How does Wow7.0 master hero mode fight against the emerald nightmare?

Ordinary emerald dream is very simple. . . . I don't think there is any difficulty, so I will introduce a few major mistakes that will be scolded.

Old 1: The two stages of P 1 are to win the roll call skills, go to places where no one is there, put down the green water and the dragon spray to hide.

P2 is to avoid moving green water and explosive insects on the ground.

Old 2 (Bear): The brainless BOSS will see which team the captain assigns you to share the collection, and then go behind the corresponding sharing team when calling the roll.

Old 3 (Four Dragons): Hit a little soul, and then hide what comes out. Just don't go to the dragon head and tail, and don't get too close to others.

Old four (eyeball): type whatever the captain tells you to. . . Then I was chased by Xiao Ruan. Wait at the meeting place for the captain to call you to meet. Just control A and drop Ruan (the gathering position is under the eyeball).

Old 5: (Spider): P 1 If you are named to go to a place where there is no one to put green water, don't get close to people who have connections.

Most importantly, P2 has been named Hope. Stay away from green water and poison when you go to watch the wind.

Old 6: You can only step on the green circle on the field if you have more points, and then just listen to the command and tell what the mobster is playing.

Old 7: I was named to fly a knife out of the crowd, and the underworld turned to fire and the meteor shared it.