In order to strengthen the communication between students, at the same time, enhance everyone's sense of collective honor, improve students' physical quality, and embody the spirit of unity, forge ahead and health, the school youth league Committee, the student union and the sports group specially held this competition.
1. Competition time:
20** years165438+1October 26th 16: 05.
Second, the venue:
Junior high school playground
Third, the competition form:
1. Teams: Grade One and Grade Two.
2. 12 teams divide the knockout stages according to their grades, and draw lots before the competition. Each game adopts the best of three games system, the winner enters the semi-finals and the loser is eliminated.
Fourth, organize:
Team leaders:, Jin, Pan Yueyang, Pei.
Deputy leaders: Jing Li and Yu Xiaolei.
Members: Han Han, Li Jinbing, Bao Zhiguo
Chief Justice: Jing Li.
Deputy Referees: Yu Xiaolei, Han Han, Li Jinbing and Bao Zhiguo.
Presenter: member of the Culture and Sports Department of the Student Union.
Record: Han Han
Location and equipment: Minister of Culture and Sports of Student Union
Activity assistance: Wang Yulin
Five, the rules of the game:
1, the number of boys and girls in each class is 10, including 20 students.
2. Before the competition, the referee counts the number of participants in each class, and the contestants obey the management of the referee.
Each team can only start the game after hearing the referee's whistle. Players who do not participate are not allowed to help. If fraud is found, the competition will be disqualified.
4. Each class must take part in the competition on time, and it is not allowed to be absent without reason. Abstain if you are five minutes late.
5, the game must obey the referee's ruling.
6. Admission ranking and awards:
1, the competition won the first and second place, the best performance award, the spiritual civilization award and the unity and forge ahead award.
2. First place: 1 double badminton racket, 1 bucket badminton; Second place: 1 basketball and 3 rubber bands; Best performance award, spiritual civilization award, unity and forge ahead award: 1 big skipping rope, 1 small skipping rope.
Seven, competition equipment:
Tug of war rope: 2 pieces; Sign barrels: 8
Note: Matters not covered will be notified separately, and the final interpretation right belongs to the Moral Education Office.
Tug of War Competition Plan (II)
I. Purpose of the activity:
Positive, United and enterprising, healthy exercise.
Second, the purpose of the activity:
In order to further enrich campus cultural life, we will strive to create a positive, vigorous, healthy and civilized campus atmosphere. Through tug-of-war competition, we can strengthen the mutual connection between classes, cultivate students' noble sentiments, show their respective sports talents, develop team spirit, enhance organizational cohesion, cultivate students' sense of collective honor, love the concept of collective organization and the spirit of being fearless and brave in struggle, stimulate students' passion of loving campus and striving for progress in sports, continuously improve students' comprehensive quality and promote the construction of campus spiritual civilization.
Third, the activity time:
The specific date will be announced separately.
Four. Location:
School basketball court
Verb (short for verb) activist:
Classes led by Wang Xiaoli [08 Art Design Class 1, 2,3 (Environmental Art), 08 Environmental Art Class 1, 2 (Specialist), 08 Urban Planning Class 1]
Resources required for intransitive verbs:
Three flags, three whistles, three thick ropes, some thin ropes and some white ashes.
Seven, the rules of activity:
1. Check in:
Before the start of the competition, the sports committee members of each class must sign in at the registration desk five minutes in advance. And hand in each player's student ID card, without which you are not allowed to participate in the competition. Each team will participate in the competition on time according to the competition schedule. If it is necessary to change the competition for special reasons, please inform in advance. Teams with less than 10 minutes after the opening ceremony will be disqualified.
2. The provisions of the number of players:
Each tug-of-war team has 15 players, and each team has 9 men and 6 women. Players participating in the competition must be students in their class, and the rest are not allowed to participate.
3. Each class will send two competition supervisors to check whether the personnel and number of the opposing team are correct and whether there is any violation. In case of violation, the competition will be disqualified immediately.
4. Draw three straight lines on the concrete floor with a spacing of 150cm. The middle line is the center line, and the lines on both sides are the river boundary. Tie a piece of red cloth in the middle of tug-of-war, and hang a small weight on the cloth perpendicular to the center line. During the preparation time of the game, the players of each team must stand outside the river boundary in turn. After the referee gives the "ready" password, all the athletes will kneel down, but they can't pull the rope hard. At this time, the red line is in the middle line, the referee will whistle and the game will begin. At the end of the game, the connection point of red cloth and tug-of-war rope crossed the river. The decision of winning or losing is based on the referee whistling and pointing the flag at the winning side.
