball 6 points; Black ball 7 points;

2. Before the kick-off, the cue ball can be located at any point in the kick-off area (D-shaped area). Kick-off must first hit the red ball directly or indirectly. Shoot down a red ball in turn, and then shoot down a colored ball until all the red balls fall into the bag. Among them, the colored balls are put back to the original ball release point after falling into the bag. Then shoot down the yellow, green, brown, blue, pink and black balls in the bag from low to high according to the color ball score.

When there is only a black ball left on the table, hitting the ball into the bag or making a foul will end the game. At this point, if the scores of both sides are equal, the black ball will be placed again and the last game will be played. At this time, whoever hits the ball into the bag or fouls will end the game.

4. If one of the following violations occurs, points will be deducted (if the score is less than 4 points, points will be deducted according to their respective scores): hit the ball before it stops; When hitting the ball, the club head touches the main ball more than once; Hit a hollow rod; The main ball falls automatically after hitting the target ball; When hitting the ball, the foot leaves the ground, and the cue ball is not placed in the service area (D area) when kicking off; Play a jump ball; Hit the ball out of bounds; The cue ball hits the non-live ball first; When hitting the ball, the player's clothes, body, clubs and clothes touch the ball on the table.

5. 7 points for the following fouls: after hitting the red ball into the bag, hitting the ball without specifying the ball; After playing the red ball, the red ball was played and no colored ball was reported; Use any other ball as the main ball instead of the white ball.