1-3-1-3-1-3, or walk back and forth four times at the third door after entering the fourth door.
Five to the clothing store, 4-3- 1. Five go to the weapons store, 3- 1-3- 1. That is, the room on the lower left goes back and forth twice.
Go to number six, which is gate four, and then walk back and forth at gate three. You can go to six, and go to five is 4- 1-3- 1-3, which means you can go to five.
Through the second floor of the stone tomb, you can enter the mysterious stone tomb array, with four different passages leading to different directions. Only by going in the right direction step by step and going through many tests can we challenge the biggest boss-here-the white boar.
Extended data:
Characteristic system
In the whole game map, PK can be carried out anywhere except a small safety zone in each city center.
Leveling: The "small" map is an irreconcilable contradiction with a large number of players. PK is the only solution, and the strong can occupy the area with high monster refresh rate.
Playing BOSS: organized PK mostly occurs in the brush source of BOSS.
Besieged city: The biggest PK activity of the whole service only happens in the besieged city area.
Malicious PK: There is no reason, or see that you are well equipped and kill your BOSS.
Hatred pursuit: the road to the enemy is narrow, so open PK mode first when meeting.
PK exercise: discussion between friends.
Attack mode: divided into peace mode, collective mode, guild mode, grouping mode, combination mode, mentoring mode, good and evil mode.
Attack on Sabbach: 8 pm 10 pm; Before ten o'clock in the evening, if the guild that attacked Sabbach drove all the guild members who occupied Sabbach out of Sabbach Palace or killed them, it would be regarded as a siege victory.
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