5. Members of the organizing committee of each class should carefully organize, and other cheerleaders must stand outside the boundary line of the venue, and are not allowed to enter the tug-of-war venue, otherwise they will be treated as cheating.
6. Competition method:
1) The competition is divided into three stages: elimination, semi-final and final.
2) The competition grouping and station selection for the first competition shall be decided by the draw of each class's Sports Committee.
3) knockout: each team draws lots for grouping. Each group adopts the best of three games system, and the two sides exchange venues after each game. When the two games can decide the winner, the game is over. The winner of each group is promoted. * * * Six teams participated in three rounds of elimination, and the final three teams entered the semi-finals.
4) Resurrection match: The three teams that did not advance to the semi-finals in the elimination match will be grouped by the Sports Commission for round robin, and each team will play tug-of-war according to the best of three games, and five or six teams will be decided according to the number of wins, and the team with the most wins will enter the semi-finals. (If each of the three teams wins one game, the Sports Commission will draw lots to win the promotion team, and the remaining two teams will decide five or six. )
5) Semi-final: The Sports Commission will divide the four teams into groups by drawing lots, and each group will have a tug-of-war according to the best of three games, and the two winning teams will enter the final. The remaining two teams compete for the third or fourth place.
6) Final: The system of best of three sets is adopted, and the winner is the champion.
Eight. Pre-and post-competition publicity:
1, the monitor of each class participating in the competition should quickly implement the contestants, formulate the competition strategy of this class, and () focus on the promotion of this competition in the class.
During the competition, each class recorded the wonderful moments of the competition with a camera.
3. After the competition, each class should write at least two publicity articles, which will be collected and handed over to the Media Department of our college. Choose a photo for each class and apply for a publicity edition. The blackboard newspaper team of each class will plan and produce a publicity blackboard newspaper together.
Nine, matters needing attention:
1, 5 minutes before the game, check the student ID card, and the team that fails to call its name for three times will be deemed to have abstained automatically.
2. Participants are not allowed to wear spikes or impersonate. Cheerleaders are not allowed to help. Once found, cancel all the results and qualifications of the team.
3. Before the competition, each class sports committee will draw lots to decide the competition.
You must obey the command of the referee and the staff, and observe the competition discipline. Friendship first, competition second. Those who violate the rules of the game and don't listen to dissuasion will lose.
5. During the competition, contestants are not allowed to cheat and perform with the help of objects other than those specified in the competition. If found, the team will automatically give up the game.
6. The winning team must not leave the competition venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the competition venue.
IX. Incentives:
Take the top three in the competition and give some rewards.
The prizes of this activity are as follows:
1. First prize (1)
2. Second Prize (1)
3. Third Prize (1)
4. Spiritual Civilization Award (3)
Tug of War Competition Plan (3)
Name of activity: "Friendship first, competition second" tug-of-war competition
Second, the purpose of the activity: to cultivate students' team spirit and enhance class cohesion.
3. Participants: All students at school.
Four. Competition time: preliminaries: 20 10 June 5th, third class +65438.
Final:1October 6th, third class, 65438, 20**
Verb (abbreviation of verb) Location: school basketball court
Six, the rules of the game:
1. The competition is divided into men's group and women's group. Each class can only form one team, 43 teams. Each team is led by the class teacher, with contestants 15. Players may not be replaced in the live competition.
2. Draw lots to decide the class, and win two out of three games in each game.
Seven, competition matters needing attention:
(1) Each team must arrive at the match site ten minutes in advance. If the team fails to arrive at the competition site five minutes before the start of the competition or the number of participants is less than 15, it will be regarded as giving up automatically. Its corresponding team will automatically enter the next round of competition.
(2) The winning team must not leave the competition venue after completing a round of competition, and must wait for the staff to arrange the next round of competition next to the competition venue.
(3) Cheerleading must obey the command of the referee and staff and stand outside the prescribed track. There can be no imposters in the competition, and cheerleaders can't help. Once found, immediately disqualified.
(4) In order to ensure the safety of the competition, all contestants are not allowed to wear spikes or enter the competition barefoot; You can't let go of the rope until the referee decides the result.
(5) In the spirit of "friendship first, competition second", the competition should focus on participation, pay attention to safety and do what you can. During the game, because both sides are pulling hard, it is not allowed to loosen the rope immediately after pulling, so as not to hurt the other team members. Each team leader should remember and tell the players of each team.
(6) When there is any objection to the referee's decision during the competition, only the team leader has the right to file a protest application.
Eight, award setting:
Men's team: quarter-finals
Women's group: top three