Ares 5 Gods Dusk Musbelheim Trial Introduction

How did you get through all the levels of the Dusk Trial in Musbelheim? I'm sure you don't know. Let's take a look at the Battle of God 5, the trial strategy of Musbelheim at dusk.

Ares 5: The Judgement of the Musbelheim Gods at dusk

Step 1: Find two Muspelheim seeds (benefits of crucible)

Muspelheim seed flakes # 1 The earliest Muspelheim seed flakes can be found in the drilling rig of Modwittnier in Svalbard.

Found it in the legendary treasure chest. Crucible welfare begins automatically after the first Muspelheim seed is obtained.

Muspelheim Seed Table #2

The second Muspelheim seed can be found in the Alberich Valley in Fimm, valta, and entered through Longtan. Drapp Neil's Spear will be needed, only after the main task 10: Forging Destiny. Climb the gold chain on the edge of Longtan, and then throw a spear at the wind blowing on the wall, which will allow you to climb the Al Beric Valley. After arriving in Al Beric Valley, it is in the legendary treasure chest, and gold ore can be crushed by incendiary distributor.

Step 2: Go to the Muspelheim crucible.

With the complete seeds, you can now go to Muspelheim through the mysterious portal.

There will be a nonier treasure chest in the center of the arena, but to open it, you need to complete 6 crucible challenges.

Step 3: Complete the first six crucible tests.

There are three swords in this area, and each sword has two challenges to complete. After completing each challenge, you will get a legendary treasure chest. The first treasure chest of each sword will provide an immortal flame armor suit, and each treasure chest will provide sacred ashes. The road to the north is the first sword to meet the first two challenges.

Try # 1 Weapon mastery: This challenge is very simple. You need to kill 16 enemies in 180 seconds. Every enemy has a shield, so be sure to use Leviathan axe for enemies with fire shields and chaos blade for enemies with frost shields. Finally, there will be a Noken who can heal the remaining enemies, so kill it before the last few enemies.

Try #2? Perfect: For this challenge, you need to defeat 15 enemies without being hurt. Most of these enemies either explode and die or attack within range, so attack them from a distance with your Drapp Neil spear or Leviathan axe. Finally, you will face a Gradungr, which will charge you. Be sure to block or avoid the attack of the charge, and continue to attack from a long distance to ensure that you will not be injured. Use the abilities of peers to help deal with Gradungr.

After the first two challenges, take the middle road to the second sword.

Try #3? Knock out the challenge: In this challenge, you need to defeat a total of 2 1 enemies, and these enemies will quickly recover their health. Because of this, the main way to kill them is to crash them into a lava pit. There are several ways to do this, but the most consistent method is to use Leviathan's axe: r2: Skill: Snake Trap and Leviathan's Anger. Both attacks will repel the enemy, so you can shoot them into the lava by positioning. You can also throw an axe on their legs and knock them down. R2: Then kick them when you don't have an axe.

Try #4? Hey crack: This challenge requires you to kill the enemy to get the spheres back, and then throw them into the middle crack. There will be two waves, the first wave takes 6 minutes in 60 seconds, and the second wave takes 150 seconds 15 minutes. Every sphere dropped by an ordinary enemy is worth 1 point, and every sphere dropped by a larger enemy is worth 2 points. A very simple challenge, just kill the enemy, grab their ball and throw it out. Remember to shoot arrows at the elves to make them weak.

Follow the southern road and complete the last two challenges with a sword.

Test 5? Population control: The first challenge requires you to kill Bogsla, up to 4 enemies. Kill the first four dead people who appeared, and then Bogsla was born. Just focus on Bogsla. You should kill the fifth enemy before it comes into being. If there are any deaths next to Bogsla, you can kill them, but you don't need to chase other enemies to make them count down.

Experiment six? King of the Hill: The second challenge requires you to keep the enemy out of the ring within 3 waves. Each wave will increase the required time and the number of rings. The first wave will be 1 for 35 seconds, the second wave will ring for 60 seconds, and the third wave will ring for 90 seconds. The best way is to focus on the enemies currently in the ring to get rid of them. If there is more than one ring, use rune attacks in the effect area to quickly clear them. Use your Drapp Neil spear to attack distant enemies.

It's over after six attempts? Furnace? The favor of. Go back to nonil's chest and get the flames of chaos